The timing of all of this along with the announcement of Jim Ryan's exit can't be a coincidence.
This is all a royal fuck up and like I said before he even announced he was stepping down, it's a stackable offense.
If Hulst is also culpable in all of this then he needs to be next and kept away from any critical decision making going forwards.
The problem is NaughtyDog doesn't have enough staff the to do live service games and work on multiple projects.I still don't get all this hate for gaas games.
People have their own preferences I guess. Sometimes I don't even think you all like playing games altogether.
I enjoy many multi-player/live service games more than single player. The joy of creating your own character and playing with friends is what I enjoy about gaming.
![]()
My PS3 version of GTAV is probably 2000h+ playing online after getting all single player trophies.
My time player Clash of Clans is probably measured in years and didn't spend a cent.
![]()
- If they made TLOU2 multi-player open world like Rockstar does with infected roaming the map.
- Single and co-op missions
- Vs multi-player maps
- battle royal with infected as the circle
- animations and controls from story mode.
- character and possibly a mini campsite customizations
I for one, hope this game isn't cancelled.
I enjoy playing both Uncharted 3&4 and TLOU multi-player.
Same lesson over and over again, predominantly sp devs cannot and should not be making a gaas game. Bioware learn it with Anthem; Crystal Dynamics with Avengers; Arkane with Redfall and now Naughty Dog.
The best gaas were always from studios that already were good at mp. Bungie, epic, Respawn, once upon a time Blizzard.
To then refined with mp. And even then it was small potatoes in the beginning (halo 2 mp, gears mp, unreal tournament) compared to what happens now (Destiny, Fortnite).Every successful GAAS studio started their foray in the industry by making single player games.
See: Bungie, Epic, Respawn, Blizzard...
70% of 20 non lead designers. Not 70% of the devs. NaughtyDog has now much more devs than it had when making TLOU2. They have been working in multiple projects. TLOU Part1, Port of same game for PC, TLOU Online, and Neil Druckmann new game. With rummors of other projects being worked on the side.I remembering reading articles about Naughty Dog losing 70% of their non-lead devs towards the end of production on TLOU2. We're now starting to see the aftereffects of that.
Edit: "One major consequence of this culture has been attrition. Of the 20 non-lead designers in the credits of 2016's Uncharted 4, a whopping 14—70 percent—are no longer at the studio, which has had wide-ranging effects on the development of The Last of Us II and led to questions about the continued viability of the Naughty Dog approach."
![]()
As Naughty Dog Crunches On The Last Of Us II, Developers Wonder How Much Longer This Approach Can Last
Some developers at Naughty Dog continue to ask themselves a question that has haunted the studio for years: Is it worth it?kotaku.com
If anything, the last few years have proven the warnings in that article right. Sure ND can hire someone and they are now a "naughty dog designer" but what are they bringing to the table? TLOU P1 was pedestrian, the PC port was a mess, TLOU Online is apparently dead, so that leaves one project run by a guy who is increasingly showing himself to be an egomaniac and narcissist.70% of 20 non lead designers. Not 70% of the devs. NaughtyDog has now much more devs than it had when making TLOU2. They have been working in multiple projects. TLOU Part1, Port of same game for PC, TLOU Online, and Neil Druckmann new game. With rummors of other projects being worked on the side.
The report said the game didn't have legs...which is a necessity for modern multiplayer.I hope to God it's not something like "you're not gonna make enough money from MTX with this kinda game". That would be a terrible omen.
Feature creep. I said it many times over the months the tweet "it grew larger than we expected" was the sign this shit was never going to happen.HHoHow hard could it have been to just redo the best MP from the PS3 with more content and graphics?!
Insider ViewerAnon
Respectfully, I think that's a little bit of confirmation bias.The timing of all of this along with the announcement of Jim Ryan's exit can't be a coincidence.
This is all a royal fuck up and like I said before he even announced he was stepping down, it's a stackable offense.
If Hulst is also culpable in all of this then he needs to be next and kept away from any critical decision making going forwards.
![]()
Hard to keep track of all these insiders these days.