Sony removes 8K from PS5 box

What about the 8K on Series X?
It can play some 8k demo blu rays, I guess. You know shots of the nature playing in loop, because as far as I know, if does not have support for more than 50GB disc, like *drum roll* PS5.
 
What about the 8K on Series X?
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I've got a feeling we've been been shamboozled, robbed, hoodwinked, buffaloed, duped, hoaxed, spoofed, snookered, hornswaggled, juggled, burned, and gaffed.
 
Only way I see 8K becoming a more common thing on a conventional living room display is through modular MicroLED, just as a matter of streamlined manufacture.

See my old post here for eg.

When MicroLED and QDEL become a thing; and assuming they take the modular approach by joining lots of fine-tolerance, bezel-less mini panels under a monolithic flexible glass substrate. I could see them using just a few different mini panel ["wafer"] sizes for better production efficiency. With larger displays simply having an 8K default as consequence. All displays could take all inputs up to 8K and just use high quality scaling where applicable.

For eg.

5.2" 216p Wafers
26"
| 1080p via 5 x 5 @ 384x216p 5.2"
52" | 2160p via 10 x 10 @ 384x216p 5.2"
104" | 4320p via 20 x 20 @ 384x216p 5.2"

6.4" 216p Wafers
32"
| 1080p via 5 x 5 @ 384x216p 6.4"
64" | 2160p via 10 x 10 @ 384x216p 6.4"
128" | 4320p via 20 x 20 @ 384x216p 6.4"

8.0" 432p Wafers
40"
| 2160p via 5 x 5 @ 768x432p 8.0"
80" | 4320p via 10 x 10 @ 768x432p 8.0"

That way the cost per inch won't rise as exponentially (though the chassis/additional electronics/shipping/packaging will still add a small premium) and the scaling of pixels relative to screen size would be more linear. Plus, just creating 2-3 smaller "wafers" would be very economical rather than a bunch of different large screen sizes with different pixel densities. If your image scaling is good enough you could theoretically reduce it down to just 1 or 2 wafer sizes/densities and use intermediate resolutions.

...

Outside traditional displays, VR/AR [in the long term] will probably need to go out to >12Kx12K per eye for an effectively perfect image.

...his is probs 10yrs away though. And by then your console or PC will likely be using very mature ML-hardware and techniques to scale your 1080-2160p @ 40-60fps games up to 8K @ 240fps with better than native quality; without breaking a sweat.
 
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8K won't be a thing because movies won't move beyond 4K.

Hollywood isn't mastering anything above 4K because the information you can pull from a 35MM negative doesn't do anything above 5K.

There are 6K cameras (all the Marvel and Star Wars movies are filmed with a 6K IMAX camera) and 8K camera, but everything is being mastered at 4K.

The real nail in the coffin as to why this will never happen is that 4k to 8k ai upscaling is pretty much perfect and looks like native shot. There isn't a single post production house in the world that will ever switch to an 8k process.
Many work even lower than 4k and upscale from 2k...

The next generation of consoles will have dlss level upscaling chips in them. Pure pixel resolution won't really be a measure of quality soon.
 
something something false advertising something something lawsuit pending
 
Those stickers is just for being able to display an 8K image, which the PS5 could do. More for movie playback etc. Doesn't mean 8K gaming.
 
You kid, I miss 3d tvs/movies/games/3ds. Wish they would of supported that with a 3ds like glasses free version and not 4k. I am still on 1080p as i play retro games on all the mini consoles, I'm sure all that old stuff looks ass on 4k. A good 3d tv would have 3d optional.
Same. Loved playing 3D games on my LG 55" 3D TV. Or even co-op 2D games where each player could use the whole screen using special glasses with only one type of lense for both eyes. Unfortunately, it died and I had to replace it with a non-3D TV.

The sad thing is 3D TVs probably would have caught on if the TV companies all stuck to passive 3D, the type in theaters. Hell, I'd go watch a 3D movie and just keep the Real3D glasses to use with my TV. If you needed extra glasses, the were cheap as hell to buy. The only thing that was expensive was the upfront cost of the TV.

Instead, everyone but LG went with active 3D, which required external HW and expensive rechargeable glasses. It was just too much of a hassle and expensive for normal people to deal with.
 
8K is on the Series X box as well and they don't have a single game in 8K, at least he PS5 has one lol. They don't feature it as prominently on the box but it is there.
 
I've always wondered who would buy a console without the potential of 8k being advertised on the box? Absolutely insane.
 
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It was a stupid addition to the box. Technically we were at FHD with the 7th gen already if you just look at what they can output, but even less games than that can actually get to 8K here.
 
8K is a gimmick, when the outlook for content is either brute forcing on powerful PC or AI upscaling for the majority of content it was always going to be a hrd sell, we're still not even getting the most out of 4K, it's just TV makers panicking because they want to sell the next thing once OLED has dried up and MicroLED isn't ready yet, which speaking of, 4K for MicroLED is a problem for smaller sizes, the fuck you think is going to happen with 8K? It'll push the tech back even further!
 
They support 8K TVs, but the content just isn't there. And 8K games are rare.
I don't think any streaming service does 8K, it's just a pointless TV resolution.Call of Duty output is 4K/120Hz.

Yep pretty much pointless. Ask yourself though, is call of duty really running at 4k 120hz? I think it was dropping to 1080p at some points with dynamic resolution scaling.
 
I mean, I don't give a shit about 8K, but it's pretty ridiculous that they put that on the box and then never enabled the console to output anything at that resolution.

And don't say The Touryst, because while that may render at 8K internally it doesn't output it.
 


Runs at native 8k but the console outputs it at 4k. I guess Sony just overestimeted the adoption and content for 8k.

and the ps5 is hdmi2.1, so it can output native 8k/60... like youre saying, just not enough users for sony to go through the trouble of enabling 8k output (verifying menus scale correctly, etc)
 
Even 4k is a stretch. 4k native 60 FPS is still very rare. What an underwhelming gen this has been. Skip the pro. Give us the 6th one and have at least 4 major games ready in its launch year with Bloodborne remake included else they can fo.
 
Those stickers is just for being able to display an 8K image, which the PS5 could do. More for movie playback etc. Doesn't mean 8K gaming.
Those stickers are for advertising features PS5 is supposed to support.

After 3.5 years, PS5 (allegedly, I don't have a capable display to check) doesn't autodetect a connected 7680 × 4320 display and output any content at that resolution, natively or upscaled to it.

and the ps5 is hdmi2.1, so it can output native 8k/60... like youre saying, just not enough users for sony to go through the trouble of enabling 8k output (verifying menus scale correctly, etc)
That's something they should've considered before printing lies on the packaging for years.
 
I have got 8k tv and use it for streaming :) pay arm and half for it but I can at least brag about 8k content… that will some day come.
 
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