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Vignette is starting to become the worst of the pointless effects for me.

rm082e

Member
I can't stand anti-aliasing. It makes the image look blurry and vaseline-smeared

That's usually the case with TAA and FXAA. Those are the versions of AA that have very little performance cost (which is why they suck). There are other forms of AA that do not cause blurriness and do a good job of cleaning up "staircasing", but they require more GPU power so they're used less frequently on console games.

The new AI upscaling tech like DLSS/DLAA (Nvidia graphics cards) and PSSR (PS5 Pro) are more advanced forms of AA that use specialized hardware. Obviously I haven't seen PSSR in action yet, but DLSS/DLAA is great and I use it in every game on PC.
 

pudel

Member
Basically every PC gamer I know turns this off...together with CA and Motion Blur. I personally also dont like Depth of field. I just want a clear picture. Why these image destroyers are still around these days...I dont know. Maybe there is a secret and silent majority of players who want this. 🤷‍♂️
 

nkarafo

Member
I've noticed the atomic bomb effect especially in Silent Hill 2. EVERYTHING IS WHITE...
It's especially prevalent in modern racing games. To the point where you can't see a thing outside the tunnel until your car passes the exit. I remember in Driveclub there was a turn right after the tunnel exit and i always crashed there because i couldn't see it on time.

And the most infuriating thing about this shitty effect is when people try to "educate" me how this is how our eyes work and it's actually realistic. Like, are you people robots or something with camera lens for eyes? Human eyes should be able to see the daylight outside of your window clearly, not matter how dark your room is... Your eyes are not shitty phone cameras.
 

Kenneth Haight

Gold Member
Yeah, it sucks. I really don’t understand why devs feel the need to ruin their games with freaking Instagram filters..


MykgGSw.jpeg
Laughs in Bloodborne

Hot damn that game is brutal for CA 😂

It does somehow work with the otherworldly feel of it though and it was difficult to tell if it was an art style choice from first glance.
 
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Dirk Benedict

Gold Member
Motion Blur, Depth of Field, Chromatic Aberration and now Vignette are at the top of the list of things to look for and remove when getting a new PC game.
 

Zacfoldor

Member
Dude I have hated that shit since for fucking EVER. I can't remember what game it was but I had an incident with vignette as a kid.

When I got my first gaming PC, in the good old year of 2000-2003ish, I booted up a game and that shit looked funky because my monitor already had such bad viewing angles that the edges of the screen looked shit but then they also looked dark and there was nothing it could do. The brand new game looked shit and played shit on my new PC because they kept the stupid vignette on the whole time and I could not turn it off.

To this day I HATE that shit with a fucking passion.

Why do you go thru the trouble of making a game with beautiful graphics and then "frame" it by darkening the edges and making it harder for me to see, more washed out, uglier, bad color balance, for a pointless film nerd effect that makes your game look and play shittier.
 
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BossLackey

Gold Member
I honestly don't mind most post-processing gimmicks. Motion blur I usually tone done but not always do I turn it off.

I feel like vignette isn't that common? In any case, if it's there, the dev better put in a setting to turn off.
 

fatmarco

Member
It's at its absolute worst in Cyberpunk where not only is it present, but it doubles down when you crouch, so stealth gameplay has you with bizarrely worse peripheral vision.

And to my knowledge there's no way to turn it off on console.
 

Rivdoric

Member
Disagree on TAA there. It is actively fighting against aliasing/shimmering and is not a cinematic/filmic effect. It is a solution to a real problem. Of course it has it downsides but lumping Taa together with useless CA, vignetting etc is slightly unfair I feel.

Agree to disagree.
Imo and many others (see FuckTAA reddit) TAA is an awful AA technique that destroys every textures sharpness & game details. Some games give me eye sickness because of it.
I have to use DLDSR on every games (so a lot of games lol) that force it on to alleviate the issue.
 
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StueyDuck

Member
Bloom is the absolute worst
Bloom and eye adaptation or whatever they call that effect where you can't see shit when looking in from outside or outside looking in. Frostbite was especially egregious with this.

But it's not as bad these days as bloom was back on the ps360 gen
 

nkarafo

Member
Bloom and eye adaptation or whatever they call that effect where you can't see shit when looking in from outside or outside looking in. Frostbite was especially egregious with this.

But it's not as bad these days as bloom was back on the ps360 gen
Yeah it's not called eye adaption, or at least it shouldn't be called that because that's not how eyes work but how crappy cameras do.

I think it's called auto-exposure or tone-mapping or something like that. And yeah, it sucks.
 

nkarafo

Member
Imo and many others (see FuckTAA reddit) TAA is an awful AA technique that destroys every textures sharpness & game details. Some games give me eye sickness because of it.
I have to use DLDSR on every games (so a lot of games lol) that force it on to alleviate the issue.
I agree. TAA is far too aggressive. But i have seen it being improved, for instance, in the earlier versions ofRE2 Remake, it made the game look extremely blurry. I had to use Reshade to implement it's own AA solutions instead. But later versions improved it dramatically to the point where it doesn't bother me and it looks sharp enough while also doing it's job.

But yeah, i usually just use Reshade for this.
 
I always turn motion blur off

As far as vignette goes, my most recent experience with it was in Horizon Forbidden West, and luckily there’s an option in game to disable it.
 

lifa-cobex

Member
Good thread.

I've never understood the purpose of it.
It's a camera effect for still photos. It works well for very specific photos but for gaming it's an absolutely bazar effect to add.
It genuinely fucks with my eyes and makes me somewhat tired.

I prefer motion blur or bloom over it and that's not saying much.
 

Rivdoric

Member
I agree. TAA is far too aggressive. But i have seen it being improved, for instance, in the earlier versions ofRE2 Remake, it made the game look extremely blurry. I had to use Reshade to implement it's own AA solutions instead. But later versions improved it dramatically to the point where it doesn't bother me and it looks sharp enough while also doing it's job.

But yeah, i usually just use Reshade for this.

If you got a powerful enough GPU i suggest to you the combo DLSS + DLDSR. That's how i played RE2 remake.
Using REFramework + upscaler. Try it, i'm sure you'll like it if you're as sensitive to TAA as i am 👀.
 

Melfice7

Member
any effects that mess up image quality can fuck right off a cliff, just give us the option to turn everything off and everybody is happy
 
The problem is not the effects, is when its not well used. Makes no sense to complain about effects at all, there is no such thing as "real" or "plain" image.
 

Hugare

Member
I kinda agree, but at the same time, I never turn visual settings off.

If the developers wanted their game to look like shit, so be it. That's the intended experience. 'Cause turning something off may look better in some scenes and worse in others where those effects were in mind when composing those scenes.

It's like putting ketchup on restaurant food. I just cant do that.
 

Umbral

Member
I like per-object motion blur sometimes and chromatic aberration is ok in something like Bloodborne, with its dreams/nightmares themes but everything else can go.
 
One of the first things I turn off. Can't stand it.

Don't mind a little bit on photos, but man people really overdo it most of the time.
 

nkarafo

Member
If you got a powerful enough GPU i suggest to you the combo DLSS + DLDSR. That's how i played RE2 remake.
Using REFramework + upscaler. Try it, i'm sure you'll like it if you're as sensitive to TAA as i am 👀.
Unfortunately i only have a measly 1060 card. That's why things like reshade are a blessing to me.
 
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