Itsuno wanted to do that though. lol.Instead of Hellblade 2, NT should’ve made a sequel to DmC
Edit: whoops thought this was the unpopular opinion thread
Itsuno wanted to do that though. lol.
Yeah. He even said he didn't want to make it entirely in Japan, and that NT should collaborate on it.Seriously?
There was some rumor about the first game remake, can't find where I saw it nowProbably a dmc3 remake. Which in 100% down for.
Yeah. He even said he didn't want to make it entirely in Japan, and that NT should collaborate on it.
I think DmC got caught in the usual "it's either the best thing ever or it's absolute trash" cycle we go through with games. Was the game perfect? Not even close, but it did something that almost never(if ever) happens. It gave us an alternate take on an existing world/characters. There were some solid ideas there. Some of the execution wasn't quite there, but the game wasn't terrible. I'd go so far as to say it was a good game. Would have been interesting to see how they evolved that.
Having said that, no DmC 2 means we got DMC 5. I'm very okay with that.
If people weren’t so vitriolic and highly critical about DmC and the definitive edition too, I feel like Ninja Theory could have went down the path of being a celebrated character action studio.Yeah. He even said he didn't want to make it entirely in Japan, and that NT should collaborate on it.
I think DmC got caught in the usual "it's either the best thing ever or it's absolute trash" cycle we go through with games. Was the game perfect? Not even close, but it did something that almost never(if ever) happens. It gave us an alternate take on an existing world/characters. There were some solid ideas there. Some of the execution wasn't quite there, but the game wasn't terrible. I'd go so far as to say it was a good game. Would have been interesting to see how they evolved that.
Having said that, no DmC 2 means we got DMC 5. I'm very okay with that.
Instead of Hellblade 2, NT should’ve made a sequel to DmC
Edit: whoops thought this was the unpopular opinion thread
You can keep your fan fiction and squirrel semen to yourselves.If people weren’t so vitriolic and highly critical about DmC and the definitive edition too, I feel like Ninja Theory could have went down the path of being a celebrated character action studio.
It was clear they were kind of headed down that route after games like Heavenly Sword and Enslaved, and they learned quite a bit from Capcom when making DmC. It felt like they were building a good foundation to be one of the action-game greats.
Then suddenly they switched to a narrative-focused experience, Hellblade, and that’s when deep down I knew it was over. All of that time, knowledge, and creativity, spent on making two games that, while potentially good, are much simpler in level and combat design. Less worry, less complaints, and they get more accolades for their storytelling from outlets and gamers alike. With all of that praise, why would anyone in that moment ever go back?
Look up the behind the scenes development of DmC and see how excited and eager NT was about everything. Then look up interviews afterwards and then behind the scenes footage of Hellblade. Sure, you can throw out meme sentence and/or farm for likes, but you at least have to find it odd that Ninja Theory abandoned a genre that they were attempting to improve in multiple times.You can keep your fan fiction and squirrel semen to yourselves.
I remember the Tameem dude skating around and flicking off the camera. DMC is not punk and this director looked about as out of place as Steve Buscemi in a high school. Only he was being a poser instead of playing a bit. It was the wrong direction.Look up the behind the scenes development of DmC and see how excited and eager NT was about everything. Then look up interviews afterwards and then behind the scenes footage of Hellblade. Sure, you can throw out meme sentence and/or farm for likes, but you at least have to find it odd that Ninja Theory abandoned a genre that they were attempting to improve in multiple times.
Probably good he left Capcom then. We'll be in good hands if the Devil May Cry 5 team makes DMC6.Itsuno wanted to do that though. lol.
Nothing about your reply had anything to do with my reply. If you have issues with Tameem himself, that’s fine, as he is arrogant and potentially an industry asshole. His team, their collaboration with Itsuno’s side, and their passion for attempting to better their combat making skills with DmC is what was more important.I remember the Tameem dude skating around and flicking off the camera. DMC is not punk and this director looked about as out of place as Steve Buscemi in a high school. Only he was being a poser instead of playing a bit. It was the wrong direction.
Now I want to replay DmC Definitive Edition, it was easily the best game in the series.If people weren’t so vitriolic and highly critical about DmC and the definitive edition too, I feel like Ninja Theory could have went down the path of being a celebrated character action studio.
It was clear they were kind of headed down that route after games like Heavenly Sword and Enslaved, and they learned quite a bit from Capcom when making DmC. It felt like they were building a good foundation to be one of the action-game greats.
Then suddenly they switched to a narrative-focused experience, Hellblade, and that’s when deep down I knew it was over. All of that time, knowledge, and creativity, spent on making two games that, while potentially good, are much simpler in level and combat design. Less worry, less complaints, and they get more accolades for their storytelling from outlets and gamers alike. With all of that praise, why would anyone in that moment ever go back?
Now I want to replay DmC Definitive Edition, it was easily the best game in the series.
And that is what separates my post from![]()
What specific qualities did it have that would elevate it above the rest of the franchise?
One of my favourite rangers together with Adam and Wesley.He'll always be the Quantum Ranger to me
Agreed. Call me a casual or whatever derogatory term sweaty nerds like to throw out, but you could easily pull out crazy combos in DmC compared to the other games where you have to claw-grip your controller to be style efficiently, some of the things people pull of in DMC4 isNow I want to replay DmC Definitive Edition, it was easily the best game in the series.
DMC5 was underwhelming.
Yeah. He even said he didn't want to make it entirely in Japan, and that NT should collaborate on it.
I think DmC got caught in the usual "it's either the best thing ever or it's absolute trash" cycle we go through with games. Was the game perfect? Not even close, but it did something that almost never(if ever) happens. It gave us an alternate take on an existing world/characters. There were some solid ideas there. Some of the execution wasn't quite there, but the game wasn't terrible. I'd go so far as to say it was a good game. Would have been interesting to see how they evolved that.
Having said that, no DmC 2 means we got DMC 5. I'm very okay with that.