Gianni Merryman
Member
If NoE is representative of Nintendo's way of thinking their biggest problem right now is that they refuse to admit there is a problem.
How do you mean?
What's the problem that NoE is refusing to acknowledge?
If NoE is representative of Nintendo's way of thinking their biggest problem right now is that they refuse to admit there is a problem.
NOE seems especially screwed, Europe's the one market that can't default to a sizable Nintendo core base. Which is probably in part why Wii U's doing worst there.
Well, UK's a confirmed bomb and Germany seems to be iffy. France will probably go better, but things are looking grim from what we know, that's all.Again, what's the evidence to back up the statement that Wii U is faring worse in Europe than elsewhere?
As far as I know we haven't had any official numbers, unless you have some insiders' informations.
If NoE is representative of Nintendo's way of thinking their biggest problem right now is that they refuse to admit there is a problem.
But that game alone is not enough. Or not enough at the price the system is selling for.
Sales of DQ X won't really matter IMO. If it bombs, the only thing it would effect are its chances for localization, and maybe future MMORPG support from SE (Or SE support in general). I feel most people in Japan who want it would already have it on the Wii by now anyway.Nintendo better hope DQX will see growth over the Wii version, something not many here even expect to happen. But the U really needs DQX to succeed. After that it's only MH which could serve as an umbrella for later games.
I think this is exactly the problem. I don't know what representatives at Sony or Nintendo mean when they say they learned from PS3/3DS and they probably don't know either.
Selling Wii U on the strength of 2D Mario MIGHT have worked (not fully convinced) at a lower price but you can't release a more expensive console to a casual audience not even eager to transition to a new hardware and expect them to eat it up, especially since the Wii had slowed down so much years ago already.
Nintendo better hope DQX will see growth over the Wii version, something not many here even expect to happen. But the U really needs DQX to succeed. After that it's only MH which could serve as an umbrella for later games.
Do we know anything about sales of previously rented games from Tsutaya? Did that breath any life into the Wii version sales at all, I wonder.
There was a picture posted earlier where Hokuto Musou 2 was the 1st to 5th most pre-ordered game (one game taking 5 spots).
If it bombs, the only thing it would effect are its chances for localization
I don't think that really says much, why release a MMO on a dying/dead system? The fact that there even is a Wii U version is a positive in my mind.Frankly, I think they may have already made their minds up whether to bring it outside of Japan since they skipped Wii's version.
I don't think that really says much, why release a MMO on a dying/dead system?
The only reason i can think of is that the store only accept pre-order for that WiiU game. Here is the picture:How does that even work? lol
So are we going to get 2 weeks worth of sales data on Wednesday??
I think we're getting this week's data soon (like 12 hours-ish) and then a normal release on Wednesday.
I could be wrong.
Isn't it already Monday in Japan?
Isn't it already Monday in Japan?
Do we know anything about sales of previously rented games from Tsutaya? Did that breath any life into the Wii version sales at all, I wonder.
Unless I missed some news (very possible). Tsutaya does not do game rental. And game rental in Japan is technically against the law. Or was it some special promotion?
What?
Comgnet: http://www.comgnet.com/ranking/
14. ACNL
Tsutaya: http://www.tsutaya.co.jp/rank/game.html?moid=ga_menu
2. ACNL Card
9. ACNL
Not a good week to have no stock. Maybe these retailers were just unlucky in the shipment draw.
Comgnet: http://www.comgnet.com/ranking/
14. ACNL
Tsutaya: http://www.tsutaya.co.jp/rank/game.html?moid=ga_menu
2. ACNL Card
9. ACNL
Not a good week to have no stock. Maybe these retailers were just unlucky in the shipment draw.
Last year's week 51 thread was almost twice as big as this one.So is this a record for Media Create thread posts, or anywhere close? lol it's huge.
I dunno but I feel that in this deflated economy Nintendo needed to rely on the enthusiast gamer but apart from Japan they seem to have all but abandoned them.Yeah I would say tepid at best would be fair to describe launch.
The baffling thing to me is Nintendo apparently thought they were fine and dandy since supposed launch window software is not dated or already slipping (Pikmin).
I do think Japan is going to prove to be by far their strongest region, at least initially...but worldwide things look rough short term.
Thing is we know they don't announce until within about 6 months of release and there is almost nothing 'core' announced for the first half of the year.For that to happen they'll need to start nailing down dates and announcing 3rd party games.
3DS  266790
PSP  34145
Vita  18022
Wii  8094
Wii U  76760
PS3 54107
Xbox 360  2283
Which is very interesting since its been down a notable amount for the last few weeks compared to 2011.Last year, 3DS did 190k in Week 52. Yes, Week 52 2012 > Week 52 2011.