James Sawyer Ford
Member
We have a deal
Lets say Sony wants to release a handheld along with PS6 then. They have two options:
* ARM device: like Switch/Switch 2. Very different architecture than x86 handhelds like the Deck or Aly, and consoles like the PS5. Developers will have to make specific ports for it like they are doing for the Switch 2. Scalability wont be so simple. If you have Cyberpunk on your PS6, they would have to charge you for the handheld port, cause it would cost them. Many games for the PS6 wouldnt be also present on the handheld.
* x86 device: now why would they do that? The x86 handheld market is way too crowded right now. The appeal would be being able to play PS6 games on the go? Sure. But you probably wouldnt be able to play Steam games and emulators like other handhelds. It would probably be limited to PS6 games. It would be very niche. They are porting their games to PC i a short time after release now, so you would be able to play their games with other devices anyway.
Selling their software on PC/Switch 2 would basically be free money for them. Easiest business decision they could make, instead of spending tons of money on R&D for another failed handheld device.
I don't see what x86 vs ARM has to do with anything. They will go with x86 for ease of porting from their console versions.
I'm not sure what your point is about this. The PS6 handheld is not designed to play Steam games or third party homebrew emulators....it's designed to play PS6 games.