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Original DOOM designer John Romero thinks Xbox Game Pass is "really great"

havoc00

Member
John Romero, co-founder of legendary first-person shooter developer id Software and designer on the original DOOM, is a big fan of Xbox Game Pass. That tidbit popped up during a recent interview where Romero spoke with Luke Lohr of Xbox Expansion Pass.


"It's great because it's try before you buy. You try something, install it, if you like it dive in and go buy the expansions, go get the rest of it," he says. "It's a really great way to just try stuff, one thing after another thing. Really the barrier for people to play games is just access to those games. Even free-to-play games, it's like, knowing that those games exist, and Game Pass is like 'Here they are!'"

"It's really great to just have that visibility and discovery right there, and you can just try stuff. It's like 'Oh, I've heard about this thing, let me just install this and see what it's like,'" he adds. "It doesn't hurt the game companies that made those games, because they would've uninstalled it even if it took them longer to get it."


 

Alexios

Cores, shaders and BIOS oh my!
How much of your life is content crappers and if thing you like is praised by them to announce to all those who may not like the same thing?

"Yes".
 
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Kenneth Haight

Gold Member
It doesn't hurt the game companies that made those games

Are You Sure Pop Tv GIF by Schitt's Creek
 

Oppoi

Member
I guess MS decided once again to go all in on Xbox. It had been awful quiet on that front as of late. But now they're back spreading the messages of how great they are like a jackhammer.
 
And he's 100% right. But the gaming community is the only place in the world where people argue that paying more for things is good.
Deals, word of mouth, videos, and sequels (for previous entries), established subs services are the factors of discoverability.... a perfectly fine and well balanced life cycle for any game.

GP (as the service MS tried to push) is doing more damage to the entire industry. heck, it killed Xbox
 

TheStam

Member
It's great value. I have it from time to time. I've had it now since I wanted to play the new COD, FS24, Indy, Stalker 2 and Hellblade 2. Paying just for these games would have set me back a couple of years worth of Game Pass. But at the same time I kind of want to own something like FS24 and when I stop paying it's gone obviously.

I try out a lot of games there but I feel like I value games less when I haven't bought them somehow. Also I cannot play them on Steam Deck natively, but I can stream them with Moonlight.

But yeah, it is a great deal no doubt.
 

willothedog

Member
Gamepass is great until stockholders see the money they're investing without profit

You don't invest in a division, but in the corporation which is doing fine.

'In the fiscal year 2024, Microsoft Corporation reported a net income of over 88.14 billion U.S. dollars, an increase from fiscal year 2023 figure of 72.36 billion U.S. dollars. Microsoft's sales revenue also peaked in fiscal year 2024 at 245 billion U.S. dollars.'
 

Mortisfacio

Member
Deals, word of mouth, videos, and sequels (for previous entries), established subs services are the factors of discoverability.... a perfectly fine and well balanced life cycle for any game.

GP (as the service MS tried to push) is doing more damage to the entire industry. heck, it killed Xbox

No, it didn't kill Xbox. Xbox One killed Xbox with inferior specs to the PS4. The Kinect and DRM debacle. Followed by no games. Losing the digital library gen. Followed by saying "we care about hardware for real gamers" then releasing the Series S, gimping the generation. Then having a bright spot in Holiday 2021 with games like Forza 5 and Halo Infinite, but 343 botched the multiplayer with bugs galore and slow content drip. Then going two years of no notable games, hyping Starfield as the mega blockbuster to compete with Sony 1st parties like Santa Monica and Naughty Dog, but Starfield instead is a dud.

There's so much that led to the Xbox brand dying. I personally think Game Pass is not one of those. Bringing value to gamers is a positive.
 
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Gamepass is great until stockholders see the money they're investing without profit

Yeah I can't complain that I just played a $70 Indiana Jones game for a total of $12. I also wonder though how long that can go on before the board puts their foot down and ruins everything.
 
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Deals, word of mouth, videos, and sequels (for previous entries), established subs services are the factors of discoverability.... a perfectly fine and well balanced life cycle for any game.

GP (as the service MS tried to push) is doing more damage to the entire industry. heck, it killed Xbox
Just because GP exists and Xbox is struggling, doesn't mean GP is the reason they're struggling. They were trending downwards long before GP ever came out because their top franchises weren't the system sellers they were in the 2000s and MS didn't have anything in the works to succeed them.
 

tTHANOSs

Member
And he's 100% right. But the gaming community is the only place in the world where people argue that paying more for things is good.
It's about principle. Most developers will not want to devalue their game by putting it on a subscription service day 1. Public libraries are now offering video games to check out. Which is an easy way to try a game. If you like it buy a copy to support the devs. People have been buying games for decades just fine.
 
No, it didn't kill Xbox. Xbox One killed Xbox. The Kinect and DRM debacle. Followed by no games. Followed by inferior hardware. Followed by saying "we care about hardware for real gamers" then releasing the Series S, gimping the generation. Then having a bright spot in Holiday 2021 with games like Forza 5 and Halo Infinite, but 343 botched the multiplayer with bugs galore and slow content drip. Then going two years of no notable games, hyping Starfield as the mega blockbuster to compete with Sony 1st parties like Santa Monica and Naughty Dog, but Starfield instead is a dud.

There's so much that led to the Xbox brand dying. I personally think Game Pass is not one of those. Bringing value to gamers is a positive.
remember the context in which game pass came to be:

An Xbox with and incredibly lackluster First Party output; shortly after the GP introduction, Xbox promised all First Party games were going to be Day One on the service.

several things happened:

Xbox PR(marketing/showcases) - including online Shills-. put GP front and center of their narrative.

the "wait until next year" became a meme until this day.

and because of that promise and push (alongside a promising GP growth at the beginning) MS decided to buy Bethesda and afterwards ABK.

They bought those publishers because they desperately needed content for the service and that fucked them up.

GP was the last nail in the coffin. they spent so much money at he same time their platform was declining. 2022 (the year without games) marked the current Xbox trend.
 
Just because GP exists and Xbox is struggling, doesn't mean GP is the reason they're struggling.
it is.
They were trending downwards long before GP ever came out because their top franchises weren't the system sellers they were in the 2000s and MS didn't have anything in the works to succeed them.
you are right. but GP literally killed game sales on the platform (and decreased the 30% cut revenue on every transaction).
 

Cakeboxer

Gold Member
Anyone else roll their eyes at these victim posts?
Gamepass has proven to be detrimental to Xbox and the industry. The big bet failed and Xbox is in shambles.

But keep deflecting that subscription service is under attack.
I'm not a victim, i'm saving thousands of Euros and loving it. I bet many people who hate it, only hate it because their plastic box doesn't have it. I'm a customer, i don't care if it's good for Xbox or Microsoft and no dev is forced to put their games on it. I only care if it's good for me.
 
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Judge Death

Member
What does John Romero know? Nothing that's what. When I want opinions on xbox I go straight to Pepperami and Robert Killjoy Silk and their lapdogs.

At the end of the day there are many more devs that have praised GP than not. That GP has killed the industry is a bootlicker narrative they've refined for almost a decade. They've hated it from the start because it meant xbox owners got to play a shit load more and still keep a big wad of cash in their pocket while doing so.

If you want a culprit for the killer of the games industry look at the self-proclaimed number one company that just pissed a billion dollars up the drain pipe.
 

jm89

Member
1. Release a decent demo.
2. People enjoy it
3. Not only do they buy your expansion, also the game.

https%3A%2F%2Fmedia.tenor.com%2F2jvzfQQxDFcAAAAC%2Fthink-smart.gif

Cause most won't be trying then buying the actual game if it's on gamepass.
 
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I don't understand how paying for a month of game pass (about one quarter the price of the brand new game you want to play) is good for the industry.
Yeah all those viewers, studios, actors, artists, writers, set designers, costume makers, audio specialists, editors etc are all really upset Netflix came to the Hollywood party /S
 
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