Legit question but do people actually buy Persona on Xbox? I know Switch and PC, and obviously PS5 yes, but Xbox? I feel like Microsoft is marketing the games... for PS5, Switch, and PC lol.
People buy them.Legit question but do people actually buy Persona on Xbox? I know Switch and PC, and obviously PS5 yes, but Xbox? I feel like Microsoft is marketing the games... for PS5, Switch, and PC lol.
It’s up to Xbox players, if they want to see more Atlus games or other JRPGs on Xbox then they better support these games.Legit question but do people actually buy Persona on Xbox? I know Switch and PC, and obviously PS5 yes, but Xbox? I feel like Microsoft is marketing the games... for PS5, Switch, and PC lol.
Bro, don't you get tired of posting the same thing in like every one of these threads ? You have an incredible amount of concern for game pass's profitability all the time.
The money comes from Microsoft, Xbox's parent company. Why do you need to hypothesize a scenario where Xbox is spun off into its own division to try and create a narrative point ?
If they're willing to make deals with publishers to get games like this on game pass day 1, it was done with mutual agreement from both sides.
If Sega is happy with the arrangement, nothing else really matters.
People buy them.
The issue is that Xbox has no audience in japan. These are the regions which increases your sales for japanese games.
People who own shares of Microsoft don't about this, they just want their money.
Gamers also don't care about, they just want to play games.
Why do you care so much about GamePass being profitable or not?
global has more gamers. its why it sells alot there.Uh, most Japanese games sell the majority of their copies outside of Japan![]()
I have not once suggested Xbox be spun off; what I have been saying, or rather asking, is what are Xbox's net profits like? Because then we may get a better understanding why they haven't pushed for 3P deals in the past, or went light on deals for Game Pass in 2022, just as examples.
Microsoft themselves may have a lot of money, but Xbox is barely a factor into that.
No, other things could matter depending on if the arrangement's enabled through benefits gained from potentially anticompetitive practices on Microsoft's part. Disney's getting sued for allegedly 'price-shifting', as an example.
No oneWho owns the Xbox division ?
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global has more gamers. its why it sells alot there.
But the thing is that these games are japanese games, who has audience in that country. You need them to give you a boost.
And considering most jrpg games sells around 1m-2m copies lifetime, having 30k to 60k users from there is better.
On its own merits, Xbox would have been shut down over a decade ago.
You've literally used this exact same phrase in multiple topics.
Who owns the Xbox division ?
Wait, why are you limiting to anti-competitive practices on Microsoft's part about 3P companies making deals for game pass ?
Why aren't you concerned about anti-competitive practices for other 3P studios from Japan making fully exclusive games that don't come to Xbox ?
I don't recall seeing your essays in any the FFVII Rebirth or FFXVI topics? What was different there ?![]()
I think it's obvious this will have ALL of the content and probably thensome.I’m also curious to know if we are going to Answer content from FES version in P3Rekoad.
A company that makes 90% of their revenue, and over 90% of their net profits, from everything but Xbox.
Because those aren't anti-competitive. Regulators like the FTC have a whole page on their website, describing those types of deals as being favorable to fair competition, because they avoid the pitfalls of anticompetitive practices.
Don't go listening to bum Washington senators who know nothing about gaming, saying whatever Microsoft pays them to say. They don't know anything.
BTW I'm not saying Game Pass deals themselves are anticompetitive. I'm saying if MS are doing things like price-shifting (say GP is using too much in spending, so they make Office subscribers pay more to cover the costs of that), or predatory pricing, then it would potentially be anticompetitive.
I definitely think we gonna get new story elements exclusive to Reload.I think it's obvious this will have ALL of the content and probably thensome.
The limitations of the PSP really screwed up the later ports of Persona 3
They have to build the library, which they are doing it now.Well, Microsoft have dropped the ball there because getting more JRPGs alone won't boost Xbox sales numbers to a level where they can get a JRPG to do 30K-60K on their system.
They have to build the library, which they are doing it now.
Well when that money is coming directly from Microsoft rather than the mostly-nonexistent JRPG buying audience on Xbox, good for Sega I guess?
Trying to say that a game pass day 1 deal is anti-competitive but a fully bought console exclusive is not is some real pretzel level stuff my man. Hats off.
And you even brought in the FTC into the argument. *chef's kiss*.
Do you have absolutely anything to back up your assertion or what led you to it.
Or is it just straight up unsubstantiated FUD ?
Also, how are you even equating increasing prices of MS Office to the deal of Persona 3 being on game pass day 1 ?
If you mean in general for Microsoft as a company, not related to any of their gaming divisions, then what's the point of raising that here ?
This dude just straight up doesn't want Xbox to have a version of the game, he's been posting the same stuff in other threads as well.
It is so tiring and transparent ..
They said Gamepass made what?, 2.8bil in 2021, or 2022, cant remember which year. And people looked at the games brought to the service, looked at the EPIC deals we found out about from the court case, and guesstimated that Xbox probably spent 500-800mil running Gamepass for that year. Sure its a guesstimate but there is a pretty big chance Gamepass is maiking a lot of money. Dont forget Gamepass is a store front too, and obviously there is the mtx angle.I never said Persona games in Game Pass Day 1 was anticompetitive. Again, it's a smart move for Microsoft, and it's extra money for Sega & Atlus.
Only threw in a more general observation about Game Pass's model itself and challenging the idea that "it must be profitable" by bringing up the fact Microsoft have yet to share revenue or profit figures for the service. They don't even provide subscriber numbers anymore.
Companies like Sony & Nintendo, who are less "all-in" on subscription models, are more transparent than that. So, is the lack of transparency due to practices that could include heavy subsidization of the service? If they are, what are those practices exactly? Can they potentially be argued as being anticompetitive?
Again, Day 1 Game Pass deals, never said those in and of themselves were anticompetitive. They obviously aren't.
It's just speculation based on a hypothetical. Never said for a fact MS were doing something anticompetitive with Game Pass, don't know how you got that reading :/
This is a reach. You know I'm not doing that.
It was just me exploring the hypothetical a bit further. But, all of this stems from curiosity. I am, genuinely curious how the Game Pass model is working for Microsoft on a financial level.
Again, Microsoft's own lack of transparency just intensifies the curiosity.
That's not what I'm saying. I don't really care if the game goes to Xbox or not. In fact, it was mostly about how the games going into Game Pass (which is independent of Xbox) might influence purchasing habits of people on non-Game Pass platforms.
But I guess you missed that part.
People who don't understand business regurate this bit a lot.Also has there ever been any hard proof that Xbox is in the red?,
They said Gamepass made what?, 2.8bil in 2021, or 2022, cant remember which year. And people looked at the games brought to the service, looked at the EPIC deals we found out about from the court case, and guesstimated that Xbox probably spent 500-800mil running Gamepass for that year. Sure its a guesstimate but there is a pretty big chance Gamepass is maiking a lot of money. Dont forget Gamepass is a store front too, and obviously there is the mtx angle.
Also has there ever been any hard proof that Xbox is in the red?, its a serious question as i honestly dont know. I mean didnt Xbox make similar revenue as Nintendo last year, and we know Nintendo makes big profit, so why wouldnt Xbox?, what extra overheaads does Xbox have that Nintendo and Sony dont?. Ot is it simply a case of 'they dont reveal numbers so they MUST be losing money'?, i mean they do the same for all their divisions right?, and we know they are a trillion dollar company so somehting must be doing well lol.
People who don't understand business regurate this bit a lot.
It's like Xbox doesn't make any money from 3rd party sales cut or anything.
No i was asking a serious question, i dont follow all this constant profit talk we have on here, because i honestly dont really care that much. I just meant has there been any actual 'proof' that Xbox is in the red, because certain people sure do like to say it a lot, so i didnt know if i had missed announcements, leaks, former employees saying it etc.People who don't understand business regurate this bit a lot.
It's like Xbox doesn't make any money from 3rd party sales cut or anything.
So there is no evidence is what your saying. And just back to a few points, why does MS continue with Xbox if it IS in the red for 20 years?, and why does Sony and Nintendo make big profits off their revenue, but for soem reason Xbox doesnt?, what extra overrheads does Xbox have that the other two dont?, and investments like aqqusitions dont really factor in that as its still an asset, its not 7bil down the drain overnight (Bethesda).I think you're referring to the leaked figures from CADE documents, which mentioned $2.9 billion. However, that wasn't just for Game Pass, it was for all of Microsoft's gaming services. So Game Pass, Elder Scrolls Online, Fallout '76, Bethesda Creators Program, and Xbox Live Gold. The figures were for 2021 IIRC, but they could've been for 2022.
A market analyst put out a report about market subscription revenue amounts for 2022, a while back earlier this year. Microsoft's services would've been included in that, but there wasn't a breakdown. The total number was something like $7.5 billion - $7.8 billion or something like that. However, since Sony & (to a lesser extent, but still more than Microsoft) Nintendo are actually transparent with the revenue of their own services, and we have subscriber numbers for Zenimax games like ESO & F'76, it was pretty easy to deduce a probable amount of what Microsoft's share was out of that, and what Game Pass's share might've been.
I personally gave them an estimate of something around $2 billion from Game Pass itself for 2022.
Well look at it this way: MS sunk $4 billion into OG Xbox that was never recovered, they put aside $1 billion for 360's RROD, there's no telling how much they sunk into XBO that ended up falling through (things like the NFL sports deal early on, etc.). Sunk costs into various 1P games and 3P exclusives that were eventually cancelled. And I would also add in the $7.5 billion spent for Zenimax.
Yes I know that is something more of an investment, but it's an investment that has recouped nowhere near its costs in terms of profits generated, and that was an acquisition mainly done for Xbox and Game Pass. So if you add all of that up alone, it's already $12.5 billion. Then there are other things like the subsidization losses MS themselves admitted to taking on every Xbox last year, and might still be taking today (though perhaps less so). Or money lost on various 1P software like Halo Infinite.
It all starts to add up.
Mainly due to feud between Xbox and PS fans.No i was asking a serious question, i dont follow all this constant profit talk we have on here, because i honestly dont really care that much. I just meant has there been any actual 'proof' that Xbox is in the red, because certain people sure do like to say it a lot, so i didnt know if i had missed announcements, leaks, former employees saying it etc.
I just cant get my head around why MS would continue with Xbox if it had been in the red for 20 years (and Phil already confirmed more consoles on the way), why it is in the red, and why Xbox can make billions on revenue every year, match (actually they even beat Nintendo last year in revenue right?) Nintendo and yet somehow Xbox seems to have way more overheads than Nintendo as we know Nintendo make big proffit, yet Xbox isnt for some unknown reason..
Nintendo profits comes from their premium first party sales.Okay there is a chance they may not be in the red. Let's say they've incurred losses of $13.5 - $14 billion over the past two decades, but say they averaged $1 billion in net profits for the division each year. This wouldn't actually be the case, certainly not back in say the OG Xbox days or even the early 360 launch period or its first year or two, but you get the point.
So they wouldn't be in the red per se, but wouldn't be in the black to anywhere near a comfortable level as Sony or especially Nintendo are, if we're looking at the past 20+ years between the three.
So there is no evidence is what your saying.
And just back to a few points, why does MS continue with Xbox if it IS in the red for 20 years?
, and why does Sony and Nintendo make big profits off their revenue, but for soem reason Xbox doesnt?
, what extra overrheads does Xbox have that the other two dont?
, and investments like aqqusitions dont really factor in that as its still an asset, its not 7bil down the drain overnight (Bethesda).
Nintendo profits comes from their premium first party sales.
All these games here don't drop below 60$ unless its sales.
And now tears of kingdom sold 10m in 3 days at 70$ price tag. That is $700m revenue for them.
- Mario Kart 8 Deluxe: 53.79 million units
- Animal Crossing: New Horizons: 42.21 million units
- Super Smash Bros. Ultimate: 31.09 million units
- The Legend of Zelda: Breath of the Wild: 29.81 million units
- Pokemon Sword and Shield: 25.82 million units
- Super Mario Odyssey: 25.76 million units
- Pokemon Scarlet and Violet: 22.10 million units
- Super Mario Party: 19.14 million units
- New Super Mario Bros. U Deluxe: 15.41 million units
- Ring Fit Adventure: 15.38 million units
That is why Nintendo makes profit.
As for PS, their userbase does generate a lot of money for them. 120m PS4 generates alot of software sales compared to 50m-60m Xbox consoles. Especially mtx sales.
As for Xbox, they get a lot of money from accessories, mtx and software sales. And because Xbox is going full digital, MS will earn more money as that is 30% cut for them.
The only red is the console manufacturers. MS sells them at a loss cost. But those cost is being paid back from software and accessories sales.
So there is no evidence is what your saying
Yep all specualtion, often biased speculation, without really anything to back it up.Nope, he said so himself:
"Speculation based on a hypothetical". Aka good old F.U.D
There's nothing to back any of the statements but we're just supposed to believe that it might be anti-competitive for .. reasons .. and that might be bad for .. reasons .
Nope, he said so himself:
"Speculation based on a hypothetical".
There's nothing to back any of the statements but we're just supposed to believe that it might be anti-competitive for .. reasons .. and that might be bad for .. reasons .
Well if MS would just be more transparent with their own numbers...
Yep all specualtion, often biased speculation, without really anything to back it up.
In fact the only real evidence is that Xbox is still here, 20 years later, with Phil already confirming more consoles in development, meaning Xbox will probably be here next gen, which in reality will probably mean 35 years of Xbox. I dont think businesses of that size make decisions based on ego. If Xbox is still with us, and will continue to be with us, its obviously worth it to MS.
Its all hopes and dreams to some people i feel.
They do the same with all their divisions though right, and we know they are a trillion dollar company that makes hundreds of miilions every year. I dont think anyone disputes that, so just because they dont give as much detail as Sony or Nintendo, it doesnt mean that they are doing bad.Well if MS would just be more transparent with their own numbers...
We are not talking about platform split here.TBF, I did acknowledge a lot of this in responding toStuart360
Stuart360 . And you're right about most of what's here. However, the things you mention about MS in terms of how Xbox is getting it's money, apply to PS as well. The difference in digital between the two platforms as a whole isn't that big, it's 70% for PS and something like...well, hell, Microsoft's lack of transparency once again creates difficulties. People citing 90% of Xbox sales are digital, I think are confusing general market sales data with Microsoft's data, because I'm not finding anywhere that Microsoft have said Xbox digital sales are any specific amount.
However, they may be higher than PS. I doubt by too much, though, so maybe 85%? Still, that doesn't mean much when PS is getting significantly more in absolute software sales, it negates whatever percentage advantage Xbox has for its own platform. So basically whatever growth in 30% cut MS is getting from 3P digital sales, Sony is leapfrogging that on their own platform even if total volume of relative digital sales on PS is somewhat less than that of Xbox, because in terms of absolute numbers PS is moving significantly more games than Xbox.
as of the moment they haven't recouped that cost in terms of overall net profits. To me the only difference in calling that an asset vs money gone yet to be recouped, is semantics.
They do the same with all their divisions though right, and we know they are a trillion dollar company that makes hundreds of miilions every year. I dont think anyone disputes that, so just because they dont give as much detail as Sony or Nintendo, it doesnt mean that they are doing bad.
Its ben this way since 2014, and i dont think its going to change any time soon.
I wish they would to an extent, just to stop this kind of nonsense, although some people would say they are lying or fixing numbers or something, so they cant really win no matter what they do.
We are not talking about platform split here.
Sales is mostly being impacted by how big your platform is. Xbox won't be able to make close to what PS is making, until they get a lot of userbase.
That just shows a fundamental non understanding of accounting procedure which makes everything else you say pointless.
Looks like the previously anime video scenes will be rendered in-engine now.
Also, the P3 Reloaded images are from a cropped Instagram video, so they are very much not accurate representations of the games 4K IQ it will have on SX/PS5.
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Its Atlus, they going do more than just visuals change, also they completely changed engine, UI, character models and even 2D portraits.It's definitely on the verge of looking more like a remaster than a remake, but I can still see some improvements here and there.
That 25m is for investors, so MS can't lie in this case.I get that. But, I was also simply pointing out the fact itself; it is what it is.
However I would say what you're stating isn't a thing that holds true all the time. Looking at subscription numbers for example, a little under 1/3 of all PS4 & PS5 owners have PS+ in some form. That leaked Linkedn profile listed 10 million Xbox Game Pass & 15 million PC Game Pass subscribers. I doubt that's the actual ratio, but if it is, then under 1/7th of all XBO & Xbox Series owners are subbed to Game Pass.
If it kept in line with hardware owners ratio-wise, then Xbox Game Pass would make up something like 20 - 22 million of the reported 25 million subscriber count.
Its Atlus, they going do more than just visuals change, also they completely changed engine, UI, character models and even 2D portraits.
I also surprised they are using Unreal Engine for Reload, both Persona 5 and Catherine wasn't using Unreal Engine.Also, the game play will be a more refined Persona 5, which is a mammoth of an improvement over Persona 3.
I also surprised they are using Unreal Engine for Reload, both Persona 5 and Catherine wasn't using Unreal Engine.
Have tried to explain this too many times with 'what ifs'That 25m is for investors, so MS can't lie in this case.
I think you are reading too much in to this.
All I can say is that as long as MTX exist, game sales won't mean that much. Games like fortnite and other f2p games generate a lot of revenue.
For example, MS has Minecraft and Roblox on Xbox. That is a lot of mtx from kids.
They are milking P5 hard. P3R is great news.
How are they not milking P3, in your opinion?They are milking P5 hard. P3R is great news.