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“I’m pleased to announce that several weeks ago it moved on to full-scale production,” chief financial officer Piotr Nielubowicz said of the game, which is codenamed Polaris, as part of the company’s latest quarterly earnings results.
“Of all our projects, this one is currently the most far along, and we’re starting the most intensive phase of development.
“I wish to thank the team and I’m keeping my fingers crossed for further progress.”
Game director Sebastian Kalemba also said in a post on X: “I’m thrilled to announce that Project Polaris has entered the full-scale production phase!
“With new challenges just around the corner, it’s the talented and hard-working people who make me believe we can together make the upcoming Witcher Saga a remarkable experience.
“No stopping now! Stay tuned for what’s on the other side of the coin!”
It was announced in 2022 that Kalemba had been appointed to direct the new Witcher saga, which has been confirmed to be a trilogy of games.
He joined the Polish studio in October 2014 and initially served as lead animator for The Witcher 3: Wild Hunt and Cyberpunk 2077, before being promoted to head of animation for the whole company.
Prior to his appointment as game director, Kalemba also spent 15 months as a creative director.
The Witcher 4 has entered full-scale production, CD Projekt has confirmed | VGC
CD Projekt Red has started the “most intensive phase of development” on Witcher 4…
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