• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Meta cancels Quest Pro, work on Quest Pro 2 stopped, report says

ResurrectedContrarian

Suffers with mild autism
So do all of these ridiculous tutorials about needing virtual desktops are just wrong, old or didn't update? I wanna play Alyx.
You should try both ways, in the end. Or if you're trying to save money just use Airlink at first and switch to VD if you run into problems.

I greatly prefer Virtual Desktop for its performance features. If your machine struggles at all with some of the games, these will make a huge difference. You can: lower the game's native resolution while turning on super-resolution (snapdragon) processing in the headset; control the use of Synchronous Spacewarp; change frame rates and bitrates to find your sweet spot; and more.

VD gives you a ton of control and options for performance (and an in-headset perf monitor you can view at any time by pushing both sticks... shows your full details on framerate, bitrate, latency, etc). So if your machine is beefy, then Airlink may be fine, but otherwise if you're struggling with dropped frames or want to push to find the perfect performance balance, get VD.
 
Last edited:

StreetsofBeige

Gold Member
To be clear, Meta lost a fortune because of its braindead bet on the scam of "metaverse" / NFT content. Those technologies were a colossal failure in every possible way. But Meta's own pivot and actions show that VR itself--when sold for gaming / entertainment and removed from that metaverse trash--is actually showing significant traction.
Good point. I forgot about Metaverse.

Does anyone have an idea out of all those Meta VR Labs losses how much is Metaverse losses and how much was on the VR hardware side? If so, it would give a much clearer picture what kind of financials VR hardware and games have on its own merit.
 
Last edited:

GHG

Member
You should try both ways, in the end. Or if you're trying to save money just use Airlink at first and switch to VD if you run into problems.

I greatly prefer Virtual Desktop for its performance features. If your machine struggles at all with some of the games, these will make a huge difference. You can: lower the game's native resolution while turning on super-resolution (snapdragon) processing in the headset; control the use of Synchronous Spacewarp; change frame rates and bitrates to find your sweet spot; and more.

VD gives you a ton of control and options for performance (and an in-headset perf monitor you can view at any time by pushing both sticks... shows your full details on framerate, bitrate, latency, etc). So if your machine is beefy, then Airlink may be fine, but otherwise if you're struggling with dropped frames or want to push to find the perfect performance balance, get VD.

The most important thing when considering both airlink and VD is the state of your home network. Personally I don't use either and the wired experience is far superior due to where my PC is situated in relation to my router.

So it will be worth him testing out all methods to see what works best.
 

baphomet

Member
Having used the pro is wasnt good enough for even the $1000, let alone $1500 they were asking initially.

We considered buying a handful of them where I work until we actually used them.
 

poppabk

Cheeks Spread for Digital Only Future
It was just a slightly better quest with a bunch of expensive crap added for tracking faces that no-one wants.
 

yurinka

Member
Good. Let's hope they sell RAD to Sony next.

Wait a few years for the Xbox headset and revisit this convo.
As I remember many years ago, before being acquired by Facebook, MS announced while ago that Oculus was going to be their VR headset for their console or something like that but some time later they rejected the idea and the usage of VR at all.
 
Last edited:

Justin9mm

Member
You've likely sold me on this, I'm going to do more research on it when I'm back home (currently on vacation with the family) but this is way better than the solutions I was finding. No Facebook, though, right?
You don't need facebook and GHG is right, it is that easy. I bought a Quest 2 and when I upgraded my PC and started playing on PCVR through Quest 2, I realised how much better it is. Will not go back to playing local Quest games. I only use it wirelessly and works flawlessly with my WiFi 6 router. Alyx looks balls to the wall amazing. I have a PSVR2 and I actually prefer the Quest 2 as its more comfortable with an aftermarket strap. You need an aftermarket strap!
 

phant0m

Member
Well, Quest 3 has the same chip as the Pro, and the Pro exclusive features aren't used much in software since the cheaper models are way more popular

They'd be best served focusing on the 2 and 3 I suppose, and I believe the roadmap leak said they wanted an even cheaper model next year

Apple will probably take the share of anything remotely high end, Meta will probably remain the lower end leader

Personally I'm pretty excited for the 3 to come out. I have an OG Quest and PSVR. I skipped Quest 2 because I was pretty annoyed how quickly it came out after the original. I skipped PSVR2 because wires are for chumps.

Was pretty stoked on Apple's announcement until the price. Hard pass from me, Quest 3 it is!
 
Sauce: https://mixed-news.com/en/meta-quest-pro-canceled/


My concern about this is that this may indicate that in order to succeed in the market you have to race to the bottom. Which usually doesn't work very well when that happens. This could just be a Meta exclusive problem but it does point in the direction that demand may only come if there's price deterioration.

This is not my takeaway from this.

Mine is that when you make an obscenely priced toy and slap the word "Pro" on the end, it doesn't magically materialize an entire enterprise-focused market for your device.

You actually have to do more work building software to sell the business case for your technology to big companies with deep pockets.

Apple is making the same mistake with its vision BS.
 

adamsapple

Or is it just one of Phil's balls in my throat?
Call it a sixth sense. You know, like your opinion on always online games 😉

But I already have multiple VR ready devices which have failed to change my opinion. Picking on individuals because the concept of VR in gaming is stagnating is weird tho.
 

adamsapple

Or is it just one of Phil's balls in my throat?
Gamepass VR with the whole slew of Bethesda RPGs, guitar hero VR and a home hub with a life size naked Cortana :messenger_smirking:

I'm beginning to see it now

maxresdefault.jpg
 

Vroadstar

Member
There is no way to not have the Quest 2's built in interface running (which runs on the hardware of the headset) so I'm not really understanding the question.

A lot has changed since the CV1 but if you watch the video accompanying the post you quoted you'll get an understanding of what's running and what isn't.



They have a subscription service, you ought to be more supportive.

Sick Burn GIF by MOODMAN
 

Justin9mm

Member
Personally I'm pretty excited for the 3 to come out. I have an OG Quest and PSVR. I skipped Quest 2 because I was pretty annoyed how quickly it came out after the original. I skipped PSVR2 because wires are for chumps.

Was pretty stoked on Apple's announcement until the price. Hard pass from me, Quest 3 it is!
Is there a big resolution between Quest 1 & 2? I have a Quest 2 and using it for PCVR is legit amazing. I use it exclusively wirelessly with my PC and works flawlessly with my Wi-Fi 6 router. I guess experience is dependent on what PC you own if you own a higher end one. I was going to say Quest 2, you can get good deals but Quest 3 is not far away now. I prefer my Quest 2 PC experience over my PSVR2 experience, but my opinion is not very popular.
 

Fess

Member
They have a subscription service, you ought to be more supportive.
It’s the build-your-own-library trash with monthly added games you probably didn’t plan to play anyway. It’s as interesting as Xbox Live Gold and Playstation Plus Essential.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
VR is the same as 3DTV and motion controls. A trend, a passing trend, something that'll be niche at best or whispers amongst the immersive porn fandom at worst. Anyway, if anyone can source me some good shrooms that'd be great - I'm trying to convince myself Squadrons in VR is real.

Nah bruh. VR has already surpassed 3DTVs. And motion controls were adopted by VR and AR games.
 

Hudo

Member
I fired up my Quest 2 today for the first time in at least 6 months and was greeted with yet another system refresh that made me sign up for a Meta account, using my Facebook account, which I was previously forced to link with my Oculus account. I didn't even feel like using it after jumping through all those unwanted hoops for a third time.

Quest's problems are entirely due to mismanagement. Zuck is the biggest and most unlikable dork on the planet and doesn't have a cool bone in his lizard body, and the constant identity crisis of the Quest platform is a reflection of that. I can't wait until another big tech company releases a wireless headset so I can drop this ecosystem for good.
This is also my issue and main reason why I don't use my Quest anymore. Their ecosystem is just so fucking garbage, cumbersome and in your face. A bit embarrassing for an internet company, imho.
 

deriks

4-Time GIF/Meme God
They are staying away from enterprise for now, there's not a huge amount of money in it at the moment, as evidenced by Microsoft's recent moves as well.

Apple are about to find out the hard way.
Is going to be a fart in the wind for Apple if fails. Emphasis on "if"
 

calistan

Member
I've got a Quest Pro, there has been a race to the bottom for lower prices on eBay for a few months now. They're a lot less than half the original RRP, and falling.

Shame they're discontinuing it, it's a really solid headset. Great screen, easy to adjust the fit, and the way it sits off the face rather than clamping down like a diving mask meant I was able to persuade people to play it who wouldn't otherwise touch a sweaty old VR headset. You can wear it with glasses, no problem, which wasn't the case for my old Rift.

I link mine to the PC for VR racing sims, plus the odd bit of wireless golf and Beat Saber when I can be bothered to clear a space. The hand tracking is good enough that you can start up PC link mode without having to pick up the controllers. If you can get a good deal just consider it a super premium Quest.
 
  • Like
Reactions: GHG
VR is a great medium which isn't just restricted to gaming. I agree it's more of a nice to have than a must have but it still shits on gaming on a flat screen when done right.
 

Buggy Loop

Member
I don't see the point in going more expensive than the quest 2/3 and psvr2.
It's like buying a Ferrari to drive in a school zone.

It depends highly on the optics and displays

It's like saying why buy an expensive OLED screen when you could be using an LCD? VR headset pricing is highly dependent on the display technology.
 

Drizzlehell

Banned
Good. That thing sounded like a bad idea from the start, and it was way overpriced, second only to Apple's snorkeling goggles.

I'm actually considering getting Quest 3 as a replacement for Q2, even though it doesn't feel that necessary at this point.
 
It depends highly on the optics and displays

It's like saying why buy an expensive OLED screen when you could be using an LCD? VR headset pricing is highly dependent on the display technology.
I guess, but is that worth 2x/3x the cost when the content is perfectly fine on the other displays? I don't think it's mind-blowing differences with the content provided.
 

Buggy Loop

Member
I guess, but is that worth 2x/3x the cost when the content is perfectly fine on the other displays? I don't think it's mind-blowing differences with the content provided.

micro-OLED are super expensives right now because it's new tech. I mean, I'm fine with niche headsets that push tech forward even if like they gain 1% of market share. It at least pushes the medium forward and when you manufacture these displays even for small batch of units, you learn something, you optimized and find new solutions and then the price goes down. micro-OLED for example is estimated to drop in price like a brick within end of 2024.

I think there's a market for everyone, the super high end headsets and the cheap ones. Gabe Newell also said as much. If everyone just aimed for bottom of the barrel price, it would be very dangerous for VR market. In fact, from all rumors surrounding Deckard is that Valve is planning to release an headset that is more expensive than the Index was because it simply wants to push the tech forward.
 

tkscz

Member
The Quest Pro was a late relic of the "Pandemic will last forever" mindset far too many companies had in 2020-2021. It was WAY too expensive just to be used for business meetings and slight entertainment. People already don't like using webcams for meetings, why would they want to be even MORE immersed into a meeting? And that price, a gamer would pay that for something on the level of PSVR2 or Valve index but the average facebook user would not. Being $300 is why so many people bought the quest 2.

Focusing on the Quest 3 is a much smarter move, though pricing still may be an issue.
 

YeulEmeralda

Linux User
It was too expensive and vr games continue to suck.
Which is exactly why only Sony can make this work. None of the other VR competitors are pumping out quality games.

The hardware is fucking useless without the software to make it worth it.
 

rofif

Can’t Git Gud
Which is exactly why only Sony can make this work. None of the other VR competitors are pumping out quality games.

The hardware is fucking useless without the software to make it worth it.
But sony is not making it work sadly. psvr2 price is OK but the lenses suck, sweetspot suck and their best game - horizon vr is terrible. It's a fun novelty but fails if you played a single game in your life before.

Even HL Alyx, while amazing interactivity and details, fails on replays. The game is so simple
 

ResurrectedContrarian

Suffers with mild autism
Which is exactly why only Sony can make this work. None of the other VR competitors are pumping out quality games.

The hardware is fucking useless without the software to make it worth it.

I'm not so sure about that analysis.

Has Sony committed seriously to quality games for VR? Their support seems incredibly mild... a few add-on modes here or there for games not designed for VR, or very short side experiences like the Horizon thing.

Valve gave more than anyone, but didn't keep it going. Oculus/Meta has funded various quality games too, like Lone Echo I / II.

I don't see Sony as a particularly shining example compared to its peers. They have a higher burden to prove as well, since people expect to see PS5-level scope on VR-exclusive games on PSVR2 due to the price and hardware, and haven't really gotten it. At least with Quest, the cost is much easier to justify, particularly with all the Steam content you gain access to.

Frankly, I don't see Sony doing anyone a favor on VR adoption. They're showing consumers a huge new-console level expense but without justifying it as a new console that gets full length exclusives as Valve did with Alyx.
 

YeulEmeralda

Linux User
I'm not so sure about that analysis.

Has Sony committed seriously to quality games for VR? Their support seems incredibly mild... a few add-on modes here or there for games not designed for VR, or very short side experiences like the Horizon thing.

Valve gave more than anyone, but didn't keep it going. Oculus/Meta has funded various quality games too, like Lone Echo I / II.

I don't see Sony as a particularly shining example compared to its peers. They have a higher burden to prove as well, since people expect to see PS5-level scope on VR-exclusive games on PSVR2 due to the price and hardware, and haven't really gotten it. At least with Quest, the cost is much easier to justify, particularly with all the Steam content you gain access to.

Frankly, I don't see Sony doing anyone a favor on VR adoption. They're showing consumers a huge new-console level expense but without justifying it as a new console that gets full length exclusives as Valve did with Alyx.
Sony support is better than the indie garbage VR games that fill up Steam.
It feels like a rerun of the Wii generation.
 

ResurrectedContrarian

Suffers with mild autism
Sony support is better than the indie garbage VR games that fill up Steam.
It feels like a rerun of the Wii generation.

There are tons of quality games across Oculus and Steam. Having cheaply made filler titles on there too doesn't somehow affect the great experiences or drag them down.
 

RickMasters

Member
Apple spooked me too…

With the price…
yeah I think it had that effect on all of us. But for sure in about ten years time, those types of headsets will be the norm. they will be a part of everyday life like the internet and smartphones are right now. once they become affordable for the average working human being that is...
 
Top Bottom