It becomes super addicting, I cant tell you how much hours I spend building my perfect squad and testing out on coliseum and there is nothing more satisfying than seeing your squad synergize together in battle.The level of customization is almost to the point where it’s overwhelming to even contemplate altering my tactics. I actually wish it was a little more simplified like Ogre Battle. Still love it though!
I would go with tactical mode, is not too hard but in my opinion expert mode is really fun forces you use your tool more thoughtfully and think about how you build your squad.Going to start this over the weekend.
Any early tips?
Also how is the difficulty like? While I love these tactics games I kinda suck at them, got filtered by hard mode in Triangle Strategy (around the midpoint of the game)
Just start on Story level if you want to and get used to nechanics. If youre not used to the genre. You can change it anytime.Going to start this over the weekend.
Any early tips?
Also how is the difficulty like? While I love these tactics games I kinda suck at them, got filtered by hard mode in Triangle Strategy (around the midpoint of the game)
What's amazing is the attention to detail put into this fight.The fight against Alcina is so much easier once you learn it's trick. The first time I tried I was getting frustrated, the second time I breezed through it.
Every class and character in this can be useful if invest in them.....So is Josef like the usual mentor type knights you get in Fire Emblem who are OP at first and then fall off (thus not really worth leveling up) ? Or is he worth keeping around?
Every class and character in this can be useful if invest in them.....
For example at first I ignored elf archers because they didn't seem that great but in of the coliseum fight they absolulty destroyed me.
He falls off a bit, but he's been in one squad or another my entire 60 hour playthrough.So is Josef like the usual mentor type knights you get in Fire Emblem who are OP at first and then fall off (thus not really worth leveling up) ? Or is he worth keeping around?
The demos a great representation of the entire game. Just so ya know.I just started the demo. This is pretty cool! Gorgeous art, and I’m a sucker for a good gambit system.
Absolutely wrecking shop with Josef, while Lex languishes at Level 1.
As do I Rosalinde, as do I.
His stats are flaming trash once your own units catch up with him and hit level 20-ish, but he can still serve ably as mostly a Cleric type unit dishing out heals after he stops being able to tank or DPS anything. Between levels 20-40, he's like a more crappy version of Sainted Knight. However for some reason if you keep the old guy around because you love him and keep his levels increasing, between level 40-50 he gets some insane stat increasesSo is Josef like the usual mentor type knights you get in Fire Emblem who are OP at first and then fall off (thus not really worth leveling up) ? Or is he worth keeping around?
His stats are flaming trash once your own units catch up with him and hit level 20-ish, but he can still serve ably as mostly a Cleric type unit dishing out heals after he stops being able to tank or DPS anything. Between levels 20-40, he's like a more crappy version of Sainted Knight. However for some reason if you keep the old guy around because you love him and keep his levels increasing, between level 40-50 he gets some insane stat increases
The only issue with this is you can finish the game at level 38-40 so really by the time he gets good again, you're already about to beat it
At least he doesn't just kick the bucket like most of those Fire Emblem mentor types
Doesn't bother me, but I've seen a couple people make the same comment in here so you're not alone. It's more visibly interesting to me so I kinda like it.Anyone else get a little frustrated with the dynamic camera angles during battle? I’d much prefer a static, panoramic view as everything happens. The way my brain works it makes it very hard to track what’s going on when the camera keeps constantly shifting….wish there was an option to change this.
Holly!! I definitely want to give True Zenoiran difficulty a try, sounds fun.
The thing is Vanillaware take long time release new game so when they do make one they want to make new experience rather than sequel, I can respect that.Make sure you vote for "Yes I would buy a sequel what the hell is wrong with you Sega/Atlus and Vanillaware"
Make sure you vote for "Yes I would buy a sequel what the hell is wrong with you Sega/Atlus and Vanillaware"
They probably discard your survey results if you be honest and choose "Non-Asian country" so just pick Singapore or something
Honetly, hot waifus is all a game needs to warrant daily threads on /v/.You know your game is good when there are almost daily threads on /v/ with hundreds of posts discussing the waifus.
It did for me at least.Does it get noticeably harder later on?
So when the game opens up and your advisor asks you which area you want to tackle first I'd strongly recommend picking the one he suggests (e.g. Drakenhold), because if you tackle Elheim first you might end up with your units overleveld when you eventually get to Drakenhold so you'll barely get any XP from the fights there. This is my advice since I saw several people complaining about this on reddit.Hey so, am I supposed to tackle the map however I like to and in whatever order I want? I wasn't expecting the game to be so open, I like that.
Also, man it seems like they really went all out with this game. The size of it and the ammount of content it seems to have is staggering, I'm almost afraid of going into the archives section of the menu.![]()
Alright, finally finished Rebirth and continued my Unicorn playthrough yesterday. I love this unit, it's non-stop AP/PP replenishment + follow-up attacks:
Albion is 100% clear, just need to visit the sanctuaries and then head towards the final battles in Cornia, currently at 60h clocked. Ultimately I've settled on Rebirth as my overall GOTY but UO is currently at number 2, it's Vanillaware's best work and an instant SRPG classic.