Over 130 hours in and almost done. Probably going to tackle the final boss today and beat it. Then rap up the few shrines I have left to find. I feel reviewers having to stop after 40 or so hours to write the reviews helped the scores. The imagination of what else you will find in the world is better than what is actually in most of the world that is outside the main quest. The more I explored the non essential areas the less I liked this game. Which is the opposite of most every other zelda game because I have 100% all of them and loved doing so.
This is my least favorite 3D zelda. I see why its praised, the game is still fantastic but I dont see why it should be anointed best zelda in years. It went to far into the open direction and lost a lot of what made this franchise special.
This is pretty much how I feel although I'd still put it ahead of Wind Waker and OoT. The whole "see that mountain, you can go there" thing sounds great in theory but when the payoff for getting there is almost always underwhelming and expected it's hard to really care. That might be ok if the journey there was something special but the game doesn't play well enough to be all that exciting when you run into the same stuff again and again.
The game never peaks and never really becomes more than the sum of its parts. Despite all the attention to detail and nuances the core of the game just feels hollow. This feeling is everywhere from the lackluster dungeons and bosses, rewards, the music, and the climax, if you can even call it that.
For all the talk of freedom and no hand-holding I've never felt more restricted. You want to use those gear and and weapons? Screw you, lightning storm, excessive repair fees, etc. Trying to grab that korok seed up there? lol, it's raining and how about some constant interruptions from instantly appearing enemies too. Want to upgrade a whole bunch of gear? nah, arbitrary restriction on how many things you can upgrade at once.
The game is too determined for me to operate under it's own guidelines that only serve a function early on. I've already beat the game let me just play how I like.
For me BotW is like a sports car. It's looks great sitting in the garage but when it comes to everyday use in the city, the insurance, the maintenance, etc. it's just more aggravation than anything else.
It's a fine shell of a game but I think the late removal of the gamepad and the copy-paste approach to trying to fill such a huge world really hurt it.