I think it will raise the floor too though. Pricing in the Indie space has basically doubled since their initial rise to prominence. There will always be exceptions (Vampire Survivors) of course, but that scene has the same challenges as anyone else (increasing team sizes, budgets, expectations, competition). I'm mostly fine with games being more expensive in principle, I just think most publishers will continue to use the same tactics to squeeze more profits out of games which allowed pricing to stay flat for so long even if those prices do go up. At least with Nintendo leading the way, they don't nickel and dime you on that front. When they do charge for additional content, it's much more akin to expansion packs of old rather than horse armor.