BlackTron
Member
Sure, it's subjective to the point you call more detail, both polygon and texture wise, less. Which wasn't even the original dev's point, he was just going on about the shield effect's transparency. And it's being diplomatic to pretend it's the original asset (so basically take credit for the new work by presenting it as his own work in both instances? Surely you don't believe that's what he was attempting to do there so why even say that?) but with the wrong alpha transparency and fucked up vs acknowledging it's all new art assets from the polygons to the textures to the sfx. Carry on good sir
Also, you're mixing up your threads here, showing that you indeed knew about this topic before but are making up stories for some weird reason, I didn't say armchair anything in this thread, lol.
I mean, even if it's just a shield effect covering the detail of the door, the detail is irrelevant because I can't see it. But if he did design the original door, and that's the basis for the new one, from the hexagonal shape to the unseen detail under the shield to the way its panels open with the animation, then he actually did design it and the new team just updated it.
I legitimately did not know what the deal was with the door until this morning. Yes, I noticed last night in the other thread where you called people armchair art directors but I didn't yet understand the full context of the situation until it spread over to this one and I finally saw the screenshots and looked up the tweet. I would say any average person is more qualified to have a personal opinion on an artistic choice than you are to judge their character based on said choice.
Edit: wow while I wrote this, looks like you edited your post to make a big deal of the other thread. Yes I spent a lot of time in it but glossed over everything over some stupid door until you put it directly in front of my face just now by spreading it over to another thread.
Also referring to your point that less detail was not even the point if the original dev. Who said it is? I'm speaking for myself only. I think the old door looks better. I don't care you, the devs or anybody else says about transparencies, poly count or textures or whatever. I simply like it better, deal with it.
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