Well known hacker and sleuth, superMTW, has shared with LevelSave his insider scoop on the matter. MTW, who was partner to world-reknowned hacker and Xbox One legend superDAE, has shared with us that while the game could be shipped, it will not be. MTW tells us that Bethesda does not want to poison the well
that the product isnt very good at the moment, and they dont want to destroy the image and the minds of the console audience and possibly hurt a future mainline Elder Scrolls release. (these are MTWs words, paraphrasing what his source told him, not Bethesdas wording)
The oddest part of this news is the fact that the game is in a very functional, playable state, its just being restructured, with plans to be relaunched at some point as free to play with a big content update. It appears this reason comes not only from the fact that the game is, for lack of better words, bad, but also that the infrastructure to support monthly subscription based access isnt properly supported. While Microsoft recently added the capabilities with Electronic Arts EA Access service, Sonys PlayStation 4 has no form of support for subscription based monthly access.
MTW tells us that there isnt even a staff working on the Xbox One and PlayStation 4 versions of Elder Scrolls Online. While big updates to the PC version will be patched in to the completely playable console versions, thats all thats done. This news comes two months after Bethesda laid off a large portion of their staff back in September, with reasoning being that they were scaling back development now that the game was six months in to the wild.