huh? I think that crow is for you my man
edit: sarcasm?
Yeah, just having fun with ya
huh? I think that crow is for you my man
edit: sarcasm?
these pretzels are making me thirsty...
I don't doubt this is a possibility. Wii U and PS4 launch windows have proven similarly disasterous for Japanese 3rd party games, but the 3rd party response to that have been on opposite ends. While part of that might be due to platform confirmation bias, I have to imagine a significant motivator to be the behind the scenes treatment and incentives by Sony versus Nintendo.Not so sure about PS4 but ast least for Vita I think Sony said they'll give huge discount for royalty fee from third parties for secondary platform (Vita) if primary platform is PS3. Perhaps they're now applying same practice to PS4?
Didn't know about reduced royalty fees. I remembered only about the tools that help bringing PS3 titles to Vita. I suppose it's a possibility.
It's kind of hilarious treating the brand new console as a "secondary platform" and the older ine as the "primary" one, but in the case it's a great move in order to help the console getting some ground, support-wise.
I don't think it's salt. I think it's cause the new 3ds was announced. Why buy something that has not been discounted and will soon be replaced ?
Splatoon and Project Giant Robot are also scheduled for Q1/Q2 of 2015.
Yes, these games usually sell quite well and this performance is quite bad even for a port on its own, and even worse considering that Sony systems/PS4 is supposed to be where the fanbase is. Quite interesting that despite several bombs of Musou games on PS4 like this one it´s still getting every Musou just in blind faith.
well they are making money on the ps3 and vita versions and probably being given some sort of discount by sony for putting it on all 3 platforms. on the nintendo side the only other alternative is 3ds so i guess they are hedging their bets on the right platform? plus they are releasing overseas on all platforms next monthsörine;129314096 said:Both Wii U Musou were also late ports. I'm not seeing much difference, except one system was dropped almost immediately while the other gets literally every future Musou announced for it.
sörine;129314096 said:Going a bit far. I wouldn't call Koei fanboys even though they clearly hold Nintendo and PlatStation systems to different standards.
I would love to see everything single negative thing I have to say being proven wrong or turning around. I think we would all like to.
sörine;129315314 said:I don't doubt this is a possibility. Wii U and PS4 launch windows have proven similarly disasterous for Japanese 3rd party games, but the 3rd party response to that have been on opposite ends. While part of that might be due to platform confirmation bias, I have to imagine a significant motivator to be the behind the scenes treatment and incentives by Sony versus Nintendo.
Well, Japan isn't they only place that buys these games, and I dare say the PS4 versions are better suited to sell internationally than any Wii U ones.sörine;129311975 said:Yep, 3rd Musou bomba on PS4 in a row. Koei dumped Wii U after just 2 but hey, different rules just seem to apply when it's PlayStation.
26./00. [3DS] Gaist Crusher: God <ACT> (Capcom) {2014.09.04} (¥5.389) - 3.488 / NEW <20-40%>
Dude, I appreciate that you recognise my tongue-in-cheek style and I offer you a virtual pint in return. Or, I would, but I haven't actually bothered searching for a picture of a pint. Sorry.I agree, it's very rarely legit salt with Dave. I just found that response to be appropriate.
Sometimes it amazes me they even bothered releasing XB1 there. I guess when they know it's asecondarytertiary market, they can set their plans accordingly so the venture can still be profitable.
Dude, I appreciate that you recognise my tongue-in-cheek style and I offer you a virtual pint in return. Or, I would, but I haven't actually bothered searching for a picture of a pint. Sorry.
sörine;129315314 said:I don't doubt this is a possibility. Wii U and PS4 launch windows have proven similarly disasterous for Japanese 3rd party games, but the 3rd party response to that have been on opposite ends. While part of that might be due to platform confirmation bias, I have to imagine a significant motivator to be the behind the scenes treatment and incentives by Sony versus Nintendo.
In Microsoft's defense Xbox360 did a lot better than its predecessor.
If you lived in Japan thru late 2007-2008 then you may have felt that Xbox360 actually has a chance gain some ground in this region.
Too bad MS had given up after 2009
Castlevania: Lords of Shadows 2 completely cratered. It sold half of Mirror of Fate's debut, IIRC.
Note: Xbox 360 sales increased from sub 1k due to Xbox One demand.
Erhem.
First of all thank you Japan for buying the Xbox One and exceeding our expectations. However, we all know Media Create is a more reliable source but I want to get on point here.
23k Xboxes is very good with momentum, only if the momentum falls drastically next week, can one start to panic. Remember, our Xbox original launched much higher than the 360, yet our 360 outsold it 2:1. Remember, the launch window does not end until.next week.
Titanfall continues to be a strong system seller for us because its one of the only true next generation games. It even surprisingly outsold our other bundled games: Forza and Kinect sports. Meaning people brought Titanfall alone or an extra copy.
With games like Titanfall, and a chance to keep momentum, remember the 360, it is CRYSTAL CLEAR why Japan chose the Xbox One, the all-in-fun-time entertainment system.
BREAKING: We at Xbox would like to announce the Xbox One outsold all competing home video game consoles in this weeks Media Create/Famitsu sales numbers! And we only launched less than a week ago!
Tune in next wendsday where we find out whether top titles like Titanfall, Ryse, Dead Rising 3, and upcoming killer app, Choas:Head, will keep us around the same momentum.
Thank You for your support Japan!
________-Richardson Toemon Microsoft Marketing*
*For Windows Phone.
Probably, it also helps that PS4 is doing well enough in the West, both hardware and software, while Wii U, right after the launch...
And probably reduced development costs of any kind (tools or -if true- royalty fees being lower) since it's a console from the same company.
The western sales argument is a relatively hollow one without any numbers to back it up. There's never been any indication these games sold very well in the west, even in the PS2 salad days when we did get comprehensive npd leaks. If they did do well in America and Europe then 360 would probably still be getting most of them.Well, Japan isn't they only place that buys these games, and I dare say the PS4 versions are better suited to sell internationally than any Wii U ones.
Probably because they want to play Smash 3DS at launch. Nintendo is that evil.I don't think it's salt. I think it's cause the new 3ds was announced. Why buy something that has not been discounted and will soon be replaced ?
sörine;129318638 said:The western sales argument is a relatively hollow one without any numbers to back it up. There's never been any indication these games sold very well in the west, even in the PS2 salad days when we did get comprehensive npd leaks. If they did do well in America and Europe then 360 would probably still be getting most of them.
Koei's treatment of Musou on 3DS vs Vita is basically an exact parallel, except one Musou actually sold well on 3DS so it still gets that one series (which Vita gets now too anyway). Koei eventually built an okay (but still sub-100k) Musou base on Vita but it took several bombs to get there. You can probably try to make a technology argument against 3DS also getting multiplatform releases, but that sort of thing didn't seem to keep PS2 and PSP from still recieving a ton of HD Musou downports so I'm not sure what makes 3DS so different. I mean besides the fact it isn't a PlayStation.
I thought he was joking but may be he wasn't and just trolling instead.As quick as expected.
He got banned for being rude, confrontational, and making posts like this: http://www.neogaf.com/forum/showpost.php?p=129195284&postcount=7
He did not get banned for his joke post.
Toemon
Banned
(Today, 02:13 PM)
:lolFirst of all thank you Japan for buying the Xbox One and exceeding our expectations.
It could easily go either way I think. On one hand you have the dominant platform with the more successful Musou releases but only a couple of them. On the other you have the secondary platform but one that's seen major effort in trying to build a Musou audience on, with four times as many releases including higher profile IP (One Piece, Gundam, mainline DW/SW). I really don't know which version will sell more.Well next 3DS Musou also has Vita port. It'll be interesting how each version performs.
sörine;129318638 said:The western sales argument is a relatively hollow one without any numbers to back it up. There's never been any indication these games sold very well in the west, even in the PS2 salad days when we did get comprehensive npd leaks. If they did do well in America and Europe then 360 would probably still be getting most of them.
Koei's treatment of Musou on 3DS vs Vita is basically an exact parallel, except one Musou actually sold well on 3DS so it still gets that one series (which Vita gets now too anyway). Koei eventually built an okay (but still sub-100k) Musou base on Vita but it took several bombs to get there. You can probably try to make a technology argument against 3DS also getting multiplatform releases, but that sort of thing didn't seem to keep PS2 and PSP from still recieving a ton of HD Musou downports so I'm not sure what makes 3DS so different. I mean besides the fact it isn't a PlayStation.
As quick as expected.
Regarding the 3DS, maybe the word hasnt spread that fast yet about a new model. I guess this week and next week will be more telling.
I really wish MC would hurry up and figure out a way to cover mobile gaming effectively. It would paint a more complete and accurate picture, and would also slow the number of people coming in to MC threads decrying that the Japanese gaming market is dead.
I thought he was joking but may be he wasn't and just trolling instead.
He got banned for being rude, confrontational, and making posts like this: http://www.neogaf.com/forum/showpost.php?p=129195284&postcount=7I thought it was a good joke post, shocked he got banned for it
The fucked up really badly, the first LoS had an LTD of 100k copies sold
I feel Wii U has a presence in Japan, and so I really don't get why no one is buying it.
I really didn't want to buy another console this gen, but if PS4 improves and Wii U doesn't (and if DQX is on PS4), then I may have no choice.
Sucks since Wii U is so rad.
First LOS also had hardware bundles.The fucked up really badly, the first LoS had an LTD of 100k copies sold
He got banned for being rude, confrontational, and making posts like this: http://www.neogaf.com/forum/showpost.php?p=129195284&postcount=7
He did not get banned for his joke post.
Ye that sucks, I think devs are waiting for Smash sales to make decisions on Wii U support. Granted, I doubt the Wii U will ever get MGS or FF.
I am hoping that from Bay2 to smash the Wii U gains a lot of sales and carries it into 2015 on a high.
From the started I questioned Smash on 3ds. If it was a Wii U exclusive it would have been finished by now and I am sure it will sell gangbusters. I wonder what Nintendo was thinking when they made this decison. Maybe the 3ds was not doing too good at the time.
Maybe they will release smash on 3ds and the wii u version will have far more features that people will buy it for wii u also.