AcademicSaucer
Member
Can't express how good this game is. Best Zelda ever made.
Links awakening tho
Can't express how good this game is. Best Zelda ever made.
Are the amiibos worth it ?
Yeah, you could tell this game is gonna be amazing when Link awakens in the beginning, great stuff.Links awakening tho
Are the amiibos worth it ?
It was to me so that link is in his proper attire. Classic costumes are amazing.
Link is in his proper attire. What are you talking about?
unless you've more than 20, don't sell any until you're done with crafting
Rwhitegoose gots me about 90% strikes when I grindedWhat's everyone's luck with snow bowling? I have managed to get strikes about 30% of the time and spares prolly 40% of the time. Tis a fickle slope.
Link is in his proper attire. What are you talking about?
I was finally able to return to play this game after one week of heavy work load. I am 20 hrs in and I haven't gone past kakariko village hehehe.
I am just content to roam the world
I just wanted to say that I feel this thread's title in my bones.
I would've loved hidden dungeons though. Especially if you heard rumors about them like a shrine quest or something. Imagine bombing a wall and finding the entrance to an underground temple.
Are the amiibos worth it ?
Rwhitegoose gots me about 90% strikes when I grinded
What's everyone's luck with snow bowling? I have managed to get strikes about 30% of the time and spares prolly 40% of the time. Tis a fickle slope.
My son has just started playing (third profile on the switch) and when cooking, it isn't playing the little tune that shows when you've found a new recipe. He's literally just started so almost everything should be new.
without using the mini "trick" posted online, I played for a while and am probably at 90% strikes. once you throw a strike, well, throw it the same way each time, the course/lane doesn't change
The game's awesome and I agree with the game being the reward, but it's a hard switch for people who love the old Zelda formula. By progress/reward, they mean the experience of not being able to go somewhere, getting a thing, then being able to go to that place they remember. I personally miss the experience of getting a new ability that gave me a new perspective on an old area. I miss having to use my memory and imagination that way. Limitations are fun when a game has limited scope. In Breath of the Wild, what you see is what you get. You use your ingenuity in the moment, with almost no limits. And it all works because the game's world is so vast, unlike past Zeldas.
Can't express how good this game is. Best Zelda ever made.
Oh, no disagreement on classic item based progression. Both Metroid and Zelda used it in much the same way though it was only Zelda where I felt things were getting stale as Zelda was pretty rigid in its world design with the more interesting items being useful in limited circumstances. I like Breath of the Wild for what it is and does, but I would like to see the next game incorporate some of what previous Zelda's did. For one thing, as much as I enjoy the climb anything anywhere mechanic in this game, I don't think I want to see that return as it tends to encourage you to skip interesting paths for the expediency of just going straight up the cliff. I'm running around now looking for stuff like that, that I missed because of the climbing mechanic.
The beauty of going to a new area and knowing you will get a new item, you will experience brand new gameplay, brand new puzzles and an incredible designed gameplay segment filled with new enemies and ideas, that's missing in this game. Yeah you go to a new area but it's probably going to be the same enemies again. You will not get a new skill, you have them all. All the puzzles start to blend together and are some form of freezing or moving objects. You will see the same korok puzzle a million times, run up another hill, battle the same enemy camp, solve a simple riddle for a shrine and so on.
I spoiled myself of the total number korok seeds
900
I'm near the end of the game, completed the whole map, and have reached the point where i rarely find a korok seed.
I have.95
My son has just started playing (third profile on the switch) and when cooking, it isn't playing the little tune that shows when you've found a new recipe. He's literally just started so almost everything should be new.
I spoiled myself of the total number korok seeds
900
I'm near the end of the game, completed the whole map, and have reached the point where i rarely find a korok seed.
I have.95
Nintendo fix the framerate!
Update 1.1.1 does just that. It plays like a dream now while in docked mode.
I think you mean the beauty of goign to a new gated area where you will find a dungeon with an item that most of the time will only be usefull there and maybe one other spot in the overworld
You'd have to find them first, in any case... I'm still missing one.Are the amiibos worth it ?
I'm pretty sure I've missed both the Sheikah and the Soldier sets... And I've spent a hell lot of time in the game (I think I have 11 complete sets now).It does what it says it does in the store you can buy it in.Significant stealth improvement
Well, I've yet to finish the game, but I'd say theSince dungeons are part of the main story quest, there're not the same as shines.