Thinking of getting back into PC gaming. Suggestions?

NeonDelta

Member
All these posts ignore the fact that PC games themselves have become stuttery garbage. OP mentions RPGs and action games which is Unreal Engine central. No hardware will give him a smooth experience. He is much better served with a PS5/Series X. Spending 4-6x the money to have better visuals at the cost of smooth performance is a terrible recommendation. Spending 2-3x the money to have worse visuals AND worse performance is even more laughable.
And don’t forget shader compilation. If you are limited for time it’s a lot easier just putting ps5 out of rest mode and straight into a game than wait half an hour for the shaders to compile on PC
 

Bojji

Member
All these posts ignore the fact that PC games themselves have become stuttery garbage. OP mentions RPGs and action games which is Unreal Engine central. No hardware will give him a smooth experience. He is much better served with a PS5/Series X. Spending 4-6x the money to have better visuals at the cost of smooth performance is a terrible recommendation. Spending 2-3x the money to have worse visuals AND worse performance is even more laughable.

Unreal games have traversal stutters even on consoles.

Shader stutters at the worst case (not all are compiled at start for example) will fix themselves after xx minutes of playing. Are you talking about your own experience or you just repeat what you heard from others?

Edit: lot of nonsense from console users...
 
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MikeM

Member
Sweet spot seems to be 9070xt/5070ti. Pricing varies by region so keep that in mind. Check the games you play against benchmarks online.

CPU wise- 7600x and higher are all viable. If money is no issue, 9800x3d slaps. But depending on your needs, a 7600x may be plenty.

Don’t skimp on a power supply. Check the below for the tier list:

https://docs.google.com/spreadsheets/d/1akCHL7Vhzk_EhrpIGkz8zTEvYfLDcaSpZRB6Xt6JWkc/htmlview

My TV 4k120fps build for reference:
Asus TUF 9070xt
Ryzen 7600x
Thermaltake Toughpower 850w PSU
32GB XPG CL30 6000mhz DDR5 RAM
MSI Tomahawk Wifi B650 Motherboard
Run 3 different SSDs, one being for the OS (gen 3), other two for games/files (gen 4). 4TB total.
Deepcool Matrexx 50 tower
 

RagnarokIV

Battlebus imprisoning me \m/ >.< \m/
Here we go again? Whatever. I always about the truth and always speak the truth about every single subject in my life like my ex GF, we had sex a lot. Just thought I'd bring up more truth for ya.

So like I was saying, the girl kisses my willy and then I'm like ooh yeah stiffy time so I put my winky in her foofoo and she does the sex to it and then I'm sexing her it's really good and happens all the time
 
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Bojji

Member
I tried to play the last of us a few weeks ago and it took 40 minutes for them to finish

This game probably has the longest shader compile, usually it takes few minutes max for most games. At least TLoU does is quite good, I have not experienced any shader related problems in the game.
 

amigastar

Member
Get a Steam Deck, NOT JOKING!
Steam Deck is definitely good as a complementary device for playing outside your usual gaming habits since its wonderful for indie titles and such but as a main gaming machine it's not that good since the specs are too low.
 
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SpokkX

Member
you will sell your xbox and possibly within a year of getting a pc - especially if you connect it to your tv

It is a wastly superior gaming platform. Both performance wise (Nvidia + actual fast Cpus) and variety wise (Steam + mods + emulators)
 
I tried to play the last of us a few weeks ago and it took 40 minutes for them to finish
WTH. That's insane I don't understand why PC players put up with this shit. Will be curious to see how Xbox's hybrid strategy will deal with these sort of things cause it will piss off the casual gamer.
 

Bojji

Member
WTH. That's insane I don't understand why PC players put up with this shit. Will be curious to see how Xbox's hybrid strategy will deal with these sort of things cause it will piss off the casual gamer.

Casual gamers will play on Switch 2 or standard PS5...

You can have shader complie that takes xx minutes or have shader stuttering in the game, what it better?

Shaders have to be complied in some way. Console games run on fixed hardware so this is non issue.
 
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bender

What time is it?
Casual gamers will play on Switch 2 or standard PS5...

You can have shader complie that takes xx minutes or have shader stuttering in the game, what it better?

Shaders have to be complied in some way. Console games run on fixed hardware so this is non issue.
giphy.gif
 
Casual gamers will play on Switch 2 or standard PS5...

You can have shader complie that takes xx minutes or have shader stuttering in the game, what it better?

Shaders have to be complied in some way. Console games run on fixed hardware so this is non issue.

I'd guess I have to see how bad the shader stuttering is. My time is limited so having to have this shit going on during the small windows I get to play games would be annoying.
 

bender

What time is it?
So do you think casual gamers will play on pc or PS5/switch 2? What is more likely?

I'm not super fond of putting gamers into boxes, but the obvious answer is PC simply based on device count alone.
 
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mathello

Neo Member
Usually less annoying than 30fps/crap IQ shit shows.
You know that is not true, and comparisons is why we PC gamers obsess about that shit. If you never look a frame counter you actually just accept it and eventually get used to it. People played on n64 and got immersed. Goldeneye was played by millions. And you don't even have 30fps in that title.
 

rodrigolfp

Haptic Gamepads 4 Life

Dorfdad

Gold Member
enjoy console life of simplicity and just sitting down to play. Once you go PC your going to find yourself in a minefield of optimizations, upgrades, FOMO spec bumps, and shotty / endless graphics shader caching, mysterious windows updates that break stuff, and 100 different launchers..

PC gaming is good once you get in, it's just all the crap around it that I spend my game time on! :) (that's the main reason to get a PC - You can fiddle)
 
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Unreal games have traversal stutters even on consoles.

Shader stutters at the worst case (not all are compiled at start for example) will fix themselves after xx minutes of playing. Are you talking about your own experience or you just repeat what you heard from others?

Edit: lot of nonsense from console users...
Shader stutter only fixes itself if you replay the game without changing drivers. Traversal stutter exists on consoles but it is much worse on PC. You can literally watch almost any recent DF video by Alex and see how miserable it is.
 

David B

An Idiot
All these posts ignore the fact that PC games themselves have become stuttery garbage. OP mentions RPGs and action games which is Unreal Engine central. No hardware will give him a smooth experience. He is much better served with a PS5/Series X. Spending 4-6x the money to have better visuals at the cost of smooth performance is a terrible recommendation. Spending 2-3x the money to have worse visuals AND worse performance is even more laughable.
True. 20 of my 43 games on Steam do not launch at all. I have no idea why, but they don't launch. Searched the internet for an hour for a problem solving. Ok alright try this, correct that, put this in these files for that game, restart computer, update BIOS, update this part, make sure you have the right DirectX files. So many things but I did them all. Does the game work? Nope, still doesn't work. So I tried reinstalling, still doesn't work. Ok add this file again to it's files, nope still doesn't work. Windows is cool to use, but games on Windows don't work so well overtime. A lot of games 10 years of age or older just don't work at all on my Steam library and it super sucks!
 
True. 20 of my 43 games on Steam do not launch at all. I have no idea why, but they don't launch. Searched the internet for an hour for a problem solving. Ok alright try this, correct that, put this in these files for that game, restart computer, update BIOS, update this part, make sure you have the right DirectX files. So many things but I did them all. Does the game work? Nope, still doesn't work. So I tried reinstalling, still doesn't work. Ok add this file again to it's files, nope still doesn't work. Windows is cool to use, but games on Windows don't work so well overtime. A lot of games 10 years of age or older just don't work at all on my Steam library and it super sucks!

I had real issues with Arkham City and getting it to run. Well known error to but none of the fixes worked for me. Reinstalling windows finally worked but once I updated my drivers to the latest version it stopped working again.
 

Bojji

Member
I'm not super fond of putting gamers into boxes, but the obvious answer is PC simply based on device count alone.

On neogaf opinion that PC "too complicated" is quite popular, and here vast majority of users are certainly above "filthy casuals" in many tech aspects. Fortnite/Minecraft are huge on PC but same can be said about more esport type games that certainly are not designed for casual crowd.

Shader stutter only fixes itself if you replay the game without changing drivers. Traversal stutter exists on consoles but it is much worse on PC. You can literally watch almost any recent DF video by Alex and see how miserable it is.

Driver updates are not mandatory, most of the time they bring nothing new. Huge updates like DLSS4 implementation are rare. Game can be completed on one driver version without issue.

What's worse are game updates that can trigger shader recompilation as well.

UE4/5 traversal stutter is inherit engine problem, it shows itself on consoles and on PC (timestamped).



UKc0rk1.jpeg
 
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jwaxeman

Member
As the title says, thinking of getting back into PC gaming. Any suggestions on a reasonable PC setup for gaming? Doesn’t need to be top of the line. My gaming genre is mostly RPGs and Action.
Most people will tell you a desktop is better bang for your buck, and it’s true. If you have the space and comfort for a desktop, just go to PCPartsPicker or any of those websites and knock yourself out choosing components in the price range that works for you. There are endless YouTube guides on how to assemble your PC once your parts arrive.

That said, for me, I’m gaming laptop all the way. I live in a condo and I have a PS5 under my tv. My wife was pretty tolerant of the gaming rig on top of that, as long as it was out of the living room, but now my old office/second bedroom is our son’s room. There’s no good space for a desktop and so I’ve got a Lenovo Legion 5 that’s perfect for me. Yes, with laptops you pay more for portability. But there’s no AAA game I can’t run comfortably on good graphics settings with a good frame rate.
 

TintoConCasera

I bought a sex doll, but I keep it inflated 100% of the time and use it like a regular wife
Good luck OP, if you manage to find fairly priced components you'll have the time of your life, specially if you like messing around with stuff.
 

rodrigolfp

Haptic Gamepads 4 Life
Shader stutter only fixes itself if you replay the game without changing drivers. Traversal stutter exists on consoles but it is much worse on PC. You can literally watch almost any recent DF video by Alex and see how miserable it is.
Nor really. Once loaded and compiled the same shader will not cause stutter again if you don't change video driver so no replay needed. Plus I can't remember any game that pre compilation wasn't patched if missing. Pre patches traversal stutters were worse, but as you should know, games were patched after DF videos.
 
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bender

What time is it?
On neogaf opinion that PC "too complicated" is quite popular, and here vast majority of users are certainly above "filthy casuals" in many tech aspects. Fortnite/Minecraft are huge on PC but same can be said about more esport type games that certainly are not designed for casual crowd.

GAF isn't a monolith and has no opinion. Further, that's all irrelevant. Whatever your nebulous definition of casual equates to, the volume of personal computers in the world and the multi-purpose nature of those devices versus the some odd 250 million consoles at any given time should easily answer your initial question. However, unlike your initial implication that earned a high quality gif, where the vast majority of casual players choose to game doesn't inherently mean that playing on said platform makes someone more casual.
 
Nor really. Once loaded and compiled the same shader will not cause stutter again if you don't change video driver so no replay needed. Plus I can't remember any game that pre compilation wasn't patched if missing. Pre patches traversal stutters were worse, but as you should know, games were patched after DF videos.
You come across new shaders throughout the entire game. You will NEVER have a smooth experience in most PC games unless you replay the game. Patches don’t fix any of this. They often just require you to play through the game again to rebuild a new shader cache.
 
On neogaf opinion that PC "too complicated" is quite popular, and here vast majority of users are certainly above "filthy casuals" in many tech aspects. Fortnite/Minecraft are huge on PC but same can be said about more esport type games that certainly are not designed for casual crowd.



Driver updates are not mandatory, most of the time they bring nothing new. Huge updates like DLSS4 implementation are rare. Game can be completed on one driver version without issue.

What's worse are game updates that can trigger shader recompilation as well.

UE4/5 traversal stutter is inherit engine problem, it shows itself on consoles and on PC (timestamped).



UKc0rk1.jpeg

This video substantiates everything I have said.
 

Bojji

Member
GAF isn't a monolith and has no opinion. Further, that's all irrelevant. Whatever your nebulous definition of casual equates to, the volume of personal computers in the world and the multi-purpose nature of those devices versus the some odd 250 million consoles at any given time should easily answer your initial question. However, unlike your initial implication that earned a high quality gif, where the vast majority of casual players choose to game doesn't inherently mean that playing on said platform makes someone more casual.

I never said that console players are only casuals, there are many groups (including hardcore players aiming for best performance/graphics). I responded to this post:

WTH. That's insane I don't understand why PC players put up with this shit. Will be curious to see how Xbox's hybrid strategy will deal with these sort of things cause it will piss off the casual gamer.

Casual gamers like this were already pissed off and they probably use consoles. I agree with the poster that if Next Xbox is too much like PC it won't get a lot of typical console oriented gamers.

This video substantiates everything I have said.

This video was made before patch that fixed all non traversal stutters. Most of stutters in the video were caused by some skybox bug or something.
 
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1080p is still the standard monitor resolution and you can run it just fine on a 60 class card which is nvidia's most popular graphics card. You can put together a pc for around 800 and snag a monitor for around 100 and you'll be playing everything with solid fps.
 

mopspear

Member
I have a 4K monitor but can't run most new games at 4K but it does matter to me to see my soldiers running around in Total War Warhammer III so I take the frame rate hit. Also, if you have 30 gigs of memes like I do, I'd have a secondary drive 💽 where you can store stuff that doesn't need to be accessed all the time and can leave your C drive free for games.
 
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