Yeah I pretty much only use diana and velma so I have no interest in using gold on random characters; I'll see if rick and morty are worth it, otherwise I'll probably save until some of the leaked/rumoured characters get confirmed.Anyone else just saving their gold for now? Between the character rotation, the fact that unlocks and level progress doesn't go away, and knowing they're probably not going to be adding the newest fighters to the rotation right away, I'm just saving up. It's nice that you can test any character in the lab, but it doesn't quite compare to being able to try them during a free rotation.
Anyone else just saving their gold for now? Between the character rotation, the fact that unlocks and level progress doesn't go away, and knowing they're probably not going to be adding the newest fighters to the rotation right away, I'm just saving up. It's nice that you can test any character in the lab, but it doesn't quite compare to being able to try them during a free rotation.
noIs it possible to replicate what I do in smash? - 1 lobby with 3 players only, 3 stocks (no time), no items, no hazards
sucks lol are 1v1 only about time, there arent real stocks in this game?
no you can select ringouts (stocks) in 1v1, but it's a preset amount, not customisable like in smash; free for all only has time/score as an option.sucks lol are 1v1 only about time, there arent real stocks in this game?
We picked ring out to 4, in free for all, 4 players with a cpu, but it wasnt 4 stocks, it kept going for the whole 5 minutes, dont get it. Like I would die more than 4 times and keep coming back, what does ring out mean thenno you can select ringouts (stocks) in 1v1, but it's a preset amount, not customisable like in smash; free for all only has time/score as an option.
There's no 3 player option.
i felt the same, feels like no weight, for some reason the moves I want to make dont always seem to transalte on screen, and its hard to tell when a move will be a 'kill move', or just push them back a bitWhat's the consensus on the game's quality from the fighting game community?
I've played smash bros since the N64, and this game feels just as janky as all of the other ones, gameplay wise. It's like the characters have no weight. The physics are off.
What game is this?
read his first post in the thread.What game is this?
Jump Ultimate Stars.What game is this?
any way to turn off items off?
Also, any way to have a lobby with only 3 people? Had 2 buddies yesterday and it forced us to add a CPU to play
We wanted to do 1v1, yeah its 3 of us, but in smash we would KO, and have one of us watch a 1v1, and then the winner goes against the person in standby and so on and so forth, that is how we best learn to play games. 4 players was too much chaos, and sometimes there was items, some maps were chaotic.
Also at the end the stage shrinks down? One of us could be winning, but simply jumping gets you killed off stage.
Is it possible to replicate what I do in smash? - 1 lobby with 3 players only, 3 stocks (no time), no items, no hazards, have a consistent plain stage like final destination, and where the stage doesnt shrink down later
no you can select ringouts (stocks) in 1v1, but it's a preset amount, not customisable like in smash; free for all only has time/score as an option.
There's no 3 player option.
What's the consensus on the game's quality from the fighting game community?
I've played smash bros since the N64, and this game feels just as janky as all of the other ones, gameplay wise. It's like the characters have no weight. The physics are off.
i felt the same, feels like no weight, for some reason the moves I want to make dont always seem to transalte on screen, and its hard to tell when a move will be a 'kill move', or just push them back a bit
back to the weight, doesnt feel satisfying to get a ringout of someone
What game with a cartoon art style is a better example of how you'd want this game to look? I just get the feeling lately that any game with a cartoon art style instantly gets compared to Fortnite these days, mocked, and then dismissed. But perhaps that's not the case here, so how do you think the game should look instead?Hate the mobile game/fortnite plastic looking, ultra clean and low detail art style.
Yes because so many games share the same plastic+shiny look along with flat textures and empty, boring art direction. There is no other material other than plastic. Even things like hair or fabrics look like the same material everything else is using. Also, many mobile games (and this one for some reason) seem to use completely static lighting. Just look at the shadows (or complete lack of). It even uses blob shadows, like it's a pre-00's 3D game.What game with a cartoon art style is a better example of how you'd want this game to look? I just get the feeling lately that any game with a cartoon art style instantly gets compared to Fortnite these days, mocked, and then dismissed.
i will check tonight with custom game modes, thanks!This isn't quite accurate. You can play three players using the custom game mode option, adjust the time and score limits, and also adjust the map hazards or items. Not sure if you can adjust both. To do any of this, you have to select custom game from the main menu. If you are looking through the regular multiplayer options, you won't see it.
Unfortunately custom games also won't allow you to progress any challenges or earn any gold, so keep that in mind.
There's a 100,000 dollar prize pool in Evo, which is the largest prize pool in the events history. All this for a beta. If that sort of thing keeps up, I'd expect players to learn to take the game seriously no matter what.
The developers are working on a fix for some hitbox issues, and working on another balance patch, so it's a bit early to judge the game too much.
Try "the lab" practice mode. Each character generally only has two or three "kill moves," as part of the game design. That's why fighters are considered horizontal, vertical, or hybrid.
Characters can also have very different weight for balance. Lighter characters typically can do a lot more damage, but can also get knocked out of the arena at lower damage levels than most of the tank or bruiser class characters.
I have no idea how to do what he's suggesting, if he means custom game as in local play, then no it's still impossible to play with only 3 players, even more so because there's no bots in local play, also you can't invite players in local play obviously (unless you're on pc).i will check tonight with custom game modes, thanks!
Even in free for all? If that's true, my mistake. That's a big oversight, and I hope they change it. I just tested it with me and two bots, and yeah, it won't let me start the game. That really is dumb. Aside from that, they need to add six player modes.I have no idea how to do what he's suggesting, if he means custom game as in local play, then no it's still impossible to play with only 3 players, even more so because there's no bots in local play, also you can't invite players in local play obviously (unless you're on pc).
In custom lobbies, there's also no way to start the game if there's not enough players, but you can add bots, so yes, the game will force you to add a bot as a fourth.
I have to agree with this.Yes because so many games share the same plastic+shiny look along with flat textures and empty, boring art direction. There is no other material other than plastic. Even things like hair or fabrics look like the same material everything else is using. Also, many mobile games (and this one for some reason) seem to use completely static lighting. Just look at the shadows (or complete lack of). It even uses blob shadows, like it's a pre-00's 3D game.
Games like Mario Kart 8 or Garden Warfare 2 do modern cartoony graphics right. They are colorful but also use more than a single material, have proper lighting and a lot more environmental details. Mario Kart 8 (and many Nintendo games) also have great art direction in general.
LegendOfKage ?I have no idea how to do what he's suggesting, if he means custom game as in local play, then no it's still impossible to play with only 3 players, even more so because there's no bots in local play, also you can't invite players in local play obviously (unless you're on pc).
In custom lobbies, there's also no way to start the game if there's not enough players, but you can add bots, so yes, the game will force you to add a bot as a fourth.
okay, nvm, you confirmed. Yeah, we found VERY dumb we couldnt start a game with only 3 of us friends, why do we do need a CPU? Very silly, Wish there was a way we could do 1v1s with 3 people with 3rd person spectatingEven in free for all? If that's true, my mistake. That's a big oversight, and I hope they change it. I just tested it with me and two bots, and yeah, it won't let me start the game. That really is dumb. Aside from that, they need to add six player modes.
That would be great. If they never add more than 4 players due to networking code or whatever, I'd love to see lobbies added to the game. 4 fighting with up to 4 more watching the fight and waiting their turn would be great. With this being a games as a service type deal, the good news is developers will be encouraged to add big updates like that.okay, nvm, you confirmed. Yeah, we found VERY dumb we couldnt start a game with only 3 of us friends, why do we do need a CPU? Very silly, Wish there was a way we could do 1v1s with 3 people with 3rd person spectating
But they're great for player retention, which is great for monetization. And the good news in that equation is more money means more support and more free content.Daily quests are such a stupid idea.
What's the consensus on the game's quality from the fighting game community?
There's a 100,000 dollar prize pool in Evo, which is the largest prize pool in the events history. All this for a beta. If that sort of thing keeps up, I'd expect players to learn to take the game seriously no matter what.
Yeah, great.But they're great for player retention, which is great for monetization. And the good news in that equation is more money means more support and more free content.
Yeah, great.
Win two games as a mage class. No mage class in rotation.
AND those things transform a game into a job.
Then just reload that quest for free?Win two games as a mage class. No mage class in rotation.
It was a reload, in this specific case.Then just reload that quest for free?
It was a reload, in this specific case.
But I didn't want to talk specifically, but about how those quests in general are a stupid idea.
My Superman is now lvl 10 and i can train some skills, but they are all 150 Gold each. Any must haves, or i can just ignore them?
Going back to this again, it seems to be getting a good following:What's the consensus on the game's quality from the fighting game community?
If thatcostume for LeBron is legit then that is one of the greatest troll jabs at Lebron I've ever seen.Robin
Bravo to the devs if this somehow got past LeBron.
Ironically, I think Fortnite has some of the best cartoon art style by far. It is clean, but not overly simple with some textures and good lighting that keeps the characters from looking flat and bland. I would say Nintendo has the cartoon style the best, but Fortnite is very good at it.What game with a cartoon art style is a better example of how you'd want this game to look? I just get the feeling lately that any game with a cartoon art style instantly gets compared to Fortnite these days, mocked, and then dismissed. But perhaps that's not the case here, so how do you think the game should look instead?
This is true, but the problem is that now everything looks like it. Everything looks so plastic, dull, calartics and unoriginal.Ironically, I think Fortnite has some of the best cartoon art style by far.
Yes, I get tired of how derivative stuff can get.This is true, but the problem is that now everything looks like it. Everything so plastic, dull, calartics and unoriginal.
It's not Fortnite in itself to be a problem.