It's just a shop of an old 80s horror flick.What the FUCK is this game I've been missing here!? This looks so cool and I've never even heard of it.
The OT "poster" for it totally rules by the way. Love that artwork.
Yeah, by that artwork I meant the Fright Night artwork. I love that movieIt's just a shop of an old 80s horror flick.
Fright Night - Wikipedia
en.wikipedia.org
There's some good stuff in this DLC, I've found some hidden shortcuts and paths.I got a bit of the way into the DLC myself. I like the new map. Mazes are a good evolution on the base mechanics. Something like 9 achievements remain.
I found a hidden section with infinite spawning cookies. I did not find your secret though. I'm excited to go mess around some more on this map.There's some good stuff in this DLC, I've found some hidden shortcuts and paths.
Was it just me, or did something change after the first day? The water when I first played didn't look like water, more like some sort of blue ethereal dimension. Now it's water as it should be.
Also, there's a ridiculous farm if you haven't all found it yet
Second stage, far left, hidden area where you find a power ups or two. If you hug a long wall you'll find it.
Go to the hidden area, then to the bottom. Mini guardians spawn infinitely, and they drop golden eggs just like normal ones. I left an endless run on to get a 100000 kill run achievement done and came back to 2000 eggs.
I still have more to find! That's goodI found a hidden section with infinite spawning cookies. I did not find your secret though. I'm excited to go mess around some more on this map.
What area is this? I give up!I found a hidden section with infinite spawning cookies. I did not find your secret though. I'm excited to go mess around some more on this map.
Vampire Survivors - Version 1.6: New engine & Local co-op - Steam News
Restart Steam to trigger the update on the main game and DLC packs!store.steampowered.com
I still need to pick up BG3. I'm at 80 hours on VS but I did not get around to the last update. I should probably do that before this dlc drops.My Steam profile…
Baldurs Gate 3 - 7 hours on record.
Vampire Survivors - 72 hours on record.
Yeah I abandoned the mobile game pretty quickly. It's decent on keyboard but controller is the best imo. It's still only a few bucks on Steam.I just downloaded this on android and i kinda see the appeal but its difficult to play with the touchscreen. I would enjoy it more with a traditional controller.
And a must-have for your Deck.Yeah I abandoned the mobile game pretty quickly. It's decent on keyboard but controller is the best imo. It's still only a few bucks on Steam.
I can't wait for the DLC tomorrow I'm always super excited anytime they release new content. I hope they have a ton of new achievements to work on and I hope they have some depth.
I've been meaning to pick it up. Looks really good.None of the other Vampire Survivors-like games have caught my interest. Until now.
I've been having a lot of fun with Death Must Die.
First thing's first: welcome to your new addiction.Hey guys
Any general tips/advice for a beginner regarding what to prioritize when it comes to choosing weapons or defense/damage health etc?
First thing's first: welcome to your new addiction.
Weapons
I like to try and get different weapon types so that you cut down on empty zones around you. I find a melee range weapon to be essential in the early game, whether that's the whip so you can position your attacks or the garlic (very good in early game) you'll want to get as good a start as possible to maximise levels when things are easy. If you only have ranged or randomised weapons, pinpointing enemies is a much more difficult task.
Then I like to add in ranged attacks to hit farther afield, which might be something like the throwing knife. Ranged weapons often get upgrades to pass through enemies, which means you're really going to start hitting the crowds as things get going.
I love the random weapons like lightning ring or holy water, too. They round things out.
Really there are naturally some weapons that excel over others and you'll see the damage differences if you have numbers on, but most weapons are good enough if not greatonce upgraded - including the basic ones. You'll figure that out soon enough as you unlock characters and try things.
Items
One of my favourites is the magic book for cooldown-. It effects near enough if not every weapon, and less time between attacks means more time doing damage. You really feel the difference here, so I class this as essential.
Spinach for damage+ is very nice to have, and can tip you over the balance from 2 hitting to 1 hitting enemies. Again, this affects everything.
I like to make sure I have armour in the early game as it helps in those manic moments where you're overwhelmed for a little while, and it can make all the difference. A bit of health regen never goes amiss.
Like weapons, there aren't many I wouldn't want at all so I'm happy to have most things. The thing you'll naturally learn is that some buffs pair better with certain weapons, so they will be natural fits if RNGesus blesses you with a good run. Projectile speed+ with throwing knife, for example. Area+, duration+ etc all have good pairs.
Which to choose
Sometimes that choice is made for you. It depends on what you've got and what you feel you need when you're given the choice. It might be a bad batch, but it might be 4 great choices. If you start with a weak weapon, you might need to prioritise getting something to help out. If you have a few weapons, spinach will help.
And now I'm going to play the game, because talking about it makes me want to play.
And if anyone thinks I'm missing out on obvious advice, I'm intentionally not giving things away. Experimentation is a natural part of VS and that's how you find your preferred play style. The only advice I will freely offer until asked is that you have a 6 weapon and 6 item slots, but that doesn't stop the fixed map drops from being picked up.
I'm glad! On certain waves (each wave being 1 minute) a special enemy such as the blue outline bat will spawn - a sort of mini-boss given their health. They tend to stand out so that you don't miss them. They often contain treasure chests when picked up, which contain a random upgrade for a weapon/item you have. If they don't, they will contain a red gem which is a good chunk of experience.Yeah the pick up's you mentioned are already helping a lot! Btw whats the deal with the one bat with a blue outline?