human5892 said:The Xbox version has bad art.
Indeed. Konami needs to build across ALL platforms, not just port their shit.COCKLES said:Sorry Konami. Shove your PS2 ports up your arse. Riddick has raised the bar.
COCKLES said:Sorry Konami. Shove your PS2 ports up your arse. Riddick has raised the bar.
Indeed. Konami needs to build across ALL platforms, not just port their shit.
dark10x said:Blah blah, who cares? At least SH4 won't look like it is running at 320x200 half the time...
pj325is said:At least riddick doesn't look like you're trying to pick up a UHF broadcast from 4 towns over.
Kiriku said:Wow, this is freaky:
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neptunes said:just like the ps2.
You call that nothing?Lyte Edge said:Not to ruin it, but nothing happens in that room. :\
Li Mu Bai said:Remember when people were initially comparing this to RE4 early-on on the old boards? LOL.
Li Mu Bai said:Remember when people were initially comparing this to RE4 early-on on the old boards? LOL.
SolidSnakex said:Made even funnier by the new set of screens for RE4...Although probably not for the reason you're thinking of.![]()
Li Mu Bai said:Explain?
It is a signficiant leap when you see both games in motion.SolidSnakex said:I'm not going to go into long comparisons, but its not a signficiant leap over SH4 in any way. It's technically better yes, but it's not that much better.
SolidSnakex said:I'm not going to go into long comparisons, but its not a signficiant leap over SH4 in any way. It's technically better yes, but it's not that much better.
Mooreberg said:I still think Silent Hill 3 looks better than this. It seems like they made this one so fast.
Li Mu Bai said:Defiant to the end, have you played RE4? I have. It's quite a significant leap.
SolidSnakex said:And so was Twin Snakes over MGS2, right?
Gattsu25 said:No.
Twin Snakes had better IQ and some hard to spot bump-mapping, but was worse than MGS2 in most other graphical regards, including but not limited to the character modeling which was so much better in MGS2 that it honestly made Twin Snakes look much worse than it really did.
Meier said:I tried to play this game at E3 but it was just so damn plodding. Can't get into these types of games at all. Oh well.
dark10x said:Blah blah, who cares? At least SH4 won't look like it is running at 320x200 half the time...
dark10x said:Total opposite for me. I can't describe it, but they are so incredibly interesting to me. Playing through a new Silent Hill is almost a religious experience now.![]()
BeOnEdge said:cocaine is one helluva drug
Lyte Edge said:SH4 rocked. I enjoyed the hell out of it, despite having to go through the levels twice, which is definitely going to hurt the game in some people's eyes.
Gattsu25 said:Riddick constantly busting into low res IS rather distracting but the otherwise great visuals more than make up for it
can't remember where i read this (probably in this thread) but the best thing about riddick IMO is that it not only has good lighting/shadows but it doesn't animate like ass...THE PC CURSE HAS BEEN LIFTED
Culex said:SH 4 by no means looks terrible in motion. However, the grainy filter makes the game look very undesirable, and I don't think many will like it.
SolidSnakex said:And so was Twin Snakes over MGS2, right?
I've seen it in motion and it is technically better. But it's still not this technical milestone that alot of people are making it out to be.
OK, so where was that hard to spot bumpmapping? The only thing where it tricked me into thinking it has it, was a turret on Raven's gun, but that actually was not bumpmapping upon closer inspection.Twin Snakes had better IQ and some hard to spot bump-mapping
Mr Gump said:Ok this looks like shit.
Why does sh3 look better than sh4?