I wouldn't call Bakemonogatari harem.
Sure it may not actually be a harem in practice. But it gives the illusion of one which may be all that matters
I wouldn't call Bakemonogatari harem.
I wouldn't call Bakemonogatari harem.
It is harem, but Bakemonogatari wrapped in more uniquely aesthetic style and animation which gives it a lot more persoanlities compared to other anime, even anime in general.
Makes me wonder on how much the PSP VN sells. Is it good sells wise?
It's probably ok (should have ended beyond 45k), but not awesome otherwise we would have already heard about a second episode or a port on Vita.
Kinda hard to call it harem though, it is rather unique and doesn't focus that much about the chicks going after the guy, more like they all have their unique problems and the guy happen to be there. (Yes I know that fits with the definition of harem, but putting it on the same bag as Oreimo is kinda uuurrrggg)
Wow, so low. Colour me surprised
Is that numbers usual for VN spinoffs of popular LN?
But I guess Bakemonogatari overall is still counted as niche series
Wow, so low. Colour me surprised
Is that numbers usual for VN spinoffs of popular LN?
But I guess Bakemonogatari overall is still counted as niche series
We have Aquamarine's data on that front.
Profit wise they seem comparable to higher performing XBLA titles when I ran the base calculations, which doesn't seem bad for what are largely ROM dumps:
Data stuff
To be honest my current expectation is either:
1.) 3DS followed by iOS/Android ~6-12 months down the road.
2.) 3DS/iOS/Android multiplat a la what Level 5 does these days.
I leaned very heavily on option 1 historically, but they are putting out a lot of Dragon Quest on iOS all the sudden, and their CEO was very "We need to make changes right now." in one of their interviews, so 2 is seeming progressively more plausible to me.
You should keep looking then, I already changed my prediction to 35-40k/week.Took a look in this thread. So many illusions.
Kinda unrelated but according to that xyo site Bloodmasque has 97k downloads on the iOS. The thing costs 6 euro (not including any promotion). So altogether Square made 582k euro from the game. I wonder if that game payed for itself.
DQ 8 still at 10.000-50.000.
If i where to compare it to DQ7 on 3DS which sold 800.000+ in its first week . This does not look impressive at all .
You should keep looking then, I already changed my prediction to 35-40k/week.
Yeah, I'm leaning more towards Option 2 than Option 1, but I have a sneaky suspicion that DQXI might even be mobile exclusive with maybe a possible 3DS version down the line a la Puzzle and Dragons Z. This push really seems massive for iOS/Android all of a sudden and it's as though they're preparing it for the next major DQ. I'm assuming they'll do the same with Chaos Rings Sigma to either 3DS or Vita if that takes off as well.To be honest my current expectation is either:
1.) 3DS followed by iOS/Android ~6-12 months down the road.
2.) 3DS/iOS/Android multiplat a la what Level 5 does these days.
I leaned very heavily on option 1 historically, but they are putting out a lot of Dragon Quest on iOS all the sudden, and their CEO was very "We need to make changes right now." in one of their interviews, so 2 is seeming progressively more plausible to me.
For Chaos Rings Sigma, there's a bunch of info here: http://www.neogaf.com/forum/showthread.php?t=680197
Including the trailer: http://www.youtube.com/watch?v=-kCP-h0L1lc&feature=youtu.be
It was delayed until 2014, so I suspect they have at least moderately high hopes for this, or they would have just put it out as is.
They did actually have a Chaos Rings 1 port to Vita via PlayStation mobile IIRC, and seeing something like this show up on more platforms (as an f2p game still) doesn't seem overly implausible given Matsuda's statement about "we might port successful games over".
Possibly, but DQVIII is just a port as opposed to DQVII which got the full remake treatment. Of course ports of DQ remakes have put up similarly impressive numbers on handhelds like the full DQVII remake, though.DQ 8 still at 10.000-50.000.
If i where to compare it to DQ7 on 3DS which sold 800.000+ in its first week . This does not look impressive at all .
DQ 8 still at 10.000-50.000.
If i where to compare it to DQ7 on 3DS which sold 800.000+ in its first week . This does not look impressive at all .
Kinda unrelated but according to that xyo site Bloodmasque has 97k downloads on the iOS. The thing costs 6 euro (not including any promotion). So altogether Square made 582k euro from the game. I wonder if that game payed for itself.
I curious to see how SE reacts since it looks like they'll be selling a lot less copies and making a lot less per sale.
They're still going on with FF despite hardly blowing off the roof.
Assuming best case scenario:
Highly promoted on JP google play store and iOS store.
Android = 49K
iOS = 3x Android = 147K
Total = 196K
Worst case scenario
Poorly promoted on JP google play store and iOS store.
Android = 11K
iOS = Android = 11K
Total = 22K
No matter what, it's really horrible.
LTD targets from publishers (sinobi)
[PS3] New Dynasty Warriors: Gundam <ACT> (Bandai Namco Games) (¥7.980) - 350K
[PSV] New Dynasty Warriors: Gundam <ACT> (Bandai Namco Games) (¥6.980) - 150K
[PSV] Gekijouban Puella Magi Madoka Magica: The Battle Pentagram <RPG> (Bandai Namco Games) (¥5.980) - 30K
[PSV] Gekijouban Puella Magi Madoka Magica: The Battle Pentagram [Limited Box] <RPG> (Bandai Namco Games) (¥9.980) - 50K
Well, that company just doesn't learn.
Are these supposed to be unreasonable? I don't really get it.
Madoka on the PSP did like 100k LTD. 80k seems like a ridiculously conservative estimate.
Maybe they should? From my reading the website seems to be pretty good at the very least at guestimating the figures so in that case those are some awful figures right there.According to that site Namco Bandai should probably stop making Dragon Ball phone video games. ~50k across two games on iOS and Android is horrific given they're like $4.
That makes it even worse. Wow.it was free for a week
I love how stubborn square is. They were determined to make Lightning a popular character and now they are pushing through this mobile thing despite it not really producing much cash, it seems. Maybe one day Square will be stubborn about making FFXV...maybe.They're still going on with FF despite hardly blowing off the roof.
Are these supposed to be unreasonable? I don't really get it.
Madoka on the PSP did like 100k LTD. 80k seems like a ridiculously conservative estimate.
I am kinda glad after hearing all those numbers for Dragon Quest. I hope the new CEO gets a huge reality slap from these numbers and understands that re-releasing their content on iOS/Android isn't exactly a good strategy. I hope that even their original content gets rejected and bombs and flops hard. They should focus their efforts on consoles/handhelds, like they used to do.
Gundam Musou is pure fantasy.
I haven't searched it but I remember there isn't a single PS3/PSV release that sold more than the previous PS3 only release (and if there is it is 1 or 2 titles). Selling less is what usually happens. They just split the userbase, not expand it.
I love how stubborn square is. They were determined to make Lightning a popular character and now they are pushing through this mobile thing despite it not really producing much cash, it seems. Maybe one day Square will be stubborn about making FFXV...maybe.
There are two versions of Vice City in the Google Play store.Not sure how Aqua gets those estimates for digital, but I said when she first posted it that those numbers were very unimpressive, for both ios and android. Obviously Square Enix sees potential in mobiles and is investing heavily in it.
That explains it, but other stuff seems off too, GTA VC on android is between 500k - 1 million and on that german site they have it at ~386K.
2 would make sense to me, except for the fact that they didn't put IX on ios/android, so I'm really not sure what they're gonna do with XI.
For Shin Gundam Musou that's completely unrealistic, the series has been selling around 300-350k copies for each episode, why would it show a 50% increase out of nowhere ? And the Gundam's fans are more likely to wait for the release of Full Boost Extreme VS one month later which looks way better quality wise and is vastly more popular.
Top one seems to be the German censored one.There are two versions of Vice City in the Google Play store.
Grand Theft Auto: ViceCity (Google Play Store: 50.000 - 100.000 | xyo.net: 57.000)
Grand Theft Auto: Vice City (Google Play Store: 500.000 - 1.000.000 | can't find this on xyo)
The thing with their FF releases though is that the games were cheaper and the power of the brand in the west.
I mainly want to see if this affects what they charge for mobile games in the future.
[B]DENGEKI TOP 50 SOFTWARE SALES
Week 49, 2013 (Dec 02 - Dec 08)[/B]
[U][B]RANK/L.WK TITLE PUBLISHER RELEASE SALES LTD WK. CHANGE[/B][/U]
[b]1/- PS3 Gran Turismo 6 SCE 13/12/05 205,417 205,417[/b]
[b]2/- Wii Dragon Quest X Online Version 2 (Expansion) Square Enix 13/12/05 108,361 108,361[/b]
[b]3/- 3DS Attack on Titan: The Last Wings of Mankind Spike Chunsoft 13/12/05 94,775 94,775[/b]
[b]4/- Wii U Dragon Quest X Online Version 2 (Expansion) Square Enix 13/12/05 69,836 69,836[/b]
5/3 3DS Pokémon X Pokémon Co. 13/10/12 53,922 1,749,145 23%
6/8 Wii U Wii Party U Nintendo 13/10/31 49,544 226,328 51%
[b]7/- 3DS Inazuma Eleven Go Galaxy: Supernova Level 5 13/12/05 48,994 48,994[/b]
8/7 3DS Pokémon Y Pokémon Co. 13/10/12 43,033 1,615,514 19%
9/4 Wii U Super Mario 3D World Nintendo 13/11/21 42,869 178,257 13%
10/9 Wii U New Super Mario Bros. U Nintendo 12/12/08 41,867 716,650 56%
[b]11/- 3DS Yu-Gi-Oh! Zexal Clash! Duel Carnival! Konami 13/12/05 33,317 33,317[/b]
[b]12/- 3DS Bravely Default: For the Sequel Square Enix 13/12/05 33,097 33,097[/b]
[b]13/- 3DS Inazuma Eleven Go Galaxy: Big Bang Level 5 13/12/05 32,794 32,794[/b]
14/10 3DS Monster Hunter 4 Capcom 13/09/14 25,088 3,071,326 4%
15/1 3DS Hatsune Miku: Project Mirai 2 Sega 13/11/28 19,683 110,133 -78%
16/2 PS3 Lightning Returns: Final Fantasy XIII Square Enix 13/11/21 19,206 361,716 -64%
17/15 3DS Aikatsu! Futari no My Princess Bandai Namco Games 13/11/21 14,653 99,521 -18%
18/11 Vita God Eater 2 Bandai Namco Games 13/11/14 13,994 312,857 -36%
19/30 3DS Disney Magic Castle: My Happy Life Bandai Namco Games 13/08/01 13,983 348,731 91%
20/12 PS3 World Soccer Winning Eleven 2014 Konami 13/11/14 13,529 227,297 -37%
21/14 3DS One Piece: Unlimited World Red Bandai Namco Games 13/11/21 13,350 117,883 -36%
22/28 3DS Animal Crossing: New Leaf Nintendo 12/11/08 12,771 3,441,217 49%
23/6 PS3 Assassin's Creed IV: Black Flag Ubisoft 13/11/28 12,211 48,514 -66%
24/31 3DS Friend Collection: New Life Nintendo 13/04/18 11,159 1,518,107 53%
25/19 PSP God Eater 2 Bandai Namco Games 13/11/14 10,200 163,070 -30%
26/27 3DS Sentouchuu: Densetsu no Shinobi no Survival Battle! Bandai Namco Games 13/10/17 10,056 125,974 15%
27/5 PS3 Dynasty Warriors 8: Xtreme Legends Koei Tecmo 13/11/28 9,200 45,768 -75%
[b]28/- PS3 Batman: Arkham Origins Warner Entmt. Japan 13/12/05 9,038 9,038[/b]
29/23 PS3 Grand Theft Auto V Rockstar Games 13/10/10 8,789 538,029 -21%
30/29 Wii U Taiko no Tatsujin: Wii U Version! Bandai Namco Games 13/11/21 8,178 34,254 1%
[b]31/- 3DS Gaist Crusher Capcom 13/12/05 8,053 8,053[/b]
32/36 3DS New Super Mario Bros. 2 Nintendo 12/07/28 7,788 2,056,240 55%
[b]33/- PS3 The Walking Dead: A Telltale Games Series CyberFront 13/12/05 7,467 7,467[/b]
34/26 3DS Daigasso! Band Brothers P Nintendo 13/11/14 7,333 68,060 -17%
35/17 PS3 Call of Duty: Ghosts (Subtitled) Square Enix 13/11/14 7,278 259,934 -54%
36/40 3DS Mario Kart 7 Nintendo 11/12/01 6,324 2,121,334 48%
37/25 PS3 Battlefield 4 Electronic Arts 13/11/07 5,872 162,673 -37%
[b]38/- Wii U Mario & Sonic at the Sochi 2014 Olympic Winter Games Nintendo 13/12/05 5,725 5,725[/b]
39/18 3DS Pretty Rhythm Rainbow Live: Kira Kira My Design Takara Tomy 13/11/28 5,567 20,661 -63%
40/35 3DS World Soccer Winning Eleven 2014 Konami 13/11/14 5,333 29,083 -5%
41/46 3DS Luigi's Mansion: Dark Moon Nintendo 13/03/20 5,306 932,279 66%
42/33 PS3 Jikkyou Powerful Pro Baseball 2013 Konami 13/10/24 5,100 210,287 -21%
43/34 PSP World Soccer Winning Eleven 2014 Konami 13/11/14 5,044 38,938 -13%
44/45 3DS Super Mario 3D Land Nintendo 11/11/03 4,983 1,893,648 53%
45/20 PS3 Dynasty Warriors 8 with Xtreme Legends Koei Tecmo 13/11/28 4,650 18,750 -67%
46/22 3DS Kamen Rider: Travelers Senki Bandai Namco Games 13/11/28 4,578 16,234 -61%
47/43 3DS Youkai Watch Level 5 13/07/11 4,433 223,473 27%
48/47 3DS Mario & Luigi: Dream Team Nintendo 13/07/18 4,339 359,841 47%
49/21 Vita Dynasty Warriors 8 with Xtreme Legends Koei Tecmo 13/11/28 4,272 16,572 -65%
50/37 PSP Jikkyou Powerful Pro Baseball 2013 Konami 13/10/24 3,944 120,335 -16%
[PSV] Tearaway
[PSV] Batman: Arkham Origins Blackgate
[WIU] Batman: Arkham Origins
[PS3] Kaihou Shoujo Sin
[PS3] Kaihou Shoujo Sin (Limited Edition)
[PS3] Yakuza 5 (PlayStation 3 the Best)
[PS3] Metal Gear Rising: Revengeance (Special Edition)
[360] Batman: Arkham Origins[/B]
[B]DENGEKI TOP 3 SOFTWARE SALES PER PLATFORM
Week 49, 2013 (Dec 02 - Dec 08)[/B]
[U][B]RANK TITLE PUBLISHER RELEASE SALES LTD[/B][/U]
[B]PS3 Top 3:[/B]
[b]1 Gran Turismo 6 SCE 13/12/05 205,417 205,417[/b]
2 Lightning Returns: Final Fantasy XIII Square Enix 13/11/21 19,206 361,716
3 World Soccer Winning Eleven 2014 Konami 13/11/14 13,529 227,297
[B]PSV Top 3:[/B]
1 God Eater 2 Bandai Namco Games 13/11/14 13,994 312,857
2 Dynasty Warriors 8 with Xtreme Legends Konami 13/11/28 4,272 16,572
3 Criminal Girls: Invitation Nippon Ichi Software 13/11/28 3,643 19,866
[B]PSP Top 3:[/B]
1 God Eater 2 Bandai Namco Games 13/11/14 10,200 163,070
2 World Soccer Winning Eleven 2014 Konami 13/11/14 5,044 38,938
3 Jikkyou Powerful Pro Baseball 2013 Konami 13/10/24 3,944 120,335
[B]WIU Top 3:[/B]
[b]1 Dragon Quest X Online Version 2 (Expansion) Square Enix 13/12/05 69,836 69,836[/b]
2 Wii Party U Nintendo 13/10/31 49,544 226,328
3 Super Mario 3D World Nintendo 13/11/21 42,869 178,257
[B]WII Top 3:[/B]
[b]1 Dragon Quest X Online Version 2 (Expansion) Square Enix 13/12/05 108,361 108,361[/b]
2 Taiko no Tatsujin Wii: Super Deluxe Edition Bandai Namco Games 12/11/29 3,842 577,085
3 Mario Kart Wii Nintendo 08/04/10 1,795 3,601,929
[B]3DS Top 3:[/B]
[b]1 Attack on Titan: The Last Wings of Mankind Spike Chunsoft 13/12/05 94,775 94,775[/b]
2 Pokémon X Pokémon Co. 13/10/12 53,922 1,749,145
[b]3 Inazuma Eleven Go Galaxy: Supernova Level 5 13/12/05 48,994 48,994[/b]
[B]DS Top 3:[/B]
1 Dragon Quest V: Hand of the Heavenly Bride (Ultimate Hits) Square Enix 10/03/04 337 193,081
2 Pokémon Black 2 Pokémon Co. 12/06/23 279 1,625,751
3 Dragon Quest VI: Realms Of Revelation (Ultimate Hits) Square Enix 11/02/03 261 150,082
[B]360 Top 3:[/B]
1 Assassin's Creed IV: Black Flag Ubisoft 13/11/28 769 4,474
[b]2 Batman: Arkham Origins Warner Entmt. Japan 13/12/05 762 762 [/b]
3 Call of Duty: Ghosts (Subtitled) Square Enix 13/11/14 346 13,096
[B]DENGEKI TOTAL SOFTWARE SALES
Week 49, 2013 (Dec 02 - Dec 08)[/B]
[U][B]SYSTEM SALES SALES(%) FY-TO-DATE SALES FY-TO-DATE(%)[/B][/U]
PS3 357,125 25.0% 7,792,197 25.8%
Vita 55,070 3.9% 2,226,135 7.4%
PSP 41,418 2.9% 2,589,700 8.6%
Wii U 230,396 16.1% 1,404,532 4.6%
Wii 125,663 8.8% 730,529 2.4%
3DS 607,748 42.6% 14,901,529 49.3%
DS 4,960 0.3% 271,167 0.9%
X360 4,947 0.3% 296,585 1.0%
Total 1,427,327 100.0% 30,212,374 100.0%
[B]DENGEKI TOTAL HARDWARE SALES
Week 49, 2013 (Dec 02 - Dec 08)[/B]
[U][B]SYSTEM SALES SALES(%) FY-TO-DATE SALES FY-TO-DATE(%)[/B][/U]
PS3 24,121 10.7% 441,260 9.4%
Vita 23,562 10.5% 599,699 12.7%
Vita TV 2,476 1.1% 54,847 1.2%
PSP 3,814 1.7% 195,996 4.2%
Wii U 45,023 20.0% 407,891 8.7%
Wii 573 0.3% 36,669 0.8%
3DS LL 91,288 40.6% 2,101,314 44.6%
3DS 33,714 15.0% 861,525 18.3%
X360 335 0.1% 12,387 0.3%
Total 224,906 100.0% 4,711,588 100.0%
Kinda unrelated but according to that xyo site Bloodmasque has 97k downloads on the iOS. The thing costs 6 euro (not including any promotion). So altogether Square made 582k euro from the game. I wonder if that game payed for itself.
LTD targets from publishers (sinobi)
[PS3] New Dynasty Warriors: Gundam <ACT> (Bandai Namco Games) (¥7.980) - 350K
[PSV] New Dynasty Warriors: Gundam <ACT> (Bandai Namco Games) (¥6.980) - 150K
Wait...what!?
Arkham Origins Blackgate got a release on VITA only, why no 3DS?
Gaist Crusher ended up selling 400 copies more than I thought, good job Capcom! It's interesting how there's no presence of Danball Senki at WHF 2014, seems like another bad sign for the franchise.
Not in the Corocoro section.
Not at Level 5's page.
Not in the general items page.
Perhaps this is because the manga seems to be no longer running in Corocoro?
Which is more popular mobile platform in Japan, Android or iOS? Just impulsive curiosity while reading this thread.
Vita got many more third party support than the 3DS, so that's not surprising.
Which is more popular mobile platform in Japan, Android or iOS? Just impulsive curiosity while reading this thread.
Good good
Now only if Sony would make the xperia line more available in the states
Good good
Now only if Sony would make the xperia line more available in the states
Vita got many more third party support than the 3DS, so that's not surprising.
Eh, the Android share is still mostly made up of samsung overall. Also keep in mind that only 24% of phone users in japan use smartphones, so it's an excellent growth market. I actually find it absurd that the app purchases in Japan exceed the U.S with that in mind now that I think of it....
But the Z1s release here(The U.S.) is pretty damn soon, so there's that.
Yes, now where are the statistics pertaining to japan?Ignoring past edits of my previous post, here's a recent article that actually talks about marketshare:
http://www.theguardian.com/technology/2013/oct/31/android-record-smartphone-share-iphone-blackberry
81% Android it says.
It's actually closer to 30% now with some estimations expecting it to hit 70% by 2016.What? 24%? I thought the majority of Japan have moved from those clamshell phone to smartphone O__o
It's actually closer to 30% now with some estimations expecting it to hit 70% by 2016.
Yes, now where are the statistics pertaining to japan?
It's actually closer to 30% now with some estimations expecting it to hit 70% by 2016.