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Media Create Sales: Week 25, 2012 (Jun 18 - Jun 24)

So you are OK with splitting the user base if it goes to 3ds but not the other way around, you're making no effort to hide your bias.

Right cause MH has no effect in moving hardware, oh wait PSP proves you're wrong.
Because 3DS is a nextgen handheld, while PSP is a last gen handheld, so the move was inevitable; however, now that this has happened, there's no need to do another move.

Obviously releasing MH on Vita would move hardware, but that would actually just add to the problem.

Let's say it sells 1m on Vita; now they have an installed based of 1.5m on 3DS and a 1m one on Vita; from now own:

1. They have to develop two different versions for this divided installed based which will only add to confusion, development and marketing costs
2. Much more importantly, the local multi which is the greatest feature of MH will be extremely effected [in a terrible way]

So for whatever reason they decided to bring MH 3G to the 3DS in the first place, is only a discussion of the past; at this moment, there's no reason to bring the game to the Vita.
 

gogogow

Member
Right cause MH has no effect in moving hardware, oh wait PSP proves you're wrong.

Lol, did I say MH doesn't move HW? Nope, I did not. So nothing proves me wrong. What proves you wrong is a almost 10x as big install base apparently means nothing to you, which obviously was the reason why Capcom went with Nintendo and whatever deal they have going behind that. What is so hard to get? The MH franchise needs to be moved to another platform, so you think it's logical to move it to a sub 1 million userbase, which costs ¥25.000 instead of one that already sold millions and is way cheaper? Capcom isn't a bunch of Nintendo fanboys who puts MH on Nintendo devices because they hate Sony. It's all business.
 
I think the discussion of maybe Capcom or even Sony themselves building a new Monster Hunter type franchise on Vita exclusively is the more interesting. I think Soul Sacrifice will be interesting to watch or what Capcom may bring to the system (perhaps a Dragon's Dogma portable?).
 

Aostia

El Capitan Todd
MH3G is doing very well, imo. If I remember correctly, is doing very well not only in general terms, but also compared to the single SKU of each episode released on PSP, apart MHP3 of course. But MHP3 was a real record-setter and I don't think that it will be easily reachable in the future. As for some other real phenomena we saw in Japan on handhelds consoles in the last gen (DS/PSP). If we look at MH3G and if we compare it with the previous single-sku on PSP (so without adding to the total the The best editions) it is tracking way better than the first Portable episode and similar to the second Portable episode. Am I wrong in this? Of course, today the brand is stronger than in the past, and in fact the most similar episode in terms of lifetime of the console sold way less than 3G, right? I'm curious about a possible International version for 3G or at least about a The best/Reprint version for next Xmas, considering the Spring13 period of MH4.
As for MH4, I think that it could and should double MH3G sales, that means to be around 3 millions (or 3.5 millions if, as I believe, MH3G will have a boost due to the aformentioned Reprint versions around Holidays seasons)
 
Lol, did I say MH doesn't move HW? Nope, I did not. So nothing proves me wrong. What proves you wrong is a almost 10x as big install base apparently means nothing to you, which obviously was the reason why Capcom went with Nintendo and whatever deal they have going behind that. What is so hard to get? The MH franchise needs to be moved to another platform, so you think it's logical to move it to a sub 1 million userbase, which costs ¥25.000 instead of one that already sold millions and is way cheaper? Capcom isn't a bunch of Nintendo fanboys who puts MH on Nintendo devices because they hate Sony. It's all business.

Dat user base argument. That's why it has sold more than previous iterations, oh wait nevermind. User base doesn't equal audience. Audiences are the ones that buy games, consume targeted products, are a known quantity, a user base is just there, being bigger doesn't mean that the audience for your type of media is bigger as well. See TOV on PS3. See MH on PSP.
 
Dat user base argument. That's why it has sold more than previous iterations, oh wait nevermind. User base doesn't equal audience. Audiences are the ones that buy games, consume targeted products, are a known quantity, a user base is just there, being bigger doesn't mean that the audience for your type of media is bigger as well. See TOV on PS3. See MH on PSP.

Um..did you try to discredit a userbase argument because a game hasn't sold as well on a 6 million userbase as a 20 million one?
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
Dat user base argument. That's why it has sold more than previous iterations, oh wait nevermind. User base doesn't equal audience. Audiences are the ones that buy games, consume targeted products, are a known quantity, a user base is just there, being bigger doesn't mean that the audience for your type of media is bigger as well. See TOV on PS3. See MH on PSP.
So you are disappointed that MH sold less on a 5 million 3DS installed base than on +15 million PSPs ?
But nvm, those MH discussions are getting boring. Can't wait for EO4 first week sales.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
Wait are people really trying to say MH3G isn't a success?

Has true sales age made a triumphant return?!?
 

nordique

Member
this argument is becoming more and more pointless because the reality as it currently stands is there is no MH on PSP or Vita incoming. Its like the points being mentioned are existing solely for the purpose of arguing, not actually adding to anything.


This "could've been on Vita, Should've been on PSP etc" is pointless.


As Pat Riley once said: "There's no such thing as could've, should've, or would've. If you should've and could've, you would've done it."

Capcom decided the future of MH right now is with the 3DS and they seem content enough to stay committed to that.


Its on 3DS. Fin.
 
Um..did you try to discredit a userbase argument because a game hasn't sold as well on a 6 million userbase as a 20 million one?

Is not that hasn't sell as well, the whole argument is that it will never sell 5+ millions as MHP3rd. The argument is that it will never reach those same heights.
 
So you are disappointed that MH sold less on a 5 million 3DS installed base than on +15 million PSPs ?
But nvm, those MH discussions are getting boring. Can't wait for EO4 first week sales.
I'm not a stockholder. I'm not dissatisfied or disappointed.

Wait are people really trying to say MH3G isn't a success?

Has true sales age made a triumphant return?!?
Yes, I'm saying just that, so yeah.

this argument is becoming more and more pointless because the reality as it currently stands is there is no MH on PSP or Vita incoming. Its like the points being mentioned are existing solely for the purpose of arguing, not actually adding to anything.


This "could've been on Vita, Should've been on PSP etc" is pointless.


As Pat Riley once said: "There's no such thing as could've, should've, or would've. If you should've and could've, you would've done it."

Capcom decided the future of MH right now is with the 3DS and they seem content enough to stay committed to that.


Its on 3DS. Fin.

The argument is if it was the right choice. I'm saying no.
 
Is not that hasn't sell as well, the whole argument is that it will never sell 5+ millions as MHP3rd. The argument is that it will never reach those same heights.

But then how would putting the game on both Vita and 3DS help the situation unless you think the people buying Vitas are unique and will never buy a 3DS to play the games.

Edit: Wait are you actually claiming Vita would have been a better choice?
 

Truth101

Banned
Is not that hasn't sell as well, the whole argument is that it will never sell 5+ millions as MHP3rd. The argument is that it will never reach those same heights.

MH4 probably won't sell as much as MHP3, but it wouldn't have sold that much even on the PSP.

Being on the Vita would do nothing but hurt the franchise.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
Monster Hunter freaking killed GAF Japanese sales-age. Oh my God.

I don't know what it is, but Monster Hunter really brings out a lot of emotions on this forum for some reason.
 
Is not that hasn't sell as well, the whole argument is that it will never sell 5+ millions as MHP3rd. The argument is that it will never reach those same heights.

1. Did MHP3rd sell really +5mln? I was stuck on 4.8mln.
2. 3G had NOT to sell so much. It's not a new game, it had a narrower install base, it was just a bridge game to set the ground to the main dish: MH4.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
I would say the 3 months spent in every topic talking about what would save Vita was worse. I think some really interesting topics are coming in the 2nd half of the year.

Wii U is going to be fascinating, really. I suspect it will do very well in Japan initially. The real interesting discussion will be 3rd party successes/failures, which of course we cannot really get into yet because Nintendo doesn't think it is important to talk about that yet!
 
Wii U is going to be fascinating, really. I suspect it will do very well in Japan initially. The real interesting discussion will be 3rd party successes/failures, which of course we cannot really get into yet because Nintendo doesn't think it is important to talk about that yet!

Personally more interested in how stuff like Tomadachi 3DS and Demon Training compare to their DS predecessors and what the XL does for 3DS hardware. I don't think we'll get clear picture of Wii U until sometime next year...well unless it completely underperforms.
 

Spiegel

Member
Let's be real here. It isn't because of MH but because the franchise jumped ships, Sony -> Nintendo.

Of course.

We have people who still can't accept the fact that MH is going Nintendo exclusive for the time being and also have people who feel the need of downplaying the hugeness of the MH franchise just in case that MH4 doesn't sell like it should sell.

I say let's wait until Capcom releases MH4 or a MH game is announced for anything non-Nintendo to bring this topic again for the n-time.
 

donny2112

Member
Monster Hunter + Capcom not letting a game stop selling before the next came out made me want to go back to look at the numbers.

Monster Hunter Portable 2 was still in the Top 30 (~8K/week) when Monster Hunter 2G came out. MHP2, then died.
MHP2G was still in the top 30 (~7K that week) two weeks before MHP2G (BEST) came out. MHP2G, then died.
MHP2G (BEST) was still in the top 30 (~8K that week) two weeks before MHP2G (BEST Reprint) came out. MHP2G (BEST), then died.
MHP2G (BEST Reprint) was still in the Top 30 (~6K that week) one week before MHP3rd came out. MHP2G (BEST Reprint), then died.
MHP3rd was still in the Top 30 (~3K that week, ~5K the week before) two weeks before MHP3rd (BEST) came out. MHP3rd, then died.

MHP3rd (BEST) has stayed pretty consistent (if not particularly high weekly sales) despite MH3G, though. Probably due to the different system and (obviously) not all the players migrating over, yet. I guess we can expect MH3G to die once MH3G (BEST) comes out. Maybe October? Got to give a little time for the BEST version to sell before MH4 comes out, after all.
 
Im surprised a BEST version hasn't been announced to come out relatively close to the launch of the XL. Maybe even some bundles with the new system and new frankenstick.
 

gogogow

Member
Dat user base argument. That's why it has sold more than previous iterations, oh wait nevermind. User base doesn't equal audience. Audiences are the ones that buy games, consume targeted products, are a known quantity, a user base is just there, being bigger doesn't mean that the audience for your type of media is bigger as well. See TOV on PS3. See MH on PSP.

So it should stay on the PSP forever? Or Capcom should release it for the Vita and you think it will sell more than 4.8 million copies on a max 1-1.5 million installed base (spring 2013)? Oh wait nevermind.
 

Chris1964

Sales-Age Genius
And this thing that MHP3G/MH4 on PSP would sell 5 millions again comes from what? Every sequel is declining lately with many of them underperforming. It would be huge but I doubt there would be such a big difference between PSP and 3DS sales.

Since Capcom has made the choice who cares in the end, this argument is boring to death.
 

sphinx

the piano man
Right now, I have the worst fears for Vita & TGS. Seriously, I fear the worst.

somebody has got to do a gif of Atreyu (Neverending story movie) with a Vita as his head while he tries to run away from the nothing.

That would perfectly reflect was people are really expecting.
 
So where should it have went?
I posted that already, read the thread.

But then how would putting the game on both Vita and 3DS help the situation unless you think the people buying Vitas are unique and will never buy a 3DS to play the games.

Edit: Wait are you actually claiming Vita would have been a better choice?
nope, I said 3ds+PSP+Vita

MH4 probably won't sell as much as MHP3, but it wouldn't have sold that much even on the PSP.

Being on the Vita would do nothing but hurt the franchise.
yeah, that's something you would know. Maybe being on 3ds will hurt the franchise, maybe is already hurting it.

You are saying no, Capcom is saying yes, get over it.
Who killed your dog Chris?

How can he get over, when Capcom is SO wrong?!? :p

Your fake outrage is pitiful.
 
Right now, I have the worst fears for Vita & TGS. Seriously, I fear the worst.

Best-case scenario for Vita is that it gets a big exclusive or two and actually starts to look like a good long-term investment, meaning that I might consider buying one.

Worst-case scenario for Vita is some entertaining meltdowns here as the "it's only been __ months!" mantra collapses.

Worst-case scenario for MC threads is that it gets one or two not-that-big-but-just-big-enough titles to extend the "______ will save Vita" talk a few months longer.

In any case, I'm sure we'll all live.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
I think SE will have something nice for Vita announced this Fall. But overall I don't expect much improvement.
 

donny2112

Member
I think everyone would agree that MHP3G on PSP would've sold significantly more than MH3G has on 3DS. However as charlequin laid out so thoroughly months ago, Capcom had to start transitioning the userbase eventually, and the longer they waited, the longer the uncertainty of which direction (Vita or 3DS) the fanbase should go. Capcom needed to set a clear direction early to avoid any unintentional userbase splits while they kept mum on the direction for the next game. They effectively sacrificed short-term sales in a 3G game in order to have a firmer foundation when 4 comes out.
 
I think SE will have something nice for Vita announced this Fall.

I don't, at least not of comparable scope (or exclusivity) to their bigger PSP titles; if they had anything of that nature in the works, I really think they'd have announced at least one such title by now. The biggest original Vita title they have in development is probably that Unity-powered PS3/Vita ARPG they were hiring for a few months back.
 

Cuddler

Member
To me seems pretty clear that Nintendo have spent some money to have the Monster Hunter exclusivity. I think MH3G would have sold more on psp/psvita than on 3ds alone, but then MH4 would have sold more on 3ds than on psvita. MH4G probably would have sold the same on 3ds or on vita. So at the end I think that's not really a great difference in sales, the only difference right now is that this choice has put vita on life support, but it's not Capcom fault, it's Sony Japan fault, They need to understand that you can't count on third parties so much. Why wasn't Soul Sacrifice a 2009/2010 psp game? On psp it would have probably sold something like 500k+ and then if the game was good all those people would be interested in buying the sequel and a psvita. Why spend money on White Knight Chronicles Portable and then release a mediocre game?
 
To me seems pretty clear that Nintendo have spent some money to have the Monster Hunter exclusivity. I think MH3G would have sold more on psp/psvita than on 3ds alone, but then MH4 would have sold more on 3ds than on psvita. MH4G probably would have sold the same on 3ds or on vita. So at the end I think that's not really a great difference in sales, the only difference right now is that this choice has put vita on life support, but it's not Capcom fault, it's Sony Japan fault, They need to understand that you can't count on third parties so much. Why wasn't Soul Sacrifice a 2009/2010 psp game? On psp it would have probably sold something like 500k+ and then if the game was good all those people would be interested in buying the sequel and a psvita. Why spend money on White Knight Chronicles Portable and then release a mediocre game?

I thought MH3G could not have existed on Sony platforms to begin with...? That's because it's based on a Wii exclusive title.
 
Famitsu - First Week
Fatal Frame 1 (PS2) - 21,770
Fatal Frame 2 (PS2) - 42,006
Fatal Frame 3 (PS2) - 46,671
Fatal Frame 4 (WII) - 29,869

Not sure how FF4 managed to hit 75k LTD, lol. And I believe FF2 Wii will have the worst opening in the series. :(
 

impact

Banned
I don't, at least not of comparable scope (or exclusivity) to their bigger PSP titles; if they had anything of that nature in the works, I really think they'd have announced at least one such title by now. The biggest original Vita title they have in development is probably that Unity-powered PS3/Vita ARPG they were hiring for a few months back.

FF Type-0 Vita would be megaton. Then FF6 3D.
 
Didn't we have a topic of tangible Vita megaton saviors? I can't find it in Search but I remember wanting to post in it so bad (But I couldnt at the time) and know it existed.
 
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