I've played a lot of both American versions. They're both pretty good. To me, it's just cool to see two basically gameplay-driven RPGs dominating the genre this fall.
I'd agree with the arguments that Symphonia has the better combat system -- SO3's is pretty seriously exploitable, whereas Symphonia is more structured and better balanced. On the other hand, the character design gets right up my nose. Little fucking badly-animated munchkin-people. Star Ocean I'd say wins the localization race by a head, too.
tri-Ace, I think, hit on the right narrative structure for its strengths with Valkyrie Profile, shove the epic quest into the background and fill the foreground with the shorter stories. Hopefully they'll try that again one of these days.
Oh, and I still can't fully grasp it, but I think the invention system in Star Ocean is pretty cool. If nothing else, the invention descriptions are frequently hilarious.
DFS.
I'd agree with the arguments that Symphonia has the better combat system -- SO3's is pretty seriously exploitable, whereas Symphonia is more structured and better balanced. On the other hand, the character design gets right up my nose. Little fucking badly-animated munchkin-people. Star Ocean I'd say wins the localization race by a head, too.
tri-Ace, I think, hit on the right narrative structure for its strengths with Valkyrie Profile, shove the epic quest into the background and fill the foreground with the shorter stories. Hopefully they'll try that again one of these days.
Oh, and I still can't fully grasp it, but I think the invention system in Star Ocean is pretty cool. If nothing else, the invention descriptions are frequently hilarious.
DFS.