Emergency maintenance today from 2PM to 5PM JST. Starting in about 2 hours.
Lolol always maint by the time I get home! More X|V!
Emergency maintenance today from 2PM to 5PM JST. Starting in about 2 hours.
You do them all at once, but some of them have requirements like bringing a specific NPC and doing it with them under a time limit. What is weird, you get the timer for that, even if you don't have the NPC with you.Sorry if this was covered earlier, but if you have a bunch of accepted client orders for the same quest, does the game just pick a client order at random for you?
One more thing about Mags. Feeding them items gives a boost to 2 stats - one gains exp fast and one slowly. After my Mag reached lv 64 and one of his stats hit level 50, the amount of exp received per item went down to the amount that the "slow" stat receives.![]()
Desert level boss. Easiest of the three free exploration bosses.
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Some hot MAG action.
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Boss frozen with Freeze1 on my weapon. Didn't know it was possible.
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Double MAG summoning during the hard mode Dagan hunt.
Sorry if this was covered earlier, but if you have a bunch of accepted client orders for the same quest, does the game just pick a client order at random for you?
Third day of trying to download the patches, this is driving me insane. I can't believe it starts from the beginning every single time!
The progress meter doesn't give any indication how large the updates are, does anyone have any idea? That might help me gauge how much time I need to allot tomorrow (mooching off university wifi ftw)
I've also gotten a couple of errors halfway through the update process, something about the folder not being allocated to the right place? Has anyone seen this before? I'll screenshot it if it pops up again.
If for some reason you need to reinstall the game, I'd just download the nearly 5 gb folder, copy it to the Sega folder, and run the launcher again (got the file from PSO-world):
https://docs.google.com/file/d/0B_QzBMicjmQwRS10SkcyaEh4NXM/edit
Saved me a lot of time when I was trying to setup the game at my cousin's PC (and I had time to do a quick forest run before I had to leave).
I'm loving weak bullet for my ranger. I just need to figure out how to make it work consistently. Sometimes it activates, sometimes it doesn't. But doing nearly 4-digit damage is so glorious.
Might want to try just downloading the entire data folder from another source, like the one quoted here:
I'm so clueless on this mag thing. When does it learn the first PB? I think I fucked it up already. I'm just feeding it Hunter equips raising the attack stats. :| Don't know about the stats like in PSO.
I'm so clueless on this mag thing. When does it learn the first PB? I think I fucked it up already. I'm just feeding it Hunter equips raising the attack stats. :| Don't know about the stats like in PSO.
Level 30. Each stat level equals one mag level.I'm so clueless on this mag thing. When does it learn the first PB? I think I fucked it up already. I'm just feeding it Hunter equips raising the attack stats. :| Don't know about the stats like in PSO.
I saw PSE Burst loot.
I want it.
As per internets:I'm hearing about getting better drops/meseta. But I don't know how to activate it lol. I got it my first time at level 15 around. :/
PSE are minor field events which give you bonuses like elemental attack or drop rates. If you get them high enough you can achieve a PSE Burst which has rapid enemy spawning and drop rates for at least one minute. PSE Bursts can be extended, can chain into each other and can go a second time. We aren't sure of the exact mechanics but the more people on a field and the faster you kill the better. Making 3 parties and joining each others multiparty map is the best way to go about it. This is an excellent way to hunt rares or just stock things to sell or gain exp.
Photon Sensitive Effects (PSE) and PSE Bursts
Probably one of the coolest, yet most confusing additions to PSO are PSEs. Photon Sensitive Effects are buffs that are earned while killing enemies in a multi-party instance. They are signified by a ray of light emitted from the enemy, then a light aura that surrounds the player. The type of PSE can be told by the light ray.
Yellow: Usually PSE Meseta Drop UP and lightning buffs. This'll boost the Meseta you get from drops. Looks like XX+Y
Blue: Ice elemental buffs.
Red: Experience UP and Dark/Fire elemental buffs.
These buffs last for about a minute, unless you earn the PSE again, which'll level up the buff and reset the counter.
The probability of triggering a PSE is an unknown fixed amount. It seems to be often enough.
PSE Bursts occur when a Photon Sensitive Effect levels to MAX. At that point it triggers an event where you have a minute with extremely raised enemy spawns and drop rates. A few things can occur here to increase the time of the PSE Burst.
Cross Burst - This gives you the most time, but can only be triggered in the beginning. Cross Bursts happen when you max out a few PSEs in succession. Each Cross Burst seems to give you a minute and change.
ONE MORE - an event that can occur at the end of the PSE Burst. It is unknown how to trigger this but it seems like it relates to killing enemies. This'll give you an extra minute to kill which after that ends will either end the Burst or give you another minute
Time Bonuses - These occur during the entire boost, either granting +10 or +20 seconds. These seem to be triggered by earning PSEs in the Burst, unsure about this though.
PSE Bursts generate a lot of items, it's really good for earning Meseta or possibly dropping that rare drop you're looking for.
Another factor that is uncertain at the moment is that after A long PSE/Cross Burst, it is significantly harder to trigger PSEs.
PSE Burst Farming aka Burst Parties
When you reach the max level of CBT, there isn't much to do. So try out Burst Parties. These are highly coordinated Multiparties to try and farm PSE Bursts/figure out the mechanics to trigger them. So far this is how Burst Parties are being ran.
Running in 4-4-4. Right now we're running with the theory that NPCs negate PSEs. We ran a 4-4-4-4-4-4 group, every party with 2 NPCs, and it seemed hard to earn PSEs, whereas the Party after that, 4-4-4, a PSE Burst was triggered in the first 2 minutes.
Sticking together. All 3 parties mob rush through the area instead of splitting. This is an idea being worked on, but mobbing seems to be effective.
One Element Only. This one is way in the testing phases, but we're trying out if it's easier to trigger Burst if everyones on the Same Element. Weapon or Spell. The theory is that when we kill, it'll take in account the element that you kiled the enemy with and either give a PSE for that or one of the Meseta Drop/etc. PSEs. Focus on one, trigger more Bursts faster? We'll find out.
Servers back
As per internets:
I'm not going to get one for a while.
Does this game have a forest level? Please so it does.
That is the first level you play
There are 3 levels in the Open Beta Forest, Cave and then Desert, all of which are constantly randomly generated levels too![]()
Anyone know if they're going to add more areas after public release?
Tips on how to get Bursts
A) When entering the mission area click on the ( ! ) icon on the left of the room to get NPC party members which will increase your killing rate
B) In the emergency mission find and stick with the other team/teams
Are the levels randomly generated? I swear I've played identical map layouts many times
Nope, if anything they will like the extra help and extra PSE.So I'm assuming it's not bad form to just start running with a pack of players when you see one?
They're adding Underground Metro zone for the release and a Winter themed map.Anyone know if they're going to add more areas after public release?
They're adding Underground Metro zone for the release and a Winter themed map.
I have to say the Caves look great. A part of me was still a little afraid that area design would end up going completely down the drain after Forest just like PSO.
What I really want to see/play is the area above the planets core, that would make for some really amazing platforming gameplay and just awesome looking areas.
The snow zone was presented during the last PSO2 event in Akihabara but I don't think they gave us an exact date on that one.So 2 new areas? Not bad considering they will probably add more throughout 2013.
Yea that'd be really cool. Wasn't the later Ruins areas in PSO a bit like that?
Jumping does add so many possibilities though.
It could be the one level to take full advantage of the jumping as the current ones dont really seem to use it to its full potential. Also they could have "traps" of the ground breaking underneath you or a whole mission of clear the enemies before the ground collapses. It would obviously be a high level area as it would be a HUGE risk level.
(SEGA really needs to do this....like right now)
Have you gotten it with NPC members? Some people think they hurt.Tips on how to get Bursts
A) When entering the mission area click on the ( ! ) icon on the left of the room to get NPC party members which will increase your killing rate
Can't wait for the snow area, they're always the best.
Shame footsteps sounds the same regardless of terrain*only person who cares*
When you finish a quest, what 2 things do you get points on? I'm trying to S rank the forest field quest and the first one is always under
If it's to do with killing enemies, then I guess you do have to go search and kill enemies, not just the ones that spawn in your path, to get S rank.