Which failure was the funniest?

If we're talking funny, then the only thing I've laughed at this gen was the reveal of Halo's Craig. As a reveal of a massive IP, I'd say that was an epic fail, even if it all turned out relatively fine in the end.

Most others have just been entertaining, and not necessarily funny. Quite sad in most cases.
 
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Horrifying. It's as if his testosterone was sucked out of every part of his body, where it could reside in.
When I saw this, I googled him and looked back, and.. wow.
Only this guy could have approved of that terrible movie. I got BL1 and 2 but skipped 3. I feel that series is overcooked and ready for the compost bin.
 
As a big sony fanboy, concord was the funniest, all of sane ppl knew right away after cgi reveal trailer its gonna bomb hard, then durning free open beta when it had barely any players we only got more convinced its gonna be bomb of epic proportions despite heads at sony and sellout professional journos pushing it hard, epithome was ofc launch day/weekend and its terrible steam ccu, then shortly after official info from sony about closing the servers and refunding the game xD
Those concord GAF threads were:
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Yeah. Starfield kind of pooped out. I only played it a little bit. I ran into a problem where I ran out of ammo.

I guess I was supposed to steal or buy a bunch of ammo at the beginning.
 
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Nothing will ever top this disaster in terms of gaming history though.

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Not really, the game was a rush-job but it actually sold well initially.

The problem was the idiot management at Atari needed it to do Pacman numbers as they manufactured even more carts in anticipation.
The reality is that even had the game been different and/or great Atari would have collapsed for exactly the same reasons,

People need to understand that the actual production cost for game-code in the early 80's was miniscule. Howard Scott Warshaw -the sole programmer- turned the game out in 5 weeks! (~6 months was normal back then), and I highly doubt he was being paid mega-bucks for his work.
 
As a big sony fanboy, concord was the funniest, all of sane ppl knew right away after cgi reveal trailer its gonna bomb hard, then durning free open beta when it had barely any players we only got more convinced its gonna be bomb of epic proportions despite heads at sony and sellout professional journos pushing it hard, epithome was ofc launch day/weekend and its terrible steam ccu, then shortly after official info from sony about closing the servers and refunding the game xD
Those concord GAF threads were:
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I was actually somewhat interested during the cgi trailer but then it was revealed to be a multiplayer gaas game.
 
Concord overall. But man, Hyenas didn't even make it out the gate before being canned. So rough. I participated in one of their years and man was it not good. It was so strange. It was also one of the most annoying games I've ever played, and I don't get annoyed easily. The type and level of chatter was insane.

Lawbreakers and Battleborn both at least had fans and lasted a bit.
 
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What's woke about Forspoken?
Not superwoke, but u can tell some woke elements are in the game, like standard uglyfy process of gorgeous actress vs actual ingame face.
We know its not tech issue coz we got beyond2souls back on ps3 and detroit on ps4 with actual beautiful female protags, not to mention current gen Stellar Blade.
It had many flaws beyond woke elements tho, unfortunately, terrible dialogues and crazy big downgrade vs first bullshot reveal trailer, i really wanted this game to be good, no such luck unfortunately =/

Btw, notice trailer's like/dislike ratio, over 91k likes/under 3k dislikes only, ppl were really hyped, after watching that doctored bullshot trailer, i was one of them(ofc hindsight 20/20 :P ).
 
This isn't even a competition. Battleborn survived for a little while, Hyenas had a publisher smart enough to not release the game, and Lawbreakers at least had some people that liked it.

Concord was a content farm. Easily the funniest failure.
 
As a big sony fanboy, concord was the funniest, all of sane ppl knew right away after cgi reveal trailer its gonna bomb hard, then durning free open beta when it had barely any players we only got more convinced its gonna be bomb of epic proportions despite heads at sony and sellout professional journos pushing it hard, epithome was ofc launch day/weekend and its terrible steam ccu, then shortly after official info from sony about closing the servers and refunding the game xD
Those concord GAF threads were:
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I'm not a hero shooter player, but some people agonized when the devs showed their face and said it was a 5-on-5 hero blaster. But I didn't at that point.

I don't follow shooters in detail but I didn't think that was that bad. There's tons of shooters and every year another new shooter catches fire. So it's not like it's impossible to make a new smash hit. There's always room for more beyond Fortnite and cod.

But the second everyone started posting the character select screen…. Cmon cmon let's go!, pronouns and gameplay showed ugly pastel colours I knew it was dead. So did others.

Only hardcore fans (the number you can count in your fingers and toes, excluding Sony employees), still thought it'd be a hit when the game released. And if the dead beta test numbers didn't convince them before launch nothing would.

Just going off the pastel colour set is a giant warning sign. Hardly any games use that because it's off putting. And the games that do have it might be quirky games like disco elysium or random indie games going for style.

You don't do that in a shooter. Deathloop also had a similar weird colour style which people didn't like either.
 
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Redfall personally because arkane fans would not stop talking how they would blindly buy anything from the studio because of how amazing they were
And then having to face the reality

Starfield not putting the world on fire was funny too, mostly because all the astroturfing threads
Yea, I'll go with both of these. Not many times you get two games so close together that are supposed to be a system's big comeback, but end up tanking the system even more. The countless threads and comments from Xbox fans hyping these games up was annoying, but became hilarious when they downplayed the hype they had heaped upon those games.

Probably could throw in the Activision acquisition. The hopes and dreams of MS buying (exclusive COD for Xbox), only for it to be the final nail for them having to go full multiplatform. Good times.
 
Concord failure is funny for some, Sony took a risk on a new studio, in a competitive genre and ultimately failed. But come on, that's one game, In perspective the failure of Xbox is easily the funniest.

Richest company in the world invested decades fighting a company a fraction of your size and failed.

Turned to all-out financial power to spend competitor out of business. Spends $76B on gaming assets with plans of making it exclusive.

Gives games away 'free' via Netflix of games and failed.

Desperate pivot to sell Xbox games on competitor platforms to save Xbox.

Including the platform they tried so hard to kill.

Boasts of Azure cloud prowess, commits gaming future to the worst cloud platform available.

Failure of fans to even notice Phil's been playing them for years.

All that time and all that investment. While Steam took their lunch on PC, PlayStation is thriving more than ever. Xbox practically dead.

Now that's what I call a funny failure.
 
CONCORD with this pathetic mad dev "GAMERS ARE TALENTLESS FREAKS"
Poor lost soul, he's going to fall hard from the fake sky he thought he reached and hit the sewers even harder 😹
Big Mouth Lol GIF by MOODMAN


If you're not ready to get critics, don't go public asshole 😹😹😹



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yes I know, then many claim that it recovered with the subsequent updates...but for me it remains an unbeatable flop

Except...it didn't flop.
Another:"How can we lol about Concord today" Topic
It's just recency bias. And because it's from PlayStation. Gotta find something to shit on them about, even though they're killing it. And let's continue to rack up how much it cost so it seems like a bigger failure. First it was $150M. Then $200M. Then $400M. Now, I'm seeing $600M. Can't wait till we get to $1B.

The truth is, no one was hyping this game. Everyone thought it sucked from Day 1. That's satisfying to see it actually fail like we knew it would, but it's not hilarious. What's hilarious is when a console brand and their fanboys hype the shit out of a game as a second coming for the console and its big comeback, only for it to crash and burn. And then those same fanboys try to play it off like they weren't just hyping the shit out of it for like a year or more. God, that's good stuff. See Redfall and Starfield for examples.
 
Concord.

Sony just need to do two things...release 3 games as a GAAS... Socom, Killzone and TLOU Factions (maybe Gran Turismo too).
And focus the rest of the teams in single player experiences (some of them with multiplayer vs or coop)
I'll never get over how retarded Sony currently is for not doing this.
 
Nothing will ever top this disaster in terms of gaming history though.

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As far as sales go it still ended up with around 2 million units sold after returns, which was great sell-through at the time. If Atari hadn't overestimated demand and produced more carts than they could sell it would have been a footnote in the crash, but the crash still would have happened.
 
The thing about Concord, is that Sony spent years working on this, and hundreds of millions of dollars (of course we do not know the exact number) and made a game that literally nobody wanted. I didn't even know that level of out-of-touch and incompetent was pssible in today's business. Like, Suicide Squad was a hilarious failure and they kept doubling down on it but it did have some people who wanted to play it and liked it. Hyenas, Sega had the good sense to realize they had a turd on their hands and canceled it and ate the loss. But Sony, they finished this game (at supposed high expense), put it in their SoP, marketed it, signed up with Amazon to make a Secret Level, released it, and... it sold maybe 20,000 copies, maybe? They shut it down within 2 weeks, I don't remember an online game failing this hard.

The fact that Hulst and everyone else who worked on getting this out still have a job is not a good omen for Sony.
 
HYENAS from Wiki. Who the hell would want to play this.

Setting

Hyenas takes place in a near-future setting. After the wealthy move to Mars and turn it into a paradise for those who can afford to live there, the Earth is torn apart in an enormous accident. The survivors live miserably on a collection of orbiting slums known colloquially as The Taint. To add meaning to their vapid lives, the elites of Mars raid the ruins of Earth for Merch, pop-culture relics such as old VHS tapes or vinyl records. Players control a titular Hyena, a space-pirate from the Taint that raids enormous Plunderships on their way from Earth to Mars in an attempt to steal the Merch held within.
Risking your life for funko pops. We missed on some kino.
 
Battleborn was actually great. I have friends who still miss it. They just launched it right at the same time as Overwatch and it got killed with the Blizzard hype.

Battleborn was the fucking shit. Also it lasted a decent amount of time.

Concord lasted two weeks. And then it was literally pulled from shelves. How is this even a contest.

Also it's funny how at least three of them had someone at the helm that people despised for various reasons. Randy Pitchford, CliffordB, and The Professor.

I've never even heard of Hyenas.
 
Concord had its own PS5 Controller, that's how confident they were. Some kid in Bangladesh is spray painting these controllers right now getting ready to sell them on the black market.
 
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