Finally saw the forest gameplay...
Looks really nice from what you can tell, even with the awful compression. It's probably even on base ps4, ND can do similar graphics and have proved their selves with U4.
Not mind blowing or anything, but if they incorporate all of the awesome physics that U4 did along with those graphics, it will be really fun messing around in the environments during fire fights. I think that's something people forget about in U4. LOTS of destructibles, you can shoot chunks of concrete off columns, sand out of sand bags, a lot of objects have very credible physics.
Take RDR2 which looks great, but the object physics are basically non-existent. The gameplay and gunplay would have been so much more visceral and intense if tables, chairs, bars, doors, porch posts, etc would have been destructible. Or if shelves could have been broken causing whatever they had been holding to come tumbling down. R* almost did something really neat with fire but it was half baked (no pun intended).
RDR2, TLOU2, Horizon ZD, all games that are pushing very aging hardware to it's limits (even Driveclub did). Physics are the future of next-gen to me. Will they utilize it? Probably not.