cormack12
Gold Member
Source: https://mp1st.com/news/remedy-explains-difference-of-aa-to-aaa-games-to-the-studio
MP1st: Remedy has said FBC: Firebreak is AA. What constitutes a game to be classified as AA? Its launch sale price? Smaller team? I mean, we want to say the development budget, but those are almost always never made public.
Thomas Puha, Communications Director: “Good question. The whole AA and AAA “classifications”, what do those really mean?
For us it means the cost of the game’s development, meaning the budget, the development team size and the amount of content and features we ship on day 1. These are all intricately linked to each other.
Then there’s things like, we aren’t doing a lot of VO localized into lots of different languages, being more economical there, which is easier when you don’t have cut-scenes which are some of the most expensive things to do in video games. The aim as always is put out as great of a game as possible.”
MP1st: Remedy has said FBC: Firebreak is AA. What constitutes a game to be classified as AA? Its launch sale price? Smaller team? I mean, we want to say the development budget, but those are almost always never made public.
Thomas Puha, Communications Director: “Good question. The whole AA and AAA “classifications”, what do those really mean?
For us it means the cost of the game’s development, meaning the budget, the development team size and the amount of content and features we ship on day 1. These are all intricately linked to each other.
Then there’s things like, we aren’t doing a lot of VO localized into lots of different languages, being more economical there, which is easier when you don’t have cut-scenes which are some of the most expensive things to do in video games. The aim as always is put out as great of a game as possible.”