VERY quick impressions:
- Seems the save bug is indeed fixed, woo! The saving takes a lot longer though, which is a bit annoying with the traversal & autosaving. But I'll take that if it means better compression of the save files.
- The feeling of the UI is quite different, though it was a while ago I played the game. New icons, new filtering options (i.e. in the quest log), smoother grimoire navigation etc. Good stuff.
- The pick up item dialogue is a bit different: it asks how many "copies" of an item you wanna pick up, so you'll double-tap a lot if you pick up items one by one from the ground.
- There's a very big direction indicator if you hold X and rotate the left stick. A bit garish, but definitely useful.
- The "View report" link not being clickable in the stronghold log bug is still there.
- Another new bug is that I lose the green marker on my characters for some reason, I think if they have been charmed by the enemy.
- Probably placebo, but the performance seems a tad bit better. Haven't tried visiting Defiance Bay yet though.