HeWhoWalks
Gold Member
And I'll say this — so what?I would unironically prefer to play Starfield over Death Stranding.
Yeah, I said it.
And I'll say this — so what?I would unironically prefer to play Starfield over Death Stranding.
Yeah, I said it.
So called "game of the gen" and "one of the most important rpg ever" aren't suppose to be divisive.Nah....he was making a general comparison to other "divisive" games, not just on Steam.
"It’s a divisive game. Possibly the most divisive since Death Stranding. Cyberpunk was similar but that was broken on console which added to the negativity, on PC is was great, my GOTY."
That's controversial? Really?
So called "game of the gen" and "one of the most important rpg ever" aren't suppose to be divisive.
Yes all on Steam Deck on both games and believe me this is not a worst case scenario, I can record a new video I’m in the goblin camp, who do you want me to talk to? Shadowheart? Karlach? A goblin?And here we are with yet more disingenuous comparisons.
Comparing the worst case scenario character animations/mocap in BG3 with the ones that are universal across the whole game in Starfield. All on a Steam Deck.
Bravo.
Topher My opinion on this is that people are entitled to like or dislike what they want, but flailing about and negging past games that have no relation to this game is just inexplicable to me except in some weird manipulative sense. It comes off like they're saying "you liked X game in the past, and it was also flawed so why can't you like this one too?".
It's this weird collective insistence that the general public should like the game (or at least not badmouth it) that really puts off people and brings out a stubbornness that worsens the perception of the game even more.
Like I said to DeepEnigma , I'm not going down that rabbit hole. I disagreed with GHG on a couple of very specific points and we won't see eye to eye on those. It's fine. However, seems I jumped unaware into a larger conversation comparing several games and I'm not going to get into all that.
Respect you all......
Not so fast, pal. Get back in here and argue!
It's engagement, after all !!
Why can't we be straight shooters?Going to ask an honest question for the insight
What does it matter in the long run?
You should try being familiar with the game you're attempting to criticise before doing so. There comes a point in the game where there's no reason to walk anywhere, and it happens quite early on.
The "trolling" starts when you try and be critical of other games in the context of where Starfield has landed in all of this, but in a way that comes across as insincere/disingenuous. But that's par for the course isn't it?
I'll say this - people should be able to defend the game without needing to try and drag highly acclaimed games from the last ~decade (and incorrectly mind you).
If it's not possible to do so then maybe people should be questioning what exactly they are attempting to defend and why they are doing so.
That's the point. One of those games has land vehicles to aid traversal, the other doesn't.
Which is why people attempting to slander other games in some vain attempt to prop up/defefend Starfield.
When you lack context but try your best.
To be honest, that still happens even when you do have context.
Yes all on Steam Deck on both games and believe me this is not a worst case scenario, I can record a new video I’m in the goblin camp, who do you want me to talk to? Shadowheart? Karlach? A goblin?
ExactlyAnd I'll say this — so what?
How does that apply to the original discussion that Death Stranding was brought up in?Exactly
I have ultra 4090 videos now but if you don’t want it just go look yourself. The lip sync inconsistency is there, sometimes spot on and sometimes less so, worse for some characters, better for others.You don't need to record anything, the quality of BG3 is known, no matter how much you try and disparage it in the name of propping up Starfield.
There are already a ton of videos on YouTube which are representative of the game.
You mean the part where it was stated to be divisive? I dunno, the part where I said that I liked a game like Starfield more does support Frederik's position that the acclaim for Death Stranding is not universal. Yes, Death Stranding didn't need to be brought into the general conversation but somehow a lot of people escalated an offhand comment as a central point of his argument.How does that apply to the original discussion that Death Stranding was brought up in?
I have ultra 4090 videos now but if you don’t want it just go look yourself. The lip sync inconsistency is there, sometimes spot on and sometimes less so, worse for some characters, better for others.
I’m sure there is some inconsistency in Starfield as well, or bugs that break it since it’s software, and emotions often look weird. But again what they have going is impressive and it could be pretty awesome if they let us use that for modding later.
I have no idea if this is all software or also animated, from a faction quest.
Come on don’t be like that don’t get me to start posting videos for more games now. The tech is cool, I tried just moving up close and spam talk on a NPC with no conversation mechanic who were just repeating a few standard phrases and they all sync.The lip syncing/mouth movement looks bad in that video.
If that doesn't look weird to you then that's great. It just looks... Off? To me (the facial/mouth animations).Come on don’t be like that don’t get me to start posting videos for more games now. The tech is cool, I tried just moving up close and spam talk on a NPC with no conversation mechanic who were just repeating a few standard phrases and they all sync.
Too exaggerated mouth movements? I could agree to that Still impressive software if there is no special tweaks going on there. Hopefully usable for mods so we can add whatever dialogue we want for whatever character we want.If that doesn't look weird to you then that's great. It just looks... Off? To me (the facial/mouth animations).
I have many videos but I’m kinda over posting about it. BG3 goes for smaller mouth movements and sometimes small enough that you can’t read what is being said on the mouth which is what I think Starfield manage to do even if it is exaggerated.Edit: Do you have any BG3 videos? I don't own either game so I'd need to see a video to compare them. That might look weird to me too.
Death Stranding is better starfield than starfieldI would unironically prefer to play Starfield over Death Stranding.
Yeah, I said it.
My guess is the people are giving the game positive reviews after buying it in order to justify the purchase, but suddenly notice that the game really isn't that good after all.
Go back and watch all of their carefully edited devs interviews, they were not made to show off the features of the game, they were made to manipulate gamers. Gameplay walkthrough? you call those janky 5 seconds inserts of game footages in those interviews "gameplay walkthrough"? They treat their customers with bullshits, before and after the game out.? Well...I bought the game day 1, nothing from what I'm playing is that different then what was shown in the trailer and gameplay walkthrough
In fact, list the differences of this "different game" that you are talking about in the first place.
Nothing in their marketing is just making up a bunch of different shit that isn't in the final game in regards to factual objective features.
Sorry man, you have to fucking prove your point here.
Like what?
What ways specifically, with links and proof. =)
Shit, I feel the game is a 7/10 game, I even stated before the games release that knowing how the studio works, not only is this feasible and doable, but nothing really Earth shattering, its not even revolunary or that brand new in regards to any new concepts or features, but I'm fully ok with that as its not as if they've ever claimed it was suppose to be by lying about a bunch of features or something.
Go back and watch all of their carefully edited devs interviews, they were not made to show off the features of the game, they were made to manipulate gamers. Gameplay walkthrough? you call those janky 5 seconds inserts of game footages in those interviews "gameplay walkthrough"? They treat their customers with bullshits, before and after the game out.
Alanah Pierce made a did they lie video and went through the showcase and concluded that everything Bethesda showed and said would be there was actually there.Go back and watch all of their carefully edited devs interviews, they were not made to show off the features of the game, they were made to manipulate gamers. Gameplay walkthrough? you call those janky 5 seconds inserts of game footages in those interviews "gameplay walkthrough"? They treat their customers with bullshits, before and after the game out.
Actually the mentioned the official mod support is coming in 2024.Personally I would say that the modding talk was stretching the truth though. Was said to be a modder’s paradise but 4 months later the modding tools are still not out, there are tons of mods but all is currently done through standard hacks, often based on Skyrim mods, and that’s no paradise.
Additionally, we are working on our built-in mod support (Creations) that will work across all platforms similar to what we’ve done with Skyrim and Fallout 4. This full support is planned to launch early next year. Until then, we know our PC community is already very active in the modding space and if you have any feedback on how we can make this better, please let us know . Modding and creating in our games will always be a vital and important part of who we are, and we love seeing the community get off to such a strong start.
I know, but early next year could mean everything from January to like April, and I think many expected it to be there at or near launch when a big chunk of people were actually playing it.Actually the mentioned the official mod support is coming in 2024.
https://bethesda.net/en/article/3DK...eld-updates-and-mod-support-september-13-2023
You think Bethesda come out and say we're gonna bullshit as much as it's legally possible get the number we need? If how they communicate to us, their consumers, before and after the game out is not bullshit and manipulated, I don't know what is. why would I need anything to support my claim about Bethesda being an asshole to their consumers? It's right there, playing in front of you right before the launch of the game until now. I don't hate people who bought the game, that makes no damn sense, but I surely don't like Todd and people who run Bethesda right now, dude is not much better than Phil.I see...so, you have no actual evidence or proof or any link or objective fact regarding any of this?
You are merely saying something you purposefully disregard to go into specifics about.
When you can actually fucking provide an actual real, legit claim that we can look up and discuss, I'd love to hear about it.
It doesn't help your point when you are making a baseless claim, it merely comes across like you hate the game or the publisher or the gamers who like the game etc as to why you can't fucking give details of what you are talking about.
If you can't provide something tangible to support your point, i see no reason to continue any discussion, a thoughtful back and forth should be about factual, tangible, objective information that we can link, trace, provide examples of etc, so....we have to add you to that ignore bud
You didn't really come here to talk about this game, you came here to make fake claims =)
I have a revelation for you, you might want to sit down because this will blow your mind.Its on gamepass.
I have a revelation for you, you might want to sit down because this will blow your mind.
Not everyone on Steam subscribes to GP.
There are many copy paste side quests as well. But I agree that the side activities in general can be cool, and there are a LOT of them. In my current playthrough I’ve spent over 130 hours building outposts and spaceships and doing side quests, factions, raids, etc. Only the very first main quest is done where you get the first ship.There is so many cool sidequests on this game. The main plot is horrendous like every bethesda game but it has good sides.
There is so many cool sidequests on this game. The main plot is horrendous like every bethesda game but it has good sides.
There is so many cool sidequests on this game. The main plot is horrendous like every bethesda game but it has good sides.
There are many copy paste side quests as well. But I agree that the side activities in general can be cool, and there are a LOT of them. In my current playthrough I’ve spent over 130 hours building outposts and spaceships and doing side quests, factions, raids, etc. Only the very first main quest is done where you get the first ship.
Agreed.
There is something about their quest that you just stumble upon, sometimes not even listed anywhere, merely something you find that adds so much to the narrative. I don't care for the story, but was never going to give a shit about it, the meat, the bread and butter of their games is that side quest and world building stuff that just goes on to support the narrative.
Like I found a planet where I had to do something on it and I saw some building. Randomly went in and heard this loud banging sound by some type of machinery.. You go down a long hallway and looking at the rooms that's clear people lived in there for a bit and when you read the notes you're hearing about A family that is stuck there for some reason. They are waiting for some job to be complete and they need to keep the loud banging on to keep something away.
When you go to the end of this long structure you get to turn off the loud machinery. And then the Terrormorph shows up lol I already read about this creature early in the game's lore but it was fun to first encounter it this way.
This is not a quest, This is not something that has some deep heavy dialogue type thing, This is just one of those random things that exist in which it allows the world to tell some story in a very Resident Evil and fallout manner using objects inside of the world to support the narrative.
This also happens in derelict space stations on the game. Many don't fully understand this but this is one of the biggest reasons why I actually play their games for these type of random things that you encounter. The stuff where many of us will talk about it, mark the location on our maps to see what you saw lol
In this respect, many of us will have different playthroughs.
I had a random thing happen where I was fighting some space pirates, disabled their engines and boarded the ship (to be like a Bitch and stuff lol)
I fight and kill all of them and then I see someone was taken hostage lol He says that they boarded his ship and took it over and thanks me for saving him. Gives me some credits for my troubles, we leave his ship and he flies away.
This is the type of thing that Bethesda does really well in which I'm willing to overlook quite a bit for this experience, cause not many games to there are doing this exact thing.
I'm personally conflicted with this. I know many people made a big deal about the 1000 Planets, but the way I look at it is we have so many games That are more open sandbox type games where there is something interesting around every corner.The moment i came across that, i felt these should be on more planets
Survival mode is going to be fucking insane with this game. The foundation and base is so strong there's so much they technically could do, more extreme planet effects like instant dying if you walk out without your space suit or blowing up or something.I simply want survival mode and more such moments. This will make planet to planet exploration very cool and frankly, is needed to realise potential they have in this game.
I'm personally conflicted with this. I know many people made a big deal about the 1000 Planets, but the way I look at it is we have so many games That are more open sandbox type games where there is something interesting around every corner.
We have games like no man's sky in which every single planet has something going on
The point I'm making is this concept is so normal on many games that if anything Starfield would be following a common trend that removes any sense of realism in regards to the exploration that maybe it is a good idea that they space out those interesting aspects so you truly get to feel like you're discovering something that most have not seen.
So I personally like that they try to do something like this design wise and maybe it is something better to be spaced out to allow you to feel like you truly are finding something unique.
So I feel maybe the most adventurous and dedicated traveler should find some of these things by going to hundreds of planets to reward them for their exploration.
Because one has to question what good is the discovery if that by default is now the thing on every planet anyway?
By more often, I mean once or twice every system
That sounds awesome!Like I found a planet where I had to do something on it and I saw some building. Randomly went in and heard this loud banging sound by some type of machinery.. You go down a long hallway and looking at the rooms that's clear people lived in there for a bit and when you read the notes you're hearing about A family that is stuck there for some reason. They are waiting for some job to be complete and they need to keep the loud banging on to keep something away.
When you go to the end of this long structure you get to turn off the loud machinery. And then the Terrormorph shows up lol I already read about this creature early in the game's lore but it was fun to first encounter it this way.
Yup I too enjoy the smaller stuff, and I love environmental storytelling where scribbled notes and stuff laying around can tell a story on it’s own.Many don't fully understand this but this is one of the biggest reasons why I actually play their games for these type of random things that you encounter. The stuff where many of us will talk about it, mark the location on our maps to see what you saw l
Problem here is that chunks of content is procedurally placed so you’ll never see a map for a location and can’t tell someone to go to a specific place to find a specific thing.
Agreed, DS fucking sucks and is only held up by the creators name the fanboys too afraid to say he made a boring bad gameI would unironically prefer to play Starfield over Death Stranding.
Yeah, I said it.
show us your trophies/achievements proving you've played it more than 10 minutes or GTFO.Agreed, DS fucking sucks and is only held up by the creators name the fanboys too afraid to say he made a boring bad game
sorry for the late reply i was too busy sleeping after walking in one direction.show us your trophies/achievements proving you've played it more than 10 minutes or GTFO.
Jesus H. Christ at some of the mental gymnastics and blatant fanboyism in here - bringing another title into the Convo , shitting on it as to...prove what exactly? that another mediocre product is magically better because "reasons" ?
G'damn
PS: fanboys calling other people fanboys is just ... chef's kiss.jpg, absolutely zero self awareness, it's like NPCs trying to hold an actual conversation
sorry for the late reply i was too busy sleeping after walking in one direction.
btw is your reply a strand post?
I never understand this arrogant narcissistic mindset of believing that you're so correct and you're so right that anyone disagreeing with you is too afraid to tell you the "truth" ...too afraid to say he made a boring bad game
I am cute thanks. Game sucks and it's not just my opinion. TuffI mean, you can try being cute and everything but, again, put up or shut up.
Show us the proverbial receipts 'cause otherwise, you're just another shitposter throwing stones at others.
Goddamn at the lack of self awareness, it's actually amazing
I am cute thanks. Game sucks and it's not just my opinion. Tuff