Hugare
Member
It would not have looked better if it had skipped PS4. This is the budget and tech and design style they're working with.
The original concept trailer was weirdly stylized and not "realistic" like the current trailer, but they actually showed gameplay last year that gave a clue where they were taking it gameplay-wise.
Combat-wise, maybe not, but Siren specifically was an extremely janky experience imo in either form; way more ideas than polished execution. Even Gravity Daze never clicked for me, I enjoy the idea but the play mechanics felt obtuse and arbitrary (albeit I have only played a level or two of each. )
I expected more of a graphic style abstraction, but as far as gameplay, this does not seem shockingly out of character to me.
In terms of gameplay: sure, I guess
In Siren you can see through the enemy POV and a similar mechanic seems to be in place here.
But I meant in terms of tone and style. This is not horror. This is action. And its absurd. Nothing like games such as Siren and Silent Hill.
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