aoi tsuki said:Guess i'm in the minority here. Technical achievements aside, i like the look of the original. Also, i hate this trend towards making darker, more "mature" games. The original would've been better with a deeper combat system, not a gorier one.
IAWTPaoi tsuki said:Guess i'm in the minority here. Technical achievements aside, i like the look of the original. Also, i hate this trend towards making darker, more "mature" games. The original would've been better with a deeper combat system, not a gorier one.
]The blur vision cataracts visuals is done to mask low resolution textures and low poly characters.
The blur vision cataracts visuals is done to mask low resolution textures and low poly characters.
aoi tsuki said:Guess i'm in the minority here. Technical achievements aside, i like the look of the original. Also, i hate this trend towards making darker, more "mature" games. The original would've been better with a deeper combat system, not a gorier one.
The story was the most important thing in the first game, and I have a feeling they're going to throw it away in favor of making blood most important in this sequel.
dark10x said:It's a shame that you think that little of the devs after the original game. You really think they are going to simply focus on "gore"? Nonsense...
StrikerObi said:At E3 all they could talk about was how "dark and edgy and more mature" the prince was. The announcer guy demoing the game mentioned it like every 4 seconds. It's given me a very sour outlook on the game.
IAWTP. People who believe a game is going to suck because it's TEH MATURE are no better than those who judge games that look TEH KIDDIE.dark10x said:Regardless of how they are trying to push the game, do you really believe that the same team responsible for the original will allow such a simple thing to ruin their game? I don't think so.
It is hard to garner sales these days, so if an "edgy" look is all that must be added to appeal to mainstream, so be it. While I prefer the original look, I really do like this new art style. It may be "mature" (rolleyes), but at least it actually looks very well designed.
If the gameplay is of top quality, does it really matter if everything is a little darker? I doubt they are going to completely change the type of plot presented or anything.
seismologist said:No, it's not painful to look at. But every screenshot looks the same and the lighting is flat.
I'm not too happy with the character designs either.
DMC3 looks like a neo-classical work of art. While this looks like an alladin movie.
seismologist said:No, it's not painful to look at. But every screenshot looks the same and the lighting is flat.
I'm not too happy with the character designs either.
DMC3 looks like a neo-classical work of art. While this looks like an alladin movie.
I mean, honestly...do we really need another fighting game? Sands of Time was somewhat original in that it had some of the most daring acrobatics used in a game. This just screams of the "me too" syndrome.
aoi tsuki said:Guess i'm in the minority here. Technical achievements aside, i like the look of the original. Also, i hate this trend towards making darker, more "mature" games. The original would've been better with a deeper combat system, not a gorier one.
JasoNsider said:Dark: I realize that you are transfixed on the graphical element of this game, but I feel the graphics are the least of my worries. We all know the visuals will be appealing with either a dark or light theme, but the "we can be violent fighting game #489381" approach is really disheartening.
The worst part is that they really had something great going with the platforming elements in the first. While not perfect, they at least (to me) captured some of the spirit of Prince of Persia.
I mean, honestly...do we really need another fighting game? Sands of Time was somewhat original in that it had some of the most daring acrobatics used in a game. This just screams of the "me too" syndrome.
Yusaku said:I hope there's less fighting, or the fighting is less retarded.