Datschge said:Usually you try to do that with the first game.![]()
Yes, I enjoyed the first game and I'm looking forward to the sequel.
Datschge said:Usually you try to do that with the first game.![]()
JRPGs tend to do very well on the PS3, especially the past year or so. By the logic you're presenting the Tales franchise should've stayed on the DS.Truth101 said:Yeah, I don't know why some people think that it being a PS3 game will magically increase the game's sales.
The DS has the largest user-base in Japan and has also been the one system where RPGs have actually been able to sell well on. Also, with a game like Ni No Kuni that garners a lot of its attention from mainstream appeal being on the DS just makes it more viable.
Well, as of the start of this coming week slightly more than 2 million 3DS owners do not own SM3DL, although there is probably a bit of crossover with families with multiple 3DSes and single game units per family. Maybe 1.5 million potential unique users or unique households.Chris1964 said:Anything close to 100k is a great second week for Mario. 3DS doesn't have the userbase for a game to keep selling 6-figures numbers numbers week after week.
Perfo said:I really hope XIII-2 can at least make to 1 million in Japan...
duckroll said:Yes, god forbid the creators of the game actually wanted to develop the world and characters and give fans what they want. Nope, nevermind all that, because NeonZ didn't like FFXIII, it is a stupid idea to make a sequel!!! Lolz.
duckroll said:That's not going to be an issue at all.
NeonZ said:It has nothing to do with liking FFXIII or not. FFXIII didn't seem to have a good general reception, and that will hurt a sequel.
I'm really doubting it'll hit that first week, yes it will do but possibly could just be down to overshippingduckroll said:That's not going to be an issue at all.
duckroll said:Yes, god forbid the creators of the game actually wanted to develop the world and characters and give fans what they want. Nope, nevermind all that, because NeonZ didn't like FFXIII, it is a stupid idea to make a sequel!!! Lolz.
Stumpokapow said:So I feel like questioning the business case of the game is pretty valid.
Mr. Pointy said:If MW3 can pass 500k total, I'd be very impressed. If FFXIII-2 can't pass 1.5 million, I'd assume that FFXIII hurt it that badly.
duckroll said:By the argument they should stop making Call of Duty games too. Lol vocal minority.
duckroll said:By the argument they should stop making Call of Duty games too. Lol vocal minority.
Will it break 800k week onecvxfreak said:The better question to ask is whether FFXIII-2 can break a million in week one.
Stumpokapow said:He might be wrong, but you're reading it as though he's shitting on the thread, and I really don't think he is, and in so doing you're responding in a way that poisons discussion. If he was actually trolling, I'd find your snark funny, but I kinda feel like he's trying to sincerely talk about something and you're just being bitchy to him in response.
It should under normal circumstances, though this week will be crowded with 3DS frenzy and the Vita release....it will be interesting to see how it will perform.cvxfreak said:The better question to ask is whether FFXIII-2 can break a million in week one.
frankie_baby said:Will it break 800k week one
cvxfreak said:The better question to ask is whether FFXIII-2 can break a million in week one.
duckroll said:I never said he was shitting on the thread. My defense of it is entirely that a vocal minority complains about CoD all the time (MW3 has user reviews on Metacritic of 3.0!!!), but yet they keep making them. FFXIII has a ton of people vocal about how everything about the game sucks and they should never touch the world and characters ever again, and I also feel that is not an accurate view on how many in the fanbase feel about the game.
People who shit on FFXIII generally don't get argued with because people who enjoyed it don't want to spend the energy fighting every single point. But the people who enjoyed it are still looking forward to another game set in the same world, and this game will be profitable. There's nothing personal here. I simply disagree with his point, and there's no reason why I cannot be snarky about it at the same time.
duckroll said:That's really weird. Because I don't except FFXIII-2 to sell more than 1.5 million, but I'm certain it will sell at least 1.2 million. I don't think those expectations are bad, and I think that those numbers are already extremely profitable.
Stumpokapow said:It's true that some games have vocal minorities detracting from them. I don't think that means that there aren't also games that were poorly received. I don't think Call of Duty is a good comparison. I elucidated why just then. Call of Duty, like Mass Effect 2, does have vocal detractors, but it's not clear that reflects a more broad dissatisfaction with the game. On the other hand, there are franchises like Dragon Age where opinion legitimately soured, and you can't hand-wave it away by saying "Everything you see is a minority opinion, there's an invisible majority who like the new way". Is FF one of those franchises or one of the former? You haven't made the case, you just said "Don't believe everything you see" and moved on.
The guy wasn't shitting on the game, he was saying that he believed it was poorly received. Are you arguing: a) It was well received everywhere, ignore the "vocal minority" or b) It was well received in Japan, ignore the apparent western reception? Because the western reception really wasn't particularly kind. It's not just message boards.
By any metric you can define--critical reviews were harsher by a tune of 10 or so points across the board, message boards were harsher, the game dropped in price quicker, it was not in the GOTY conversation at all, anecdotally people seem to have received it poorly, the focus group results that got posted showed negative reactions to the categories that the game emphasized most dramatically, and the game is frequently brought up in unrelated conversations about game design as an example of problematic design. I don't think it's a terrible game and I don't think it was received as a terrible game. I would classify its western reception as "good", which is a pretty significantly decline for a franchise generally known as "industry-leading, bar-setting, amazing". This may not be the case in Japan. The focus group data reflected better reception in Japan.
In which case, the question is begged--is XIII-2 a "sequel for Japan", or is it "a sequel for everybody"? What does it mean if even Square Enix has conceded, in a Sega-like fashion, that they cannot meet the objective of making games for everybody and should focus on maximizing Japanese opportunities and using worldwide sales as a "bonus"?
I really feel like it's an interesting thing to talk about, and I really feel like you replied to that guy's post as though it was a hit and run.
airmangataosenai said:JRPGs tend to do very well on the PS3, especially the past year or so. By the logic you're presenting the Tales franchise should've stayed on the DS.
It probably might, because the PS3 install base is quite higher now than what it was in 2010. FFXIII had a ridiculous attach rate back then which surprised many people, but I don't think it will be the same case with FFXIII-2. Although, 1 million in the first week should be a reasonable target, considering the install base is close to 7 million now compared to 4 million(?) in 2010.cvxfreak said:The better question to ask is whether FFXIII-2 can break a million in week one.
By the argument they should stop making Call of Duty games too. Lol vocal minority.
For it to be a bad idea to even consider making a sequel to FFXIII, the reception for the game would have to be literally bottom of the barrel.
On the other hand, if they never made FFXIII-2 at all, they would not really know if the endless bitching about how awful FFXIII was is a result of actual frustration and dislike which would result in people not buying the game, or if it's just empty talk. Does this make sense to you?
NeonZ said:This is Final Fantasy though. Direct sequels aren't the rule at all. Many games which sold better than FFXIII didn't see sequels.
In this case, FFXIII-2's existence is probably related to development time and cost cutting measures, but I'm not sure if those measures really needed to turn this project into a direct sequel to FFXIII. From my point of view, they could have made a new game using the "Fabula Nova Crystallis" brand, to justify the reused assets, without actually making it a direct sequel to FFXIII.
If the result does end up being negative, and the number of people who didn't care much about FFXIII goes beyond the hardcore internet fanbase, "FFXIII-2" being "FFXIII-2" rather than just a new FF project might end up hurting its sales though.
Of course, I'm not really sure there's a vast majority of people who disliked the game, and I'm just going by my own impressons of the general reaction to it. However, what about the changes that Square are making to FFXIII-2 to address some of the criticism of the last game? Are they all just for western audiences? Square's own reaction to the criticism is part of the reason I think there was a significant backlash.
XIII-2 going 80/20 would be a lot for the 360 -- from 200k to 300k (assuming 1 to 1.5 million total). I think we'll probably see something closer to 95/5.AranhaHunter said:I would rather see COD MW3 pass 500K than see FFXIII-2 pass 1 million.
Split will probably be 80/20 for the PS3 in both cases.
I'd pay an extra 1000 yen rather than leave 40% of my screens dark.Chris1964 said:No one will buy FabStyle for 3DS when it's a simple port of the DS version that comes out the same day.
Well, it might be silly to go with a sequel to one of the less popular sub-brands. Like, "Big Red One 2" instead of "Modern Warfare 3".duckroll said:By the argument they should stop making Call of Duty games too. Lol vocal minority.
Yeah, that would put it in the range of what X-2 held on to from X. S-E can't hope for much more.duckroll said:That's really weird. Because I don't except FFXIII-2 to sell more than 1.5 million, but I'm certain it will sell at least 1.2 million. I don't think those expectations are bad, and I think that those numbers are already extremely profitable.
Not a chancegundamkyoukai said:Side note TOX must be at 650k by now.
Everyone has a DS in Japan to play the DS version.JoshuaJSlone said:I'd pay an extra 1000 yen rather than leave 40% of my screens dark.
AranhaHunter said:I would rather see COD MW3 pass 500K than see FFXIII-2 pass 1 million.
Split will probably be 80/20 for the PS3 in both cases.
airmangataosenai said:JRPGs tend to do very well on the PS3, especially the past year or so. By the logic you're presenting the Tales franchise should've stayed on the DS.
Truth101 said:Because the Tales series hasn't been horribly neglected when it comes to advertising and promotions, and just poorly mismanaged in general?
Ni No Kuni draws its strength from mainstream appeal, which is one of the reasons Level-5 would have gotten Ghibli to collaborate on the art. That doesn't change the fact that is a JRPG, but it gives it a broader audience much like how Nintendo games have.
The PS3 has neither the userbase nor variety in users to put out numbers like the NDS version did.
P.s.
The NDS has been a much more successful platform for JRPGs than the PS3 could ever hope to be.
Torne's been a big success, but what about more mainstream minded games? Thinking back to stuff like GT5 or Mingol 5, the sales aren't exactly stellar. Move was a huge flop too.Takao said:Yes, PS3 does not have as much mainstream appeal as DS, or even Wii but do you think it's an otaku console or something? The evergreen success of Torne, to me points that it does have a sizable family audience.
lunchwithyuzo said:Torne's been a big success, but what about more mainstream minded games? Thinking back to stuff like GT5 or Mingol 5, the sales aren't exactly stellar. Move was a huge flop too.
500k for a series that used to do 1.5-2m isn't really stellar, and probably shows the upper limit of what these sorts of games can expect on PS3. It getting budget and Move reissues helps too.Takao said:Hots Shots Golf 5 has done more than 500k on the PS3, and likely will never stop selling as long as the PS3 is around, so that's not a case of the PS3's family oriented software performing poorly. Yes, it's a decline from the previous entries, but those were on the PSone, and PS2. Very few franchises can say they're maintaining or besting what they did on those platforms.
As for Move, I don't believe Japan took a liking to the Eyetoy, so I doubt Move would've moved minds.
Sony's Japan Studio is really odd in this regard. Its output is not outright hardcore at all, with a lot of casual, mainstream tendencies. Still it was never the source of or gave support to all those casual driven accessories and IPs that mostly the studios of SCE Europe came up with even before the Wii hit.lunchwithyuzo said:Move seems like more of a Wii response I'd say, which Japan did take fairly well to. Though Japan Studio never seemed all that behind the platform, so it's probably not the best example.
Takao said:
Seems like a strategic delay to take advantage of a holiday, get it out of the packed 3ds holiday line up and the 3ds will probably have a much larger install base by then. Also I'm not sure New Love Plus is the kind of game people would have bought for other people as a christmas present. The game will probably benefit from this delay.Takao said:
VOOK said:3DS IS DOOMED
Should free up some cartridge production capacity for MH3G, so that's good.Takao said:
You say this as if the people who are buying Mario Kart and Monster Hunter are gonna be impulse purchasing a date simulator. That game has a very specific audience, and it's not gonna be improved by shifting the release date back a couple of months.artwalknoon said:Seems like a strategic delay to take advantage of a holiday, get it out of the packed 3ds holiday line up and the 3ds will probably have a much larger install base by then. Also I'm not sure New Love Plus is the kind of game people would have bought for other people as a christmas present. The game will probably benefit from this delay.
Seems like a smart move.Takao said:
I think there are pretty good chances that people who purchase Love Plus may have also purchased a Monster Hunter or Mario Kart game before. I see this strategy only working to Konami's benefit. It's something that relates to the holiday and would likely be greatly overlooked. Not saying it will do amazing numbers or greatly improved numbers in it's new release date but I think this smart of Konami and your condescending attitude is uneeded, imo.What. The. Fuck.
You say this as if the people who are buying Mario Kart and Monster Hunter are gonna be impulse purchasing a date simulator. That game has a very specific audience, and it's not gonna be improved by shifting the release date back a couple of months.
You don't think lining the game up with Valentines day will do anything for its sales or public exposure? Or that maybe someone who buys MHTriG may also want to purchase Love Plus but may not do so day 1 or anytime soon if both are released right next to each other? I think there are plenty of ways this delay could end up being good for the game even just from a promotional standpoint.Jonnyram said:You say this as if the people who are buying Mario Kart and Monster Hunter are gonna be impulse purchasing a date simulator. That game has a very specific audience, and it's not gonna be improved by shifting the release date back a couple of months.