Who, Sony or Nintendo?SolidSnakex said:Yah but they're trying.
I dunno, there's been plenty of games that scored big with girls, even recently. The Sims springs to mind, as well as Kingdom Hearts (Disney games in general actually, I remember reading Capcom's Mickey's Magical Tetris had a huge female following). Crash was huge with female gamers in Japan and even whole genres have proven appeal like puzzlers or as you mentioned rhythm games. And it's not like it's always a huge undertaking either, developers could just do something amazingly simple like the "For Girls" rereleases of Harvest Moon.SolidSnakex said:I think the main problem with the female demographic is no developer really takes the time to find out what type of game they want. So they just keep making rhytmn games. And no developer wants to make stuff that's usually seen as girl friendly since that'll mean that it wouldn't sell to male gamers which is still the majority of the industry. The female demographic will start getting bigger once developers start trying to find out what type of games female gamers want and then try to blend that into the type of game male gamers want so they'll be able to get sales out of both demographics instead of just 1.
Overall though, I don't think it's so much about specifically targeting female gamers as just making games accessable to those audiences. The excessive violence or t&a becoming predominant trends in western games being a large deterrent I'd bet...