Graphics Horse
Member
Why are people concerned about 360's number? The system is ancient.
PS4 is outselling Xbox* family.
You should be ashamed to call yourselves Americans right now.
Why are people concerned about 360's number? The system is ancient.
LOLWHAT?
Jesus.
I'm starting to think that Apple are better off not taking gaming seriously. They're making out like bandits as it is. The 'traditional' sector doesn't look able to support the current entrants, let alone a new one.
I bet they're keeping a close eye on Amazon though.
I heard FIFA was exactly the same on both
But to be honest, I think things would mostly be the same even if the PS4 didn't have an advantage for multiplats due to heaper price + releasing at the same time as the competition.
Anyone know how much Wii Fit did in its first month?
I believe I saw 20k.
PS4 cannot save the industry by itself. Whats the 1% figure people are throwing around? If thats true then things are not looking bad at all but quite good considering the big money pubs are making with DLC.
wow somehow i missed 3DS numbers. Gaming dedicated handheld hardware needs a miracle next gen imo.
(and that's before we get into Vita, christ)
No I doubt it. The weather didn't start to get bad until February per use.
Western 3rd psrty support would be a great start.
Western 3rd psrty support would be a great start.
http://www.gungho.co.jp/ir/uploads/irs20140204.pdf
Some people were wondering how did the sales of Puzzle & Dragons Z (the blue in the rightmost column) compare to the smartphone game:
The purple columns are the monthly revenue of GungHo mobile consumer segment (?).
P&DZ has 1.3 million shipped + downloads as of Jan 31st.
You can't compare 2001 to 2014. Dev costs have rised so much that in its current form the devs and pubs won't make it. Haven't you seen the publisher's cries how 3-4 million sales are barely enough to break even? The dev costs have gone UP since then.
Western 3rd psrty support would be a great start.
PS4 is outselling Xbox* family.
You should be ashamed to call yourselves Americans right now.
This comparison is...awesome! The Lego Movie Videogame: all SKUs
US, @ 11:54 GMT
360 ($53.51) - 53rd One (sold by third party with a markup; only 7 left in stock)
Wii U ($50) - 75th (sold by third party; only 13 left in stock)
3DS ($29.99) - 85th
One ($50.89) - 149th
PS3 ($49.99) - 171st
PS4 ($59.96) - 226th
Vita ($29.96) - 1,162nd
Doesn't this kind of show part of the problem with the industry? Have publishers just overestimated the amount of money people think is reasonable to pay for a game?
3DS software isn't bad--it's too expensive. Vita isn't bad--it's memory system and games are too expensive. For the most part, the market seems to be saying that $60 is too much for people to spend on console games now.
I think there's a market for a much cheaper Wii-like console in the industry next round and I honestly wonder if that's where Nintendo heads.
PS4 cannot save the industry by itself.
So much for the whole 'PS3 and 360 will keep selling for years!' crowd.
I feel like we're going to see a lot of red in the upcoming financial reports.
Definitively agree with this. It really bothered me when Nintendo talked about price that they didn't have a good plan on it. Apple now makes OS updates, iLife and iWork free for Mac/iOS users because they make a decent margin on HW. Why can't Nintendo do something similar instead of desperately trying to get the same insane profits they had during the Wii/DS era. The WiiU bundles in Japan seemingly had a much bigger effect than Mario 3D World.
It's worth considering though the NDS sold about half a million last year as well, and it's now dead dead.A little tidbit about 3DS. Last year, it sold around 3,800,000 for the whole year.
If the weekly sales drop stay around 17%, it would sell 3 millions again this year: more precisely 3,154,000.
I doubt the YOY drop will still be so contained, though (especially for months like June - when Animal Crossin released - and October, when Pokémon released, and then there's the whole Holiday season to see).
You can't get cheaper than "thing I already own."I think there's a market for a much cheaper Wii-like console in the industry next round and I honestly wonder if that's where Nintendo heads.
Doesn't this kind of show part of the problem with the industry? Have publishers just overestimated the amount of money people think is reasonable to pay for a game?
3DS software isn't bad--it's too expensive. Vita isn't bad--it's memory system and games are too expensive. For the most part, the market seems to be saying that $60 is too much for people to spend on console games now.
I think there's a market for a much cheaper Wii-like console in the industry next round and I honestly wonder if that's where Nintendo heads.
Americans are finally realizing their mistakes over the past 7 years and are trying to make up for it.
Are we seriously going to go through this "The game industry is massively contracting" every generation? We had the same doom sayers last gen as well.
Sony is a company that is in desperate need of money, without a strong competitor keep them in check it could be very bad for consumersWhy can't it? That 271k is likely a pretty supply limited number given how quickly it sells out when back in stock at various retailers, online and B&M.
So the handheld market is being devoured into the smart devices market, the meat of the handheld demographic (casuals and kids <13) where never the core demographic of the PS1, PS2, or the PS360 duo.
A return to a single dominant platform would likely only help the industry to flourish. A few reasons why:
1. A single target console, no additional port fees that publishers eat to reach the same number of consumers.
2. Greater cross-market competition into other regions, as the risk of releasing Japan-centric content in the U.S. is greatly reduced when the focus can be on a single platform with a massive audience versus multiple fractured user-bases.
3. Greater sharing of in-house tech between projects. With every team working on the same default target the basic tools of game development will be much more universally applicable.
4. Greater familiarity across the industry with a single hardware format. Familiarity creates efficiency.
5. Lower cost middleware/licensed engine R&D which can be in turn passed on to more competitive middleware/licensed engine pricing. More middleware/engine providers in the same pool drives cost down, but their overhead would already be reduced by no longer having to support as broad a hardware base.
6. With the advent of digital market places a single dominant console would allow for that marketplace to employ more Steam-like pricing, maximizing long term sales of every software release. B&M would have less muscle in preventing this as a PS2 level success with a PS3/360/Steam level digital storefront would likely be the biggest games retailer on the planet.
Shouldn't that be expected?
Also, I'm guessing the differences are the amount of money Nintendo makes off their SW and the fact that they aren't selling as much product as Apple as well as having way lower margins(I'm assuming).
Good god, I hate this flawed argument. If Sony gets drunk with some non-existent power and start doing abhorrent things then consumers will spend their entertainment dollars elsewhere.without a strong competitor keep them in check could very consumers
Damn at all those numbers.
Meanwhile the iPad sells how much
Jk....sort of. If Apple took gaming seriously...
We should really put that in every NPD thread as first post.Good god, I hate this flawed argument. If Sony gets drunk with some non-existent power and start doing abhorrent things then consumers will spend their entertainment dollars elsewhere.
The idea of competition is that companies compete for consumers with their different value propositions, and the best one will attract more consumers. Not this weird "everyone's a winner" mentality.
Bit off-topic, but what does this mean?Metal Gear Solid V: Ground Zeroes
PS4 ($19.99 per 45 minutes) - 62nd
One ($19.99 per 45 minutes) - 508th
Bit off-topic, but what does this mean?
Bit off-topic, but what does this mean?
3DS numbers are horrible. And the only card they have left to play are pricecuts and new models which would only be a quick boost. I still can't believe Nintendo thinks they can charge 169 dollars for the original 3DS even if it is on sales a lot. The pricing structure should be 2DS-99 3DS-129 XL-150, but they need the 3DS to subsidize the rest of the company. Nintendo is probably going to have another loss this fiscal year.
Bit off-topic, but what does this mean?
Ah, stupid me! Thought it was some kind of Amazon deal
Ah, stupid me! Thought it was some kind of Amazon dealIt's a joke about the main story mission taking 90 minutes to complete.
Sony is a company that is in desperate need of money, without a strong competitor keep them in check it could be very bad for consumers
So, one of the old chestnuts of Sales-GAF discussions has been "when will the Xbox 360 overtake the Wii in the U.S.?"
As you may know, that happened last summer in the UK.
But the gap between the two in the U.S. now stands at approximately 500,000 units.
Now, look at what happened to sales this month and ask yourself: Is it still possible for the Xbox 360 to overtake the Wii in the U.S.?
:|
Are we seriously going to go through this "The game industry is massively contracting" every generation? We had the same doom sayers last gen as well.
If XBONE doesn't do well in the US for lifetime sales it is worrisome for the xbox brand. PS4 will do gangbusters- these sales figures mean nothing about the overall health of the industry and more about how two companies completely misread the market.I think one doing well instead of three doing poorly is preferable if the market has shrunk. That'd make it much easier for third parties and gamers who can't afford two or more consoles.
When the $109.99 Titanfall bundle drops.So, one of the old chestnuts of Sales-GAF discussions has been "when will the Xbox 360 overtake the Wii in the U.S.?"
As you may know, that happened last summer in the UK.
But the gap between the two in the U.S. now stands at approximately 500,000 units.
Now, look at what happened to sales this month and ask yourself: Is it still possible for the Xbox 360 to overtake the Wii in the U.S.?
:|