Year 18 of COD killing gaming.It's surprising to see so level-headed article from gaming press. I agree with these points - the yearly sports themed casinos, cod and other popular gaas garbage will kill this industry faster than any DEI could ever dream.
Those games are popular for a reason. If they disappeared it wouldn't fix anything.It's surprising to see so level-headed article from gaming press. I agree with these points - the yearly sports themed casinos, cod and other popular gaas garbage will kill this industry faster than any DEI could ever dream.
COD and Fifa crowd is not the problem here. Let them play those games, they have become comfortable with them.
I think bigger issue is discoverability of well made games. A lot of fine games are releasing but are not finding audience.
He's not entirely wrong. I mean a lot of gamers are very complicit with DRM and other bad practices. Most people, if the same game is on Steam or GOG, will buy the Steam version instead despite GOG being DRM free just as an example.Source: https://metro.co.uk/2025/01/05/think-gamers-blame-gamings-decline-readers-feature-22244431/amp/
A lot of people who play games just play the same game, or newest iteration of it, each year. That means that other newer or more interesting and innovative games lose out on sales and the cash, therefore studios are much less likely to invest in them in the future.
If it is not another EA Sports FC game or Call Of Duty, many don't care to check them out.
Imagine if some of the more innovative games of this year, i.e. Unicorn Overlord or Metaphor: ReFantazio got the attention of those annual update release games.
However, the bigger issue, I believe, is that gamers have readily embraced digital gaming. Even with recent Black Friday sales I saw way better discounts on physical versions of recent games than digital. If all physical games stopped being released, publishers would have less incentive to discount their digital games due to lack of competition and so all gamers would end up losing out.
TLDR
A reader argues that many of the problems in the games industry are caused by gamers not being willing to try new games and insisting on digital over physical purchases.
Crazy that it seems to be the go-to for gaming. So self-reflection or consideration that perhaps they're not providing what customers want that you might get in other industries (from businesses that want to be successful).Real question: Has shaming and guilting a consumer base ever actually worked?
Most big single player games are way to fucking long. When I play them I am exhausted and I have been gaming since the early 80s. For many people they probably drop them and later realize they wasted a lot of time and money.
Shorter, cheaper, better games could help.
I've been seeing in my news feed that the UbiSoft CEO is blaming the underperformance of SW: Outlaws on gamers demanding "more than just a solid game". What is he basing that on? I can't think of a single time, in recent memory, that any AAA publisher has sent out any kind of survey to find out what we are thinking and wanting. My guess: is they know the truth but won't accept it. I don't think I'm alone in saying that I want games with smaller scope, worse graphics, shorter dev cycles, deep, immersive gameplay, a relatable story, and (most importantly) well-rested, well-paid devs. The AAA games business has hit critical mass. "Success" isn't selling millions of copies of a well-received game. Success is launching a live service that generates ongoing income, long term. That bar is too high because there can only be a couple of Fortnite/Overwatch success stories in a decade. We need AAA publishers to reset investor expectations. They need to fund more A and AA projects that can take risks without the cost of failure being in the hundreds of millions. If these Ubis and Microsofts have to split up to make that happen, so be it. As things stand today, my PS5 has been a paperweight since I finished Ghost of Tsushima (which was technically a PS4 game). I'm sure a lot of you are in that same boat. I'm holding out hope that Nintendo will keep the game console business alive, but I want more than Nintendo. I want the scrappy innovation of the XBOX/360 era of Microsoft. I want the variety of PS1/2 era PlayStation. I want gaming back.A lot of people who play games just play the same game, or newest iteration of it, each year. That means that other newer or more interesting and innovative games lose out on sales and the cash, therefore studios are much less likely to invest in them in the future.
If it is not another EA Sports FC game or Call Of Duty, many don't care to check them out.
Imagine if some of the more innovative games of this year, i.e. Unicorn Overlord or Metaphor: ReFantazio got the attention of those annual update release games.
However, the bigger issue, I believe, is that gamers have readily embraced digital gaming. Even with recent Black Friday sales I saw way better discounts on physical versions of recent games than digital. If all physical games stopped being released, publishers would have less incentive to discount their digital games due to lack of competition and so all gamers would end up losing out Best Names for Christmas Events.
TLDR
A reader argues that many of the problems in the games industry are caused by gamers not being willing to try new games and insisting on digital over physical purchases.