Shouldn't be possible, should fall wholly under copyright.-Can a company patent virtual assets, like character models?
Yes, but only if they actually novel as a whole, so greater than the sum of its parts, the parts cannot be copyrighted or patented.-Can certain game mechanics and systems be patented?
Nope but it's what let me know it was guaranteed to happen even after people thought Nintendo was going to let them continue to ripoff Pokemon.Do you think this is what tipped the lawsuit into happening?
By who?
Not a lawyer, but: they're probably gonna settle out of court, and Pocketpair'll probably have to update some code and assets that were in violation or whatever.
Yeah, it being a patent lawsuit kind of flips this on its side. So many questions.
-Can a company patent virtual assets, like character models?-Can certain game mechanics and systems be patented?
I know that way back in the day, Namco patented the "mini-game loading screen" concept they used for early PS1 games, so no one else could use mini-games to hide loading screens unless they went through Namco. That patent expired somewhat recently (well, back in 2015).
So, if THAT can be patented, them I think certain mechanics/systems programmed in a game itself could also be patented.
Really makes me wonder how deep into Pokemon code Pocketpair went digging...
I dont know legal system to know how to use famous art from 1495 in video game but I'm pretty sure they took permission one way or another.Metaphor is using the work of famous artists without permission or copyrights.
Do we know this to be the case, or are you just assuming that?Metaphor is using the work of famous artists without permission or copyrights.
TOKYO – Following Nintendo and The Pokemon Company filing a patent infringement lawsuit against Pocketpair Inc. Palworld’s parent company has responded in kind and countersued The Pokémon Company by copy-pasting the lawsuit against Pocketpair, Inc.
Belphegor sitting on a toilet in SMT and making constipated animations never gets oldSame way demon in SMT based on actual mythology.
I'm pretty sure there is story reason why "humans" monsters looks like Hieronymus Bosch's painting.
I dont personally see anything wrong with that.
Also, let’s talk about Pokémon ripping off Dragon Quest and early Final Fantasy designs as well then, shall we?They are literately using same arstyle...
You could say these look orange looking Dragon but their face, their body and their wings look very different because they both using different artstyle.
Meanwhile
You have to be blind not to see they actually trying mimic Pokemon's artsyle.
Capcom did sue Data East in a similar lawsuit and lost. Hopefully the same thing happens to Nintendo.Fuck that.
It's a shame, IMO. It's like if Capcom or SNK sued Mortal Kombat devs because it's a fighting game with assists
I personally dont fuck about both Pokemon or Palworld but maybe next time those devs should design their own fucking creatures.
Belphegor sitting on a toilet in SMT and making constipated animations never gets old
Also, let’s talk about Pokémon ripping off Dragon Quest and early Final Fantasy designs as well then, shall we?
Double also, your dragons are from the wrong games ♂
where did you saw that they filled a countersuit?Absolutely amazing to see people here cheering Nintendo's bullshit judicial intimidation. They claim, of course, that Pocket Pair infringed their "patents".
What patents? Pokemon wasn't the first game to include collectable monsters. Megami Tensei - which early Game Freak devs recognized as an inspiration - came out in 1987. There were dozens of games with monster-taming mechanics before Pocket Monsters Red & Green.
So perhaps they are alleging that Pocket Pair copied their "battle system"? Well, video game rules are not copyrightable.
There are at least 50-something Pokemons that resemble Digimons, the Pocket Ball is quite similar to the "Digivice" (had to google this, lol) and guess what? Nintendo never sued Toei, which happens to have pretty deep pockets. Pocket Pair doesn't even have to resort to the "originality" defense, they can argue that things like "monster taming devices" are part of general gaming culture, and they'd be right. There's a reason why the Tolkien state doesn't sue every fantasy author with "beautiful, human-sized elves" even though Tolkien basically invented the species - it's part of the cultural stew now, and it can't be clawed back.
Happy to see that Pocket Pair filed a countersuit. Hopefully they'll sue Nintendo in Japan as well, as proving plagiarism in Japanese courts is famously difficult.
Pokémon ripped off a bunch of everything in their games. Legitimately no original ideas. Only difference is, most other companies aren’t as petty as Nintendo.It's going to be so much fun to see Pocket Pair's legal team parade hundreds of mon creatures upon which Pokemon blatantly took inspiration from.
Again look at the actual art.....art style is very much different, and only thing similar is most of them based on same animal.Also, let’s talk about Pokémon ripping off Dragon Quest and early Final Fantasy designs as well then, shall we?
Double also, your dragons are from the wrong games ♂
A bit of a double standard you have here. On the one hand it’s completely fine for Atlus to use almost identical artwork from another artist, and on the other hand it’s not for Pocketpair even though they’ve not crossed legal boundaries. You suggested Palworld’s character designs should be more original but you don’t want to hold Atlus accountable when they fail to do just that.I dont know legal system to know how to use famous art from 1495 in video game but I'm pretty sure they took permission one way or another.
You can pick one of the however many there are in that side by side…but I am not playing this game. Legitimately blatant copies in that image, and you know it.Again look at the actual art.....art style is very much different, and only thing similar is most of them based on same animal.
How this two look similar to each other? because they both birds? Come on.
I think I found the patent :
STORAGE MEDIUM STORING GAME PROGRAM, GAME SYSTEM, GAME APPARATUS, AND GAME PROCESSING METHOD Publication number: 20230191255 Abstract: In a first mode, an aiming direction in a virtual space is determined based on a second operation input, and a player character is caused to launch, in the aiming direction, an item that affects a field character disposed on a field in the virtual space, based on a third operation input. In a second mode, the aiming direction is determined, based on the second operation input, and the player character is caused to launch, in the aiming direction, a fighting character that fights, based on the third operation input. Type: Application Filed: September 21, 2022
https://patents.justia.com/patent/20230191255
This was filed at an appropriate time, no doubt to coincide with Legends: Arceus, and unfortunately looks like it would cover Palworld. Specifically the accuracy and catch rate calculation stuff (not in the abstract, but it's in the main body of the patent).
Note this is the US patent, but they probably have similar claims in Japan. Also, unfortunately, the claims are probably narrow enough to stand up in court, while being broad enough to cover Palworld.
The think DQ has very different artstyle than Pokémon but Palworld is actively trying to mimic Pokémon style.
People might get triggered for saying this but I have no sympathy for Palworld devs.
They could have easily just design their own creature design but instead they chose actively copy Pokémon, they should have expected Nintendo will eventually gonna go after them.
Doesn't look anywhere near copyright infringement by a legal standard or plagiarism by an informal standard. Only the eyes are directly derivative.
Seems something like patent the arrow direction who was..sega?Here's the patent
Here's the patent
Seems something like patent the arrow direction who was..sega?
That's a whole lot of words to say "throw a pokeball and have a pokemon spring forth".Here's the patent
I'm sure you know the in and outs better than Nintendo lmao.Ugh... Nintendo are complete cunts here.
They have no ground for patent infringement. But they have infinitely more money and can grind it for years. This is scummy as fuck.
The art Atlus using for Metaphor big part of human history those monster in the game called "humans" and that game's world they consider our world their fantasy.A bit of a double standard you have here. On the one hand it’s completely fine for Atlus to use almost identical artwork from another artist, and on the other hand it’s not for Pocketpair even though they’ve not crossed legal boundaries. You suggested Palworld’s character designs should be more original but you don’t want to hold Atlus accountable when they fail to do just that.
Kong was public domain and their lawyer KIRBY proved it.The creators of Donkey KONG suing anyone for copyright infringement is fucking rich.
Also:
You can clearly see the inspirations but they were careful to not outright ape the designs.Also, let’s talk about Pokémon ripping off Dragon Quest and early Final Fantasy designs as well then, shall we?
Double also, your dragons are from the wrong games ♂
Not everyone sees the world through a tribalistic lens when it comes to plastic entertainment boxes.People just dislike Nintendo and want to see them with egg on their faces but know innately that if Pokemon and Palworld artists took an art class together, the Palworld student is getting held after class for a private discussion with the teacher/professor.
I just wish people would be honest about why they're tight.
In recent times? There was this case:Actually super interested to see how this plays out.
Have Nintendo lawyers ever truly failed them?
Nah I disagree. Some differences between some monsters from DQ are minimal. Taking away that crab monster face, he is basically a clone of Krabby.
The point I was saying is that in which point something can be called copy or not. Going in favor of Pokemon generally means giving too much power over monster designs. For instance that dolphin pokemon its literally a dolphin. Anyone who tries to make a dolphin monster out of a dolphin would give Pkmn company too much legal power over other companies, specially small ones.
Like that time Capcom sued Data East over Fighters' History.Fuck that.
It's a shame, IMO. It's like if Capcom or SNK sued Mortal Kombat devs because it's a fighting game with assists
For trademarks yes, but not copyright, you never lose copyright unless it expires, and the suit isn't about either, it's about patent rights; art styles fall under none of the three, though I guess you can file a patent in the US for certain tools that work together to create a certain style.Unfortunately one of the best ways to lose your rights is to not enforce them.
So it’s potentially the pokeball/catching mechanic that they’re going to sue over? That’s interesting. I didn’t even know they patented thatHere's the patent
For trademarks yes, but not copyright, you never lose copyright unless it expires, and the suit isn't about either, it's about patent rights; art styles fall under none of the three, though I guess you can file a patent in the US for certain tools that work together to create a certain style.
Settle out of court and make Palworld 2 a Switch 2 exclusive.
Are we talking aboutBut who even cares about Palworld anymore?
This is amazing
You definitely understand more than I do, maybe you could clear up a misconception I might have. Don’t copyright law and patent law differ with respect to a situation like this?If the Pocket Pair legal team is savvy, they will not only win but strike this BS patent filing which goes against longstanding intellectual property law. It is settled in law that game rules cannot be copyrighted. This has happened many times, every once in a while some bullshit filing goes through and it is later challenged in court. A Patent is a registered right that gives the owner exclusive right to features and processes of inventions so unless Nintendo can prove that the whole system is an "invention" (good luck), the defendant can allege that said rules are not patentable and are matter of copyright, which, voilá!, cannot cover game rules.
And they lost.