-Minsc-
Member
Might not. They're supposed to be rare and far from 0,0 by design.
OK. Have any idea how much I'd need to expand the world border (and which direction?)
Might not. They're supposed to be rare and far from 0,0 by design.
No. I tried that once. The game checks the file name against each column's expected X and Z locations and if they're wrong, i.e. you renamed the r.24.16.mca file to something like r.14.94.mca for example, the region gets filled with an unusable empty void filled with a 16x16x16 grid of single dirt blocks and no collision.Would one be able to take the .mca file of a mansion location and rename them to an existing location on the map?
Spent some time today flying across The End raiding cities for shulker shells (got enough for over 20 boxes so far!) and damn if it wasn't some fun times. I enchanted a new, less badass, set of armor just in case the void swallowed me up but so far so good. The chunks in The End aren't as complex as the overworld so punch bow flying is a bit safer because load lag doesn't seem to happen, but it's still a tense flight from island to island.
All the shells and dragon heads are safe in my ender chest so I'm prepared to lose everything on me if I fall. I've become pretty good at flying though and the lack of lag makes it even easier to maintain altitude.I am amazed you'd risk bow punching anywhere where the terrain is more pit than actual land
I finally got my act together and made that mod I always wanted to make. Python Coding in Minecraft
Lots more to do, but I'm pretty stoked I got this release out!
I'm actually working on the "cloaking" aspect of the mod right now - replacing the block/entity models and textures with player-supplied dataNow I'm having PTSD flashbacks to computer science class, thanks
(All you people are trying to create the Matrix inside Minecraft, aren't you?)
Just put in a month donation for the server. I wanna ask though if there is a solution for allowing people to either teleport from home to start or a way to allow people to manually switch between survival and creative?
Right now on the server you need to go far out to find a spot to build and creative is good for finding a spot and is almost needed at this point but the issue is when you find one you get stuck in creative. Is it possible to implement something like this with the new coding now?
Just put in a month donation for the server. I wanna ask though if there is a solution for allowing people to either teleport from home to start or a way to allow people to manually switch between survival and creative?
Right now on the server you need to go far out to find a spot to build and creative is good for finding a spot and is almost needed at this point but the issue is when you find one you get stuck in creative. Is it possible to implement something like this with the new coding now?
Server needs updating, please.
I'm conflicted on the elytra flying change. The challenge of punch bow flying was fun and also inventory space efficient. Flying with rockets is neat though and now I have a use for all the gunpowder I've been farming.
So I guess DLC isn't cross-buy on PlayStation devices, right? Sigh
Anyone still playing on the GAF server? With a new CPU it's been fun to revisit shaders and see how things look/run.
Looks nice! Where on the server is that?
Not entirely sure. Someone took me down the elevated rail track and dropped me off "in a good spot to build"...maybe 1+ year ago? Is there an online map that's kept up to date? (Like a Mapcrafter)
Dayum... I gotta try some shaders sometime. My base is in the ocean so it would look sweet.Anyone still playing on the GAF server? With a new CPU it's been fun to revisit shaders and see how things look/run.
I had this one. Spent few days to fix.
What basically work:
- remove all entities like sheep or zombie from area with NBT editor
- find glitched chunks with map fixer (can't remember exact name, it pretend to fix all errors, basically only says you have some chunks mislocated)
- remove glitched chunks in MC Edit
- run the game
- if it crushed view game log and find coordinates of object causing errors, remove that object or that chunk
Hope it will help.
Worked with PC 1.7.
PS. Do backups.
It's nice to see my tunnel work made the album. The lighting looks great.
Yeah, I loved the tunnels. Did you do the work on the underwater ones? Those are fantastic.
The underwater ones along the brown line are I believe my work.
Are you also to thank for the "Lexi Belle Red Line"?
Nah, the red line and its nomenclature are all CharmingCharlie's work. Most of the rest of the rails are my doing.
Good times for sure.
Then I had two more kids and no time to play anything