CharmingCharlie
Member
Whelp my minecraft crashed so I am gonna call it a night. To those that are staying to wreck wanton destruction on Gafland, have fun.
Whelp my minecraft crashed so I am gonna call it a night. To those that are staying to wreck wanton destruction on Gafland, have fun.
Aw shit I missed blow shit up day
I should have recorded!
Can we have a copy of post-apocalypse 1.7 Gafland?
Sure.
This happens when you increase chunk distance while in-game. You save/quit reload and its gone.
And are you 1.8 for real? I mean, the option menu that appears in your video is not the 1.8 menu...
This happens when you increase chunk distance while in-game. You save/quit reload and its gone.
And are you 1.8 for real? I mean, the option menu that appears in your video is not the 1.8 menu...
To get the 32 distance you need Java 64 bit and memory allocated..otherwise it doesn't show up.
To get the 32 distance you need Java 64 bit and memory allocated..otherwise it doesn't show up.
Map update:
Trimming is done and Otamins Disney Land build is in place. Up next when I have a chance toady as Artistdudes puzzle cube and Crispy's new spawn. I should be able to start uploading the map tonight.
Meanwhile we are all waiting for this supposed Microsoft announcement that they are going to destroy Minecraft.
NihonTiger on NeoCraft - 112 - Coming Changes
In case you wondered my opinions on the pending sale of Mojang, here you go.
Phil said:Today is an incredibly exciting day for our team as Mojang and the Minecraft franchise join Microsoft. Minecraft is one of the most popular video games of all time, with more than 100 million downloads, on PC alone, from players since its launch in 2009. Minecraft inspires millions to create together, connects people across the globe, and is a community that is among the most active and passionate in the world.
Our relationship with Mojang began when we initially talked to the team about bringing Minecraft to the console. Minecraft quickly became the top online game on Xbox Live, with over two billion hours played on Xbox 360 in the last two years. That working relationship set the ground work for other opportunities. We’ve long seen the incredible potential of Minecraft.
At Microsoft, we believe in the power of content to unite people. Minecraft adds diversity to our game portfolio and helps us reach new gamers across multiple platforms. Gaming is the top activity across devices and we see great potential to continue to grow the Minecraft community and nurture the franchise. That is why we plan to continue to make Minecraft available across platforms – including iOS, Android and PlayStation, in addition to Xbox and PC.
The Minecraft community is passionate and diverse, ranging across all ages and demographics. We respect the brand and independent spirit that has made Minecraft great, and we’ll carry on the tradition of innovation to move the franchise forward. Our investments in cloud, Xbox Live and mobile technology will enable players to benefit from richer and faster worlds, more powerful development tools, and more opportunities to connect with the Minecraft community.
We’re excited to confirm that MINECON will continue next year. We’ll look to create even more ways for the vibrant community of YouTuber’s, innovators, bloggers and players to connect with each other – both in person and online. We will have much more to share in the coming months.
The Minecraft team’s unique vision, creative energy and innovative mindset make them a perfect fit alongside our other global studios. Microsoft Studios includes 343 Industries, Turn 10 Studios, and Lionhead Studios just to name a few. These industry-leading game studios within Microsoft that have had great success with beloved games and massively popular franchises like Halo, Forza, and Fable. We’re excited to welcome Mojang to the Microsoft family and we are thrilled to support the success and longevity of Minecraft for years to come.
Phil @Xbox
Just jumping in from the other thread cos I want to talk more about how this could effect the game rather than the acquisition. A small part of me is a bit optimistic about what M$ can bring to Minecraft. I'm thinking a move to direct X (obviously), more engineers on project (think Destiny parity engineers), xbox controller support on PC, frequent updates and hopefully more.
Just jumping in from the other thread cos I want to talk more about how this could effect the game rather than the acquisition. A small part of me is a bit optimistic about what M$ can bring to Minecraft. I'm thinking a move to direct X (obviously), more engineers on project (think Destiny parity engineers), xbox controller support on PC, frequent updates and hopefully more.
The branding of Minecraft to Microsoft is such a smooth fit it's crazy how they haven't tied up sooner.
The PR team will love the 4 blocks to 4 windows tiles. The names being almost identical, its like it's meant to be.
Edit: Image from other thread. Fits so well
Ha ha ha ha ha that's a good one. Nope what will happen now is that the PC version will be allowed to decay whilst Microsoft concentrates on the console and mobile version. If you thought 9 months was a long wait for 1.8 then you are in for a nice surprise now.
There is no way Microsoft is going to allow the PC version to remain ahead of the Xbone version in terms of features. I can easily see the Xbone version becoming the "lead" platform and the PC version getting the features sometime later.
So thanks Notch, thanks a bunch what a lovely way to reward the millions of people that support you and to think of the hissy fit Notch threw about Facebook buying Occulus, what an arsehole.
A move to DirectX makes it much harder to port to different OS's, however. Obviously breaking free from Java creates compatibility issues alone, but not going along with OpenGL would preclude a synced OS X or Linux version.
Notch said:I’m leaving Mojang
September 15th, 2014
I don’t see myself as a real game developer. I make games because it’s fun, and because I love games and I love to program, but I don’t make games with the intention of them becoming huge hits, and I don’t try to change the world. Minecraft certainly became a huge hit, and people are telling me it’s changed games. I never meant for it to do either. It’s certainly flattering, and to gradually get thrust into some kind of public spotlight is interesting.
A relatively long time ago, I decided to step down from Minecraft development. Jens was the perfect person to take over leading it, and I wanted to try to do new things. At first, I failed by trying to make something big again, but since I decided to just stick to small prototypes and interesting challenges, I’ve had so much fun with work. I wasn’t exactly sure how I fit into Mojang where people did actual work, but since people said I was important for the culture, I stayed.
I was at home with a bad cold a couple of weeks ago when the internet exploded with hate against me over some kind of EULA situation that I had nothing to do with. I was confused. I didn’t understand. I tweeted this in frustration. Later on, I watched the This is Phil Fish video on YouTube and started to realize I didn’t have the connection to my fans I thought I had. I’ve become a symbol. I don’t want to be a symbol, responsible for something huge that I don’t understand, that I don’t want to work on, that keeps coming back to me. I’m not an entrepreneur. I’m not a CEO. I’m a nerdy computer programmer who likes to have opinions on Twitter.
As soon as this deal is finalized, I will leave Mojang and go back to doing Ludum Dares and small web experiments. If I ever accidentally make something that seems to gain traction, I’ll probably abandon it immediately.
Considering the public image of me already is a bit skewed, I don’t expect to get away from negative comments by doing this, but at least now I won’t feel a responsibility to read them.
I’m aware this goes against a lot of what I’ve said in public. I have no good response to that. I’m also aware a lot of you were using me as a symbol of some perceived struggle. I’m not. I’m a person, and I’m right there struggling with you.
I love you. All of you. Thank you for turning Minecraft into what it has become, but there are too many of you, and I can’t be responsible for something this big. In one sense, it belongs to Microsoft now. In a much bigger sense, it’s belonged to all of you for a long time, and that will never change.
It’s not about the money. It’s about my sanity.
Very cool! Haven't been by your place in a while, nice to see it all from above.
Still no rails, damn you.
I'm working on that. We need to figure The layout out sometime.
Well since I won't be warping around easily now I think rails are going to be my new focus again
You just need to figure out where you want your station to be, really, and I can worry about connecting the lines to it. Charlie rerouted a bit of the grey line to Vyk's place so I'm not entirely sure where the best place to connect and have a station would be; prolly you're fine just picking a place for your central station and make a straight line south, then we can connect it wherever. Dry's estate has gotten so huge it really needs another stop anyhow.
I dunno why but I really don't feel like playing minecraft any more. It's exactly the same feeling I got after ME 3 (never touched the series again). I seriously hate the game industry.
Well I didn't technically "re-route" it it still follows the same route I just stuck it under ground. Dry was going to do a subway station but I think that has gone out the window now since he wants to do Ashgadia v2.0.
I dunno why but I really don't feel like playing minecraft any more. It's exactly the same feeling I got after ME 3 (never touched the series again). I seriously hate the game industry.
Don't go!
(Who knows enough Java to write a Charliebot plugin for minecraft?)
Honestly, today's news gives me much more hope than I had over the weekend for the future of Minecraft. The fact that Microsoft is going to keep the game on all the platforms surprised me. Hell even the Vita version is still coming out as planned. Microsoft will soon be selling more Vita's through software than Sony themselves will be. That's unlike the Microsoft of the past few years, so maybe just maybe this new management of theirs is really serious about changing their ways as a corporation.
If they keep that same mentality going forward then this just might be a good thing afterall. I can definitely see Microsoft wanting to get the online play sorted out, and hopefully that means better multiplayer and server support (ie: bukkit functionality in the game itself). Microsoft certainly has much more resources than Mojang does, if they really want to improve things they most certainly have the power to do so.
As for the urge to play, with us moving to 1.8 I want to play now more than ever. I'm gonna spend the first week just mining the new stone types alone, lol. And then build something grand out of them.
Honestly, today's news gives me much more hope than I had over the weekend for the future of Minecraft. The fact that Microsoft is going to keep the game on all the platforms surprised me. Hell even the Vita version is still coming out as planned. Microsoft will soon be selling more Vita's through software than Sony themselves will be.
That's unlike the Microsoft of the past few years, so maybe just maybe this new management of theirs is really serious about changing their ways as a corporation.
At Microsoft, we believe in the power of content to unite people. Minecraft adds diversity to our game portfolio and helps us reach new gamers across multiple platforms. Gaming is the top activity across devices and we see great potential to continue to grow the Minecraft community and nurture the franchise. That is why we plan to continue to make Minecraft available across platforms including iOS, Android and PlayStation, in addition to Xbox and PC.
The Minecraft community is passionate and diverse, ranging across all ages and demographics. We respect the brand and independent spirit that has made Minecraft great, and well carry on the tradition of innovation to move the franchise forward.
Our investments in cloud, Xbox Live and mobile technology will enable players to benefit from richer and faster worlds, more powerful development tools, and more opportunities to connect with the Minecraft community.
Were excited to confirm that MINECON will continue next year. Well look to create even more ways for the vibrant community of YouTubers, innovators, bloggers and players to connect with each other both in person and online. We will have much more to share in the coming months.
Didn't you repost that quote where Microsoft has made something like 18 statements talking about taking a new direction and fully supporting PC gaming ? So basically they said "we are changing our ways" 18 TIMES but never did.
I wonder if they will offer packages for server hosting and tools for it. Seems like they really want to push this on mobile which is a given due to the reports we have heard earlier.
I dunno why but I really don't feel like playing minecraft any more. It's exactly the same feeling I got after ME 3 (never touched the series again). I seriously hate the game industry.
I hadn't considered this, but Azure would be a pretty good fit for this, actually.
Man, I remember playing Minecraft when chickens first came out. I must have been in the first 100k to buy it. Crazy to think that it just got sold for 2.5b what a journey!
Didn't you repost that quote where Microsoft has made something like 18 statements talking about taking a new direction and fully supporting PC gaming ? So basically they said "we are changing our ways" 18 TIMES but never did.
For people getting their hopes up. This is MS's various statements on their promise to PC gaming.
Sorry, but all MS is doing is blowing smoke up the ass of gullible people. So yea go ahead and get your hopes up and get excited. In a year or two when none of what they say comes to fruition...I'll pretend to act shocked.
- 2005 - We care about PC gaming, Longhorn (Vista) to usher in modern PC gaming with "Tray and Play"
Vista launches with none of the stuff MS promised, Vista itself sucks the ass of a thousand camels.
- 2006 - MS: Don't Count PC Games Out
MS announces GFWL and how utterly amazing it will be, suckers everywhere rejoice in the eventual ass reaming they don't know is coming yet.
- 2007 - MS continues PC push
MS launches GFWL...and it has a $50 a year fee, and they announce a whole slew of games to include Shadowrun with cross platform play and Gears of War 1! What are you paying for you ask? Jank ass software that crashes and has the most unintuitive updating system known to man. Load a game, game says you need update. Signs you out, downloads update, you jump back in...oh GFWL client has a update too! signs you out, downloads up date and you log back in...
MS will shortly thereafter disband Ensemble because MS feels that they're (MS) moving in a different direction! But don't worry we tots <3 you PC gamers.
- 2008 - MS: PC gaming is A-okay
Yea we've looked at some money pie charts and can see that PC gaming brings in billions in revenue. Here is our open letter to how awesome PC gaming is and our promise to support it! We finally put some new titles up on GFWL! Oh and we got rid of the $50 a year fee for GFWL, see we're serious about PC gaming! If that's not a sign of commitment, I don't know what is!
- 2008 - MS: PC gaming is not dead!
Look at this event we're throwing for PC gaming, you think we'd throw this if we didn't truly care about it?! Look at these games that will be on GFWL. We <3 PC gaming. You want fixes for GFWL issues? We'll look into that.
- 2008 - MS bolsters PC gaming with all new Games for Windows Live!
Hey gaiz remember those GFWL client issues you were having...well we didn't fix those per say but....here is the same shit in a slightly newer skin! PROGRESS
- 2009 - MS: PC gaming still a priority for us!
Okay gaiz look, this time we're serious about our upcoming push in PC gaming. It's so vital to us at MS that we give the PC our love and support!
- 2010 - MS: "We're doubling down on PC gaming
By doubling down we mean we're keeping this shittastic GFWL client around because! We might even throw an update at it to fix the problem of game saves being randomly deleted or rendered worthless...maybe.
- 2010 - MS Launches Games for Windows Marketplace
Hey gaiz, we're making GFWL even better because it's now called Games for Windows Marketplace. Everything is brand new and easy to use, anonymous journalists have even said it's better than Steam. We had 3 interns and a janitor work on this, so you know we're committed!
- 2010 - MS: Windows 8 is going to relaunch gaming!
Hey gaiz, MS again. With Windows 8 we're totally going to put our full weight behind PC gaming just like we promised back in 2006! Pls be excite.
- 2012 - MS: We won't ditch GFWL!
We're committed to PC gaming and we absolutely think GFWL is the best play to get PC games and play with others. Our client is awesome....ly bloated and deletes shit randomly, but that's really one of the charms of PC gaming that we captured! It's a balanced experience! Hope you rike!
- 2013 - MS to discontinue GFWL
Hey gaiz new manager here, so like a bunch of your games might stop working come 2014...but that's okay! We expect there to be transitions as we build out new investments, but we remain committed to bringing first party gaming services and games to Windows for years to come. We will share more details in the future!
- 2013 - MS promises core first party games coming to PC
We're so committed we swear!
Honestly, today's news gives me much more hope than I had over the weekend for the future of Minecraft. The fact that Microsoft is going to keep the game on all the platforms surprised me. Hell even the Vita version is still coming out as planned. Microsoft will soon be selling more Vita's through software than Sony themselves will be. That's unlike the Microsoft of the past few years, so maybe just maybe this new management of theirs is really serious about changing their ways as a corporation.
If they keep that same mentality going forward then this just might be a good thing afterall. I can definitely see Microsoft wanting to get the online play sorted out, and hopefully that means better multiplayer and server support (ie: bukkit functionality in the game itself). Microsoft certainly has much more resources than Mojang does, if they really want to improve things they most certainly have the power to do so.
As for the urge to play, with us moving to 1.8 I want to play now more than ever. I'm gonna spend the first week just mining the new stone types alone, lol. And then build something grand out of them.
Judging from Mojang's note, they really had a good sip of Microsoft coolaid.
I have to side with Charlie there (although I will continue to play this game until it pisses me off). Don't let yourself being impressed with PR and comments on a buyout. It means JACKSHIT. Trust me. They are the boss after that, they are the ones who will deal with new decisions when they'll stupidly try to grow this franchise in a way that probably won't fit. They are the ones that will make stupid decisions when they will realise that deal doesn't make as much money as in their unrealistic dreams. Its Microsoft, they are driving a Ferrari right now but with a probation driver liscence, that's what's happening.
That coolaid sure smells good but I ain't taking a sip. That's for sure. Its perfumed chemicals.
But that's what normal Kool-Aid is, too.