Greatest deterrent against impulse purchases. If it takes someone 20 minutes to get back online, then they already failed. I still think having the store separate from the OS is foolish move on the business side.MeBecomingI said:Actual game updates, which I have agreed with on a previous post as being intrusive and annoying, can be an unfortunate problem, I agree. However, the speed at which they download are entirely dependent on the users connection. I have never had an update take 20 minutes to download and install, generally because my connection is fairly fast. Each console approaches this task differently. Unfortunately, Sony made a stupid decision and made automatic patching a Plus only feature, so a lot of people miss out on it. I have automatic patching, so I really have no problem with the game updates now, but I can understand it being a problem for people. I give credit to Microsoft, they did a great job with patching and deserve a lot of praise for it.
lol, you think these machines are reliable enough to run 24/7? Most cable boxes never get turned off, especially with DVR.C4Lukins said:I am surprised that the HD twins have not pushed harder to get their systems out there through non traditional means. Making them standard cable boxes for instance for various cable providers. You charge 10 extra bucks a month, force people to sign into a two year contract, boom you are looking at millions more 360's and PS3's out in the wild. I mean there is just so many ways to sell these consoles outside of including them with high priced television sets as Sony has done or with PC's through student discount programs as MS has done.
MeBecomingI said:Yes, you can update at your convenience. The system does not automatically direct you to the System Update selection, nor force you to update at that very moment. Because you still have the option to play something on your PS3, listen to music, watch videos and other things, you have the convenience of updating whenever you feel the need too. Yes, there are mandatory updates, and you are stuck updating regardless to get online features, but you still have access to your console and a wide variety of features without having to update.
bigtroyjon said:lol, you think these machines are reliable enough to run 24/7? Most cable boxes never get turned off, especially with DVR.
Duxxy3 said:$249 seems most likely - maybe a pack in game thrown in
Not only are you not an expert on the subject but you don't really seem to have a basic understanding on how these things work.C4Lukins said:Not an expert on the issue.
But my 360 and PS3 have been running constantly for years at some level now. Something is powering that little red light on my PS3 and my 360 is constantly charging something at all times. Also cable boxes do not run constantly typically if you leave them on, and go into their own sleep modes after a certain amount of inactivity. I am dealing with three different cable boxes across two different providers right now, and they all suck, and I do not imagine they are nearly as powerful as a PS3 or 360. We are talking ten minute reboot times sometimes when they glitch out. So if a 360 or PS3 was used as a cable box with additional programming of course to make them run at an optimal level in such a mode, I bet they would be quite superior to what at least most of us Americans are using these days. Not sure about the rest of the world. And again I am no expert on the technology involved here.
_Alkaline_ said:The 3DS situation reminds me so much of the PS3.
bigtroyjon said:Not only are you not an expert on the subject but you don't really seem to have a basic understanding on how these things work.
Hereis an article discussing how dvr boxes in America don't have a sleep mode and it also provides some info on how they work.
_Alkaline_ said:The 3DS situation reminds me so much of the PS3.
C4Lukins said:As I recall, the DS was this ugly looking system with a Metroid demo and Meteos for most of its first year. And it took the DS Lite to really get it going. I am not sure that this same philosophy may not work now, but you cannot ignore that it took Nintendo a year to work it out, and once they did, well they kicked all sorts of ass.
Hopefully they bring back the Game Boy brand. They haven't tarnished that yet.Graphics Horse said:It might work, but probably not to the same degree, it's definitely worth waiting until next year before it is judged.
One thing to think about is Nintendo have been announcing a new handheld software platform every 3 years on average, going all the way back to the Game Boy Color. If the 3DS underperforms as a platform they may drop it for something different sooner than people think.
bigtroyjon said:Not only are you not an expert on the subject but you don't really seem to have a basic understanding on how these things work.
Hereis an article discussing how dvr boxes in America don't have a sleep mode and it also provides some info on how they work.
Graphics Horse said:It might work, but probably not to the same degree, it's definitely worth waiting until next year before it is judged.
One thing to think about is Nintendo have been announcing a new handheld software platform every 3 years on average, going all the way back to the Game Boy Color. If the 3DS underperforms as a platform they may drop it for something different sooner than people think.
3DS - 143,000
DS - 386,000
BriareosGAF said:Unless you're Sega, eh?
Price history PS2:noobie said:i am sure PS2 was less than $200 when PSP original launched at $250.
Somebody can confirm it.
SkylineRKR said:The DS was still something new that initially didn't appeal to the masses but once it did people went bonkers over it.
The 3DS is basically the same device as the DS, but with the added 3D gimmick and better graphics. The double screen and touch isn't anything new this time around. So if people get crazy over a 3DS Lite in the near future, it must be something like the 3D causing it.
You could say the same about Vita. Its a pumped up PSP from the outset. But the Vita seems to be the first handheld that can actually deliver graphics, gameplay and netplay that is quite identical to the current generation of consoles. I wonder how that will work out.
The 360 is still so expensive on comparison.gogogow said:Price history PS2:
10/26/2000 US$299.99 LAUNCH
05/14/2002 US$199.99 30 Million
05/13/2003 US$179.99 50 Million (Jan 2003)
05/11/2004 US$149.99 70 Million - PSP NA Launch 03/24/2005 US$249
04/20/2006 US$129.99 100 Million (Nov. 2005)
Usually, graphics on portabe don't matter much, and gameplay from home console doesn't sound too good for me on a portable. I'm not even sure that netplay is really so usable on a portable.SkylineRKR said:You could say the same about Vita. Its a pumped up PSP from the outset. But the Vita seems to be the first handheld that can actually deliver graphics, gameplay and netplay that is quite identical to the current generation of consoles. I wonder how that will work out.
cr_blah_blah said:The 360 can already be used at this very moment for ATT U-Verse despite whatever issues there could be. The thing is you use your current 360, they don't provide one for you (actually that may be wrong, the wording is kind of weird).
"Xbox 360® and U-verse TV
Exclusively from AT&T U-verse you can now watch U-verse TV using your Xbox 360.
No monthly fee required
Requires U-verse TV for Xbox 360 Kit (one-time $99 fee)
Works using your existing Xbox 360 and provides the same U-verse TV Experience
Access to your favorite U-verse features:
Total Home DVR set, manage and playback your favorites recordings
U-verse TV interactive applications
Extensive On Demand library and Pay Per View events
Access to Xbox 360 Chat & Messaging features while watching U-verse TV (additional equipment required, available separately)
Switch seamlessly between game mode and TV mode without switching video inputs
For more details and to see if you qualify, dont forget to ask the technician on the day of your installation appointment."
Taken from my u-verse plan options.
edit: I should note when I ordered service and got U-verse installed they made no mention of the option being available at all and I ended up with a normal set top box. So it's available but apparently not pushed, from my experience.
SkylineRKR said:3DS sales will ofcourse increase when Nintendo sees Mario, Pokemon and the likes. But I doubt if its success is going to be remotely close to that of the original DS. People know those non-games and double screen things already. The non-games usually made good work of those 2 features the DS offered. It wasn't being done before at that time. That must've kicked in greatly as well.
Adjusted figures for inflation.gogogow said:Price history PS2:
10/26/2000 US$390 LAUNCH
05/14/2002 US$260 30 Million
05/13/2003 US$235 50 Million (Jan 2003)
05/11/2004 US$195 70 Million - PSP NA Launch 03/24/2005 US$325
04/20/2006 US$170 100 Million (Nov. 2005)
Koren said:Usually, graphics on portabe don't matter much, and gameplay from home console doesn't sound too good for me on a portable. I'm not even sure that netplay is really so usable on a portable.
That being said, I own a 3DS, I'll most probably buy a Vita near launch, and I have no clue about what could happen. I just think that the home console > portable argument isn't the key, but rather the games and the right games for a portable.
I hope personally that both platform will get some success.
SkylineRKR said:Vita, with its tech, transfarring and control setup is likely trying to reach out to those console gamers who usually turned a handheld down. What I've read about Vita's online infrastructure is that it seems to one up the Ps3's online with things like party chat and community feel in general. Thats got to mean something for its possible online capabilities.
If Sony goes for the right games for a portable, they really have no chance against household name Nintendo who's leading this market for 20 years and has that amount of experience under its belt. Sony instead goes with the things Nintendo does not offer; graphics on par with HD consoles, full fledged multiplayer and network, console worthy controls...
Its still far from us and might turn out to be wholly different, but I'd love to be able to continue my progress and level in a multiplayer game like CoD on a handheld when I don't have access to my console. That would draw me in.
_Alkaline_ said:The 3DS situation reminds me so much of the PS3.
CadetMahoney said:There really should be a worldwide thread instead of the same debate in every NPD.
If 2004 is any indication, Sony has no problem with their main console being much cheaper than their newly releasing portable.Majine said:Sony isnt going to have a 199 dollar PS3 when they are launching the 249/299 dollar Vita.
_Alkaline_ said:The 3DS situation reminds me so much of the PS3.
Sage00 said:Adjusted figures for inflation.
I don't ever recall seeing so many worldwide numbers being posted in media create threads or PAL threads. Hmmm....sounds like plenty of people still have a chip on their shoulder at the 360 being so successful this gen.OldJadedGamer said:
Burai said:Would you be willing to double-dip for that facility though? $60 is a lot for most consumers to spend on a game, let alone $120 just so they can transfar.
Again, we're back at the same problem the PSP had when trying to sell software. Consumers only have so much money. They aren't going to double-dip so either your home platform version suffers or your portable version suffers.
I can't be the only person who bought a PSP and then struggled to justify buying much software for it due to the fact that in most cases a superior home console version was available for a similar price.
wazoo said:game devs will not offer you a free Vita version along their ps3 version.
wazoo said:game devs will not offer you a free Vita version along their ps3 version.
wazoo said:game devs will not offer you a free Vita version along their ps3 version.
Shinobi said:That discrepency is almost hilarious. I always figured 3DS was a year too soon. DS was still doing plenty well enough that it seemed like Nintendo was just jumping the gun for the sake of it to me.
Then again I thought the same thing about DS vs GBA too, so take that as you will.
duk said:if sales of 360 keep up like this, then there is no reason to drop the price this year, they'll keep on giving away gift cards or other stuff instead
duk said:why do we even need a 3DS again? DS is still great.
MDX said:Nintendo didnt launch 3DS because the DS was doing bad.
They launched it to add a premier high end DS model.
They will slowly replace the 3DS as the main DS brand over time.
The sales are fine.
Father_Brain said:And since this is almost certainly true, what's the actual Vita pricing going to be for multiplatform titles? I have a very difficult time imagining that publishers of 360/PS3/Vita titles will be eager to charge a full third less on Vita for a port that's (in theory) identical to the console versions, aside from a few subtle technical downgrades.
They won't but they'll package the digital version for Vita with the PS3 version for a small increased cost. Maybe charge around $80 for both.wazoo said:game devs will not offer you a free Vita version along their ps3 version.
that won't sell, I really don't expect DD on PSV to gain any widespread use for retail games, at least not until they come up with a model with a high capacity internal storage or the proprietary flash cards to be even cheaper than regular SD. PSV launch model won't have any internal storage, and relies on proprietary storage cards. The problem is that a16 GB Sony PRO memory card costs 50$, 32 GB model more than 100$, even SD isn't cheap at half the price. How many PS3 to PSV ported games do you think can be fit in a 16GB card? MGS 3DS will use a 4 GB cartridge, it should give you the idea.pharmboy044 said:They won't but they'll package the digital version for Vita with the PS3 version for a small increased cost. Maybe charge around $80 for both.
Even Nintendo admits 3DS situation isn't good.Loonz said:A reply with some sense, which unfortunately is quite rare here at NeoGAF (it should be called NeoCRAZE ).
You're forgetting that PSV game cards will only hold up to 4GB at launch, which will affect content.Loonz said:A reply with some sense, which unfortunately is quite rare here at NeoGAF (it should be called NeoCRAZE ).
Here lies one of the main problems the Vita might encounter in the future. Let's say you have a PS3 and a Vita and want to play GAME X: PS3 version is 60$, Vita 40$. They're essentially the same game: same features, almost identical graphics. Chances are that the PS3 version of the game suffer in sales, as it is more expensive, and mostpeople DO NOT BUY THE SAME GAME TWICE OR TRICE. 60$ brings in more revenues than 40$, so this means the publisher might be shooting themselves on the foot by releasing the same game on both consoles at the same time.sane
It will be interesting how they sort this out. In the case of PSP, most of its early games reused assets from its PS2 counterparts but in some sort of a new package, or so to speak. But that didn't worked out fine in the end.
Vita will need something new to have some success outside forums like this, "refritos" from PS3 / 360 I don't think it will cut it. The 3DS will need them as well, hopefully both Sony and Nintendo can pull them out.