Mgs5 has some of the best 3rd person action/stealth controls and gaming ever made. The fox engine handles it brilliantly and the game is a looker too.
The gameplay is super smooth and a joy to play. The game can give you lots of options of how to proceed and you can just have fun in unique ways.
Unfortunately this is all ruined by shitty game design that turns into Pokémon.
Hey need new guns and gadgets to have fun with. Well you're going to have to research them.
How do you do that? Well you gotta capture soldiers directly from your missions or roaming the map.
I know kojima started to shove some shitty pacifist shit in all of his games. And kinda rewards you if you don't kill literally anyone. But along side that your scouting every soldier you see because you want to tag and bag the best grade soldiers. So go end up playing around this mechanic nearly all the time and it sucks.
You might kill the occasional guard but you'll always resort to making sure you bag and tag.
Now this could have been handled way differently. You could have just hired people etc from a menu and grow your base like that. Or a reward from pulling off missions and people flocking to your cause.
But using binoculars to scout and scan every soldier and then proceeding to bag half of them just isn't fun and stops you using the cool guns because you want to unlock more, so you rinse and repeat. If you don't do this you cuck yourself because you'll be stuck with basic shit. Sucks the fun out of the game.
What a shitty take…So engaging with the game is worse than clicking through menus to hire soldiers? Gtfo of here with that.
You have DOZENS of pieces of gear readily available with low research requirements. Yes the best stuff is a long term investment but eh.
And you do get troops as rewards…You literally hire new troops automatically based on renown plus you can earn them easily with FOB missions.
See this is the problem, your complaining without even knowing the game and its systems…
Thr thing that ruins MGSV is its god awful story and the lack of engaging scenarios outside of very few. The open world is just wasted space, with poor enemy/level design. Theres no War going on either, you’re told theres a conflict but never see it, can never engage with it, just the same 5-20 enemies patrolling camps or whatever.
Pointless having arguably the best gameplay mechanics but worst actual gameplay…