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Stellar Blade | Review Thread

How many copies do you think Stellar Blade will sell?

  • 1 million copies (tits and ass don't sell)

    Votes: 8 4.6%
  • 2 Million copies

    Votes: 38 21.7%
  • 4 Million copies

    Votes: 47 26.9%
  • 6 Million Copies

    Votes: 32 18.3%
  • 8 million Copies

    Votes: 14 8.0%
  • 10 Million Copies (Stellar Blade is on the level of Resident Evil)

    Votes: 11 6.3%
  • 15 Million Copies (Stellar Blade is on the level of Elden Ring)

    Votes: 1 0.6%
  • 20 million Copies (Stellar Blade is a system seller)

    Votes: 14 8.0%
  • 3 Million Copies

    Votes: 10 5.7%

  • Total voters
    175
  • Poll closed .

Danjin44

The nicest person on this forum
I really like this guy's channel. Doesnt mean you have to agree with him 100%. He hates Bayonetta 3 and I think its a masterpiece. He hates RE4R and I agree. I loved Wanted Dead and I agree. I havent played Stella Blade beyond the demo yet but I didnt think the combat was fun. I'll play it eventually. In the meantime this guy always thinks for himself and makes for a review I enjoy watching.

The section he has on the combat is fantastic. That is EXACTLY what I felt from the demo, but he is putting it into better words than I did. I cant comment on story or exploration really until I play the full game.
He hates RER and Bayonetta 3? he definitely lost me.
 

GHG

Member
I buy games based on my own taste and my taste only and Wanted Dead doesn’t interest me.

Got it as part of a humble bundle recently and it's just a jankfest from top to bottom.

I don't mind a bit of jank if a game is mechanically sound or if it's pushing the boundaries in terms of creativity/freedom, but it does neither of those things.

Some people just love being contratians for the sake of being contratians.
 

Eiknarf

Banned
How do I get to Eidos 9 again?

I remember playing it on my first play through. But I don’t wanna pass it on my new game plus
 
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I really like this guy's channel. Doesnt mean you have to agree with him 100%. He hates Bayonetta 3 and I think its a masterpiece. He hates RE4R and I agree. I loved Wanted Dead and I agree. I havent played Stella Blade beyond the demo yet but I didnt think the combat was fun. I'll play it eventually. In the meantime this guy always thinks for himself and makes for a review I enjoy watching.

The section he has on the combat is fantastic. That is EXACTLY what I felt from the demo, but he is putting it into better words than I did. I cant comment on story or exploration really until I play the full game.
His channel is great. I don't agree with him on everything but he does a great job of explaining his stance and that's why I love his videos. One of the few YouTubers I'm aware of that actually knows how to critique.
 

SkylineRKR

Member
I really like this guy's channel. Doesnt mean you have to agree with him 100%. He hates Bayonetta 3 and I think its a masterpiece. He hates RE4R and I agree. I loved Wanted Dead and I agree. I havent played Stella Blade beyond the demo yet but I didnt think the combat was fun. I'll play it eventually. In the meantime this guy always thinks for himself and makes for a review I enjoy watching.

The section he has on the combat is fantastic. That is EXACTLY what I felt from the demo, but he is putting it into better words than I did. I cant comment on story or exploration really until I play the full game.

At first I thought he was trolling because the start of the video was rather lame, but on the combat he is quite spot on. Its actually not that good. Standard combos are useless against anything other than small spider bots, which means combo damage+ loadouts are useless too. The only way to deal significant damage is by using up meter for Beta and Burst. And those attacks are canned. Once you see through this there isn't much left. You just need to spam your Beta and Burst skills because regular attacks do nothing and actually put you at risk of being interrupted, especially the longer strings. There is no way to launch even small fry so essentially each battle, no matter if its against a giant or humanoid boss, is a carbon copy.

I like the game mind you, but I quickly grew tired of the combat. It could've been better.

The parry, repulse and blink are fun, but this stalls the combat at the same time. And then the damage you do from counters and fatal attacks is kind of pathetic against bosses too. They really drag out the further you go.
 

Eiknarf

Banned
New Patch Tomorrow:

Added a new ‘Boss Challenge’ mode. Replay against defeated bosses in multiple settings.

Unlock a new costume ‘Neurolink Suit’ by defeating all bosses in the new ‘Boss Challenge’ mode.

Two new outfits from the “Kunoichi” series can be obtained at Adam’s safehouse.

Fixed bugs such as unplayable sections, events not triggering, and trophies not being awarded.

Added an auto-lock-on option when exiting ranged mode.

Added option to always show the compass in HUD.

Slightly increased the time limit for puzzles.

Many other improvements have been made to the controls, balance, and more.

 

R6Rider

Gold Member
New Patch Tomorrow:

Added a new ‘Boss Challenge’ mode. Replay against defeated bosses in multiple settings.

Unlock a new costume ‘Neurolink Suit’ by defeating all bosses in the new ‘Boss Challenge’ mode.

Two new outfits from the “Kunoichi” series can be obtained at Adam’s safehouse.

Fixed bugs such as unplayable sections, events not triggering, and trophies not being awarded.

Added an auto-lock-on option when exiting ranged mode.

Added option to always show the compass in HUD.

Slightly increased the time limit for puzzles.

Many other improvements have been made to the controls, balance, and more.


Surprised Well Done GIF by NBC
 

Eiknarf

Banned
Can anyone explain this?

They added ‘depth of field’ when you aim”??!!

So is this guy saying EVE’s jiggly “boobs” are more out of focus when you aim?

1SZ4aXF.jpeg
 
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Spukc

always chasing the next thrill
How the fuck is this game good?
Holy shit the most generic ass traversing
And braindead puzzles..
Shallow as fuck battle mechanics.
It looks pretty tho..

This is janky as fuck
I really hope this game will get better because the first 4 hours are fucking bad…

It’s like an aliexpress bayonetta

?? Am i missing the point here?
How the hell is this rated 8.3 on meta?
 

rofif

Can’t Git Gud
How the fuck is this game good?
Holy shit the most generic ass traversing
And braindead puzzles..
Shallow as fuck battle mechanics.
It looks pretty tho..

This is janky as fuck
I really hope this game will get better because the first 4 hours are fucking bad…

It’s like an aliexpress bayonetta

?? Am i missing the point here?
How the hell is this rated 8.3 on meta?
you are missing out on everything:
-Combat is gerat
-Traversal is fun, you unlock cool abilities
-Once you get to open hubs, the exploration is pretty good
-Great graphics and amazing music
-Great world aesthetic and art
-Interesting story and cool characters

I don't know whet there is not to like honestly.
 

darrylgorn

Member
Flat dialogue and voice acting with monotone voices, repetitive gameplay, forgettable story, bland environments, braindead puzzles, etc...
"Let's collectively praise this game because we are pushing a certain narrative no matter how mid this game is"

You've just described 90% of JRPGs.
 

rofif

Can’t Git Gud
Flat dialogue and voice acting with monotone voices, repetitive gameplay, forgettable story, bland environments, braindead puzzles, etc...
"Let's collectively praise this game because we are pushing a certain narrative no matter how mid this game is"
play with korean vo. It's much better
 

Stu_Hart

Banned
You've just described 90% of JRPGs.
You clearly never played many jrpgs, and what do they have to do with stellar blade? Stellar blade is an action/hack n slash game, and it isn't even a good one at that as other ones like DMC despite its cheesiness, has a charismatic character like dante and the gameplay is miles better.
 
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SkylineRKR

Member
This game is the definition of mid.

It has good visuals, good OST that sort of plays on NieR nostalgia. But if i'm honest the gameplay is janky, platforming, jumping gaps, turning around is a nuisance. The weak air dash doesn't help either and activating run is a bit weird. The game gates basic stuff like fast wake up and 4 hit combos behind skill trees, which I think is a problem with modern gaming design in general. Some other questionable things are the lack of maps in the more linear stages, yet there is a map in the boring sandboxes. And fast travel was also a bit odd; first you need to go to the area, and then choose one within this area. Skipping dialogue is janky too, and its especially bad when replaying the game. Because the dialogue and story is shit to begin with. Side quest design is horrible MMO tier on average.

The combat is hot garbage. It suffers the same problem FFXVI also has; you do no damage. Go on; combo your bigger enemies. Its all there to build meter (which granted is better and more skillfull than FFXVI's solution of waiting out a fucking timer). If you are adept at perfect evades and parries, you'll have meter faster. If you want to use your 5 hit strings, you'll only handicap yourself because you will absolutely be punished.

The bonus on perfect evades is what FFXVI should've had at least. I just don't like drawn out combat. I want to do good damage with succesful combos or specials. I want to be able to juggle smaller enemies to mix the combat up. Each fight in SB plays out the exact same. I liked the game enough to beat it, but I never had the desire to return to it. I just hate the drawn out combat and its janky platform mechanics. Wukong has the same problem to an extent (barely doing damage with melee), but in that game you can make builds that absolutely destroy bosses in seconds.

I guess I had hoped for SB to have a bit more refined combat mechanics, and perhaps less RPG mechanics that slow down the pacing. But today everything needs to have 'content'.
 

Heisenberg007

Gold Journalism
You clearly never played many jrpgs, and what do they have to do with stellar blade? Stellar blade is an action/hack n slash game, and it isn't even a good one at that as other ones like DMC despite its cheesiness, has a charismatic character like dante and the gameplay is miles better.
Fair to call that your opinion but not okay to make that a definitive statement.

You're okay to have your own (negative) opinion, but know that you are in the very small (~5%) minority.

9VVETX0.jpeg


Eu8n72D.jpeg
 

xenosys

Member
Maybe for eve, but the supporting cast feels just as flat. No escaping the poorly written dialogue.

I can get behind the praise for things like it's combat, visuals, OST etc because they are pretty good.

It apes Nier : Automata in so many ways, but it's missing what made that game great : the story and it's characters.
 

Madflavor

Member
People liked it for the combat, soundtrack, visuals, performance, and the eye candy.

As for the bad dialogue and storytelling, yeah it's a shame but it's not necessary for a game to be fun. I care more about writing in an RPG or a cinematic story heavy game like TLOU or God of War. But it's not important in a character hack n' slash. It's just whipped cream and cherry on an already delicious milkshake.
 

RJMacready73

Simps for Amouranth
How the fuck is this game good?
Holy shit the most generic ass traversing
And braindead puzzles..
Shallow as fuck battle mechanics.
It looks pretty tho..

This is janky as fuck
I really hope this game will get better because the first 4 hours are fucking bad…

It’s like an aliexpress bayonetta

?? Am i missing the point here?
How the hell is this rated 8.3 on meta?
It's a fucking dress up doll/Barbie game for ahem "adults" masquerading as a videogame, you whack shit and watch boobies jiggle and then win a new dress...
 

Salz01

Member
It's a fucking dress up doll/Barbie game for ahem "adults" masquerading as a videogame, you whack shit and watch boobies jiggle and then win a new dress...
Uhm yea, but there is a challenge to be had there. Some of the bosses are down right nasty. It’s a also a game that accessible to a wider range of different skills. Sure it caters to a certain market and demographic, but it is deeper than just a giggle Barbie doll game…
 

Madflavor

Member


I remember this was posted earlier in the year. The guy's been around for years, made 539 videos, and only managed to amass 39k subscribers. You know why? Because he's another one of those dime a dozen "Gaming is Dead" whiners, who holds no opinions that are unique and interesting.

"Here's why this game is actually bad, and you should feel stupid for liking it."

Great. I'm gonna go back to enjoying my game.
 

Aenima

Member
Its ok to not like certain games. But if you are in your 1st 4 hours, you seen nothing and you still playing with your basic skills. Alot of combat mechanics keep unlocking as you progress that makes the combat alot more fun, but if you dont like the combat mechanics in its basic form, i doubt your opinion will change much.

The game has plenty of well done puzzles without the game handholding you the solutions, i loved the main story even if they never go deep into character stories, the combat system made this game my favorite action game to the point im in my 4th run and still having fun even fighting random mobs.

 

Kabelly

Member

bullshit. as as soon as i heard he says it plays like zelda and not a character action game I was out.


This games combat is very fun and you have a lot of cool moves and combos.

edit: just watched a few more seconds and he's complaining you can't cancel attacks and have to commit to them like Darks Souls. What a baby.
 
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SkylineRKR

Member
bullshit. as as soon as i heard he says it plays like zelda and not a character action game I was out.


This games combat is very fun and you have a lot of cool moves and combos.

There aren't a lot of combos though. You can't string things together at all. You can't launch and air combo and you can't use your pistol in fighting too (except after a red glow parry).

You're supposed to use Burst or Beta skills which are completely canned. And there are a few variations of regular sword combos that don't differ much and don't give an advantage against certain enemy types. They barely do damage, and they are unsafe. Because you need to build meter and use those B/B skills instead. Parry doesn't flow well with combat either because it stalls you, and you need to rely and blue and red glows during fights. The enemies dictate the fights.

Its eye candy yes, but if you're looking for more depth, or fast and efficient ways to deal with mobs then this game doesn't deliver. There is likely a reason it doesn't even have a combo count to begin with. I can understand why someone who is into DMC and NG doesn't like this combat system. I don't like it either. Or rather, I was glad it was over. I dreaded those later boss fights that didn't end. Despite liking the atmosphere, music, graphical style etc.
 
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Kabelly

Member
There aren't a lot of combos though. You can't string things together at all. You can't launch and air combo and you can't use your pistol in fighting too (except after a red glow parry).

You're supposed to use Burst or Beta skills which are completely canned. And there are a few variations of regular sword combos that don't differ much and don't give an advantage against certain enemy types. They barely do damage, and they are unsafe. Because you need to build meter and use those B/B skills instead. Parry doesn't flow well with combat either because it stalls you, and you need to rely and blue and red glows during fights. The enemies dictate the fights.

Its eye candy yes, but if you're looking for more depth, or fast and efficient ways to deal with mobs then this game doesn't deliver. There is likely a reason it doesn't even have a combo count to begin with. I can understand why someone who is into DMC and NG doesn't like this combat system. I don't like it either. Or rather, I was glad it was over. I dreaded those later boss fights that didn't end. Despite liking the atmosphere, music, graphical style etc.
I just don't think their intention was for it to be like DMC and for it to be more like Darks Souls game. You have to commit to your attacks, dodge or parry at the right time and then build the beta meter. I liked the Beta moves personally, and if you parry or dodge proper you can finish with cool moves. Bullying the enemies with Beta moves was fine with me. The one thing I do miss is a dodge offset because there IS combos. It's similar to Bayonetta where there Punch Kick Punch, PPKP, KPK etc, but the longer they are the harder it is to complete because the enemies are usually pretty fast. Enemies tank your hits because they have a shield just like you. You have to first break that down and then they get hit stunned more easily. You can absolutely use your gun in fighting huh? Just press the L2 button and your gun comes out ??

Is it as deep as DMC and NG? probably not and unfortunetly I haven't had the chance to play.

Also the last few Bosses are some of the best bosses in the game to me so I don't know what to tell you.

I had fun with it and for a first time developer I think they did a really good job.
 

Punished Miku

Human Rights Subscription Service
edit: just watched a few more seconds and he's complaining you can't cancel attacks and have to commit to them like Darks Souls. What a baby.
I love this guy's channel. All he's doing is laying out his opinion in detail. He's one of the only channels around that actually gets into detailed discussion of game design. It is a lot more "baby" to throw a tantrum if someone doesn't agree with you. I don't agree with all of his reviews but they're always thoughtful and his own take. I don't get upset if I feel differently. That emotion boiling inside you is conformity. There's a lot of that around here.
 

Madflavor

Member
I just don't think their intention was for it to be like DMC and for it to be more like Darks Souls game. You have to commit to your attacks, dodge or parry at the right time and then build the beta meter. I liked the Beta moves personally, and if you parry or dodge proper you can finish with cool moves. Bullying the enemies with Beta moves was fine with me. The one thing I do miss is a dodge offset because there IS combos. It's similar to Bayonetta where there Punch Kick Punch, PPKP, KPK etc, but the longer they are the harder it is to complete because the enemies are usually pretty fast. Enemies tank your hits because they have a shield just like you. You have to first break that down and then they get hit stunned more easily. You can absolutely use your gun in fighting huh? Just press the L2 button and your gun comes out ??

Is it as deep as DMC and NG? probably not and unfortunetly I haven't had the chance to play.

Also the last few Bosses are some of the best bosses in the game to me so I don't know what to tell you.

I had fun with it and for a first time developer I think they did a really good job.

Stellar Blade is a rare game where it peaks in the last few hours. Most games run outta steam by then.
 
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