What am I looking at here? Is that some sort of lego gta 5 mod? Wtf...lol
So much more interesting when there is in-world feedback to indicate how damaged they are. Like in Binary Domain where parts of the robots fall off, or Kingdom Come Deliverance 2 when they start huffing and puffing, bleeding and hunched over.Hmm not actually the whole HUD but i really dislike enemies hp bars hovering over their heads, very distracting.. and BioShock 1 and 2 didn't had an option to turn it off, so does Avowed.
So much more interesting when there is in-world feedback to indicate how damaged they are. Like in Binary Domain where parts of the robots fall off, or Kingdom Come Deliverance 2 when they start huffing and puffing, bleeding and hunched over.
Makes it even better. Also, it's been a while since I played, but doesn't it follow logic like if you take out all their limbs, then they dead?Parts falling off of the robots in Binary Domain aren't meant to be damage indicators as such, they are strategically relevant. depending on what you shoot off of an enemy, the AI will react differently.
shoot their legs off and they stop shooting but will crawl, shoot their heads off and they will randomly shoot around and hit other robots, shoot their weapon arm off and they will try to grab a weapon off of the ground.
so yes they show that you have damaged an enemy, but they aren't a replacement for a health bar.
Makes it even better. Also, it's been a while since I played, but doesn't it follow logic like if you take out all their limbs, then they dead?
It will never be that simple. The game itself has to be built around a No-UI option for it to be beneficial, or else the user is constantly opening up the pause screen to check for things that are not being shown or directed to them in-game.it only looks so bad because of all the shit added to it.
and you can disable pretty much everything. choice is good.
Hard disagree. My only complaint is the MFD, which I understand why it's set up that way on a control level, but having to scroll through to get that info sucks. I'd argue it's one of the best racing HUDs out.GTS - GT7
But overall any HUD that takes up to much of the screen is bad.
I like Helldivers 2, but the HUD and map are just bad, imo
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HOI4 has an excellent ui actually, the issue is when mods try to change the UI and the results are often disastrousHave you ever heard of a company called Paradox?
what you really mean is the ux of this design, the ui means how it looks so the tc is correct.yeah i really don't see how this fucking mess is good UI. left and right far side never both in picture (besides UWS users) Top shows 6 pages. then Inventory is also several pages if needed and super clunky. And it needs to scroll up and down with super big boxes. Are you trolling? Because when i booted this game the first thing i tought of was.. holy shit this UI is clunky as hell
loving the game tho but UI ? hell nah
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Right here
If PD would let you custom the HUD like PC2 it would be nice adding that feature shouldn't be hard.Hard disagree. My only complaint is the MFD, which I understand why it's set up that way on a control level, but having to scroll through to get that info sucks. I'd argue it's one of the best racing HUDs out.
And on top of that, you have options to display/hide race/car info.
THIS.Metaphor: ReFantazio
Too overdesigned and distracting. Perhaps if the game natively supported ultrawide and properly spanned the HUD, it wouldn't be as bad, but having all of that shit flashing in the 16:9 window was part of the reason I stopped playing the game.
If modded Wow counts then it's unbeatable because it can be any level of bad. It's another dimension.No one beats WoW in this regard, lmao.
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GoW and modern Resident Evil games take this baffling "corporate presentation" approach that has zero personality and visually doesn't even attempt to fit in. I don't know why clean must mean eliminating any artistic flourishes that fit the mood. Demon's Souls Remake did the same thing.I remember Horizon: Zero Dawn having the worst inventory I've ever interacted with. Does that count?
If not, any modern game which UI is just white lines could qualify, there are tons of those. Just compare those two:
Bad UI. No personality and it looks dull. Just some white lines, fog and 2 models thrown in there:
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Good UI, design matches the setting of the game and it also looks beautiful.
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Edit: Skyrim's UI is fucking bad.
late 2000 has way better hud design than modern games.The upcoming Doom has one fugly-ass HUD based on recent footage. Completely clashes with the actual colors and just looks like some late 2000s shit to me.
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I was thinking more like a low budget local yokel Nu Metal band logo from that era.late 2000 has way better hud design than modern games.
Stellaris became simply unbearable.HOI4 has an excellent ui actually, the issue is when mods try to change the UI and the results are often disastrous
This is one of the greatest gifs that ever existed.
This hurts on so many levels. Window mode? Windows Vista? 8fps?
I remember Horizon: Zero Dawn having the worst inventory I've ever interacted with. Does that count?
If not, any modern game which UI is just white lines could qualify, there are tons of those. Just compare those two:
Bad UI. No personality and it looks dull. Just some white lines, fog and 2 models thrown in there:
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Good UI, design matches the setting of the game and it also looks beautiful.
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Edit: Skyrim's UI is fucking bad.
Is that for real?No one beats WoW in this regard, lmao.
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If you use a fuckton of addons and you don't properly personalise the HUD when installing those, then yes.Is that for real?
One of the reasons why i don't play mmorpg.
Yes but it’s player addons..Is that for real?
WoW HUD can be anything you want. Even nothing.One of the reasons why i don't play mmorpg.