Sooner
Member
Correct I refuse to get into this with you. This discussion already ran its course.
Yes. And your answer then was, "I don't know. I didn't play the game. I just heard something about it might be".
Correct I refuse to get into this with you. This discussion already ran its course.
Out of goodwill? Dude, they're more profitable than ever and PS5s are flying off of shelves. Someone's lost goodwill, but it ain't PlayStation.They certainly are running out of goodwill, cause this Gen has been atrocious.
Out of goodwill? Dude, they're more profitable than ever and PS5s are flying off of shelves. Someone's lost goodwill, but it ain't PlayStation.
Did I say Concord? No. I said PS5s. It's mopping the floor with the competition. It's not even close. And what numbers we have for the Pro, it looks like it's off to the same kind of start the PS4 Pro was. Accounting for 1 in every and 5 PS5s sold.Concord flew out of shelves, huh? or maybe the Pro? which, by the way, was available in every single gamestop and electronics store around me when I was in the US a few weeks ago.
I bought Spidey 2 blindly because it thought it would be an evolution of the last game and ended up being worse, same for Ragnarok, Horizon, Ratchet... I know I'm not buying any sequels day one and if you want a more recent example, look how that intergalactic trailer got ratio'd.
Sony has been making stupid and anti consumer decisions for a while now, it will come and bite them in the ass sooner than later.
- one of the devs made everyone call her Professor and used "professor/prof" pronouns
Concord flew out of shelves, huh? or maybe the Pro? which, by the way, was available in every single gamestop and electronics store around me when I was in the US a few weeks ago.
I bought Spidey 2 blindly because it thought it would be an evolution of the last game and ended up being worse, same for Ragnarok, Horizon, Ratchet... I know I'm not buying any sequels day one and if you want a more recent example, look how that intergalactic trailer got ratio'd.
Sony has been making stupid and anti consumer decisions for a while now, it will come and bite them in the ass sooner than later.
Weird time to be saying this, as PlayStation's dominance has gotten so bad that Xbox is forced to put thier games on PS5 just to have an audience to buy them.
PlayStation has been dominating Xbox for years. Xbox is this close to being out of the videogame console industry altogether and just becoming a third-party publisher for PlayStation and PC.
Sure, Jan.PS dominance has goten where it is because of MS incompetence more than their own merit.
Wasn't my answer.Yes. And your answer then was, "I don't know. I didn't play the game. I just heard something about it might be".
Creative Assembly are the makers of Total War, Hyenas was a lesser departure than a singleplayer horror game.I'm gonna throw a curveball and go with Hyenas because these stupid motherfuckers at Sega took the team that made the ciritically acclaimed singleplayer horror game Alien Isolation and said "you know what, we want you guys to make a multiplayer team-based looter shooter and have some of the most ghastly character designs imaginable, okay?"
At least Concord actually released, albeit for two weeks. Hyenas was so fucking terrible the game was basically done but they didn't even bother releasing because not even the developers' own family wanted to play it.
![]()
Bulletstorm was good.Bulletstorm![]()
I think they pushed bulletstorm hard, had hopes, appreciated it, just wasn't as aggressive as Gears of War or Killzone.
Someone doesn't remember the sales of a console that has been without catalog for years.Ok time to refresh some memories or real failure
Kinect
A lot worse than Concord
I bet if the big black woman in green took off her helmet, she'd have giant scary spice hair too. Guaranteed.Concord was the WOAT of character designs.
![]()
![]()
![]()
![]()
The 1st game?It's really the original Mass Effect trilogy. Three highly rated games that people still lie to themselves about being good, which ultimately killed BioWare. The funniest part is that people don't even realize the disaster that trilogy was.
Concord's failure is a defining moment in this industry.
I still can't believe that anyone would look at those designs and think, Yep, that's what gamers have been crying out for.Concord was the WOAT of character designs.
![]()
![]()
![]()
![]()
I bet if the big black woman in green took off her helmet, she'd have giant scary spice hair too. Guaranteed.
It really isn't.
Noone would be talking about it if it wasn't being treated like a prize scalp in the culture war.
Sorry. Its not uncommon for new IP's to tank. Especially in highly contested areas like GAAS.
To be honest I suspect the biggest flop of the year in hindsight will turn out to be Ubi's Skull & Bones (remember that from Feb?), which was revealed in 2017 and probably lost a similar amount of money in terms of actual production cost plus wasted opportunity cost as it tied up Ubi Shanghai for the best part of a decade.
People's understanding of the economics of business game production often fails to take into account this latter point, and its extremely important. Studios are maintained on the premise that they create opportunity to generate income, so any loss calculation needs to be based on both running cost and how those same resources could be deployed better.
It really is. No other failures come close to what transpired of Concord. Pretty much unprecedented that Sony will delist the game and provide full refund like that
Nope. You're wrong for the reason I described and which you didn't challenge.
There's way more to failure than simply noting that x million dollars in investment yielded no return. Sony only bought Firewalk in 2023, they were a third-party before that, Hence the actual impact on business was actually fairly small despite the hefty price tag. With Skull & Bones Ubi tied up a huge chunk of their SE-Asia operation for the best part of a decade, continually occupying and draining resources, creating some pretty gnarly scandals (the accusations of what went on at Ubi Shanghai make the Activision/Blizzard stuff look tame) and ultimately resulted in the same thing, a failed new IP launch.
We could argue all day about the reasoning behind Sony doing what they did with Concord, but in the final analysis all that really matters is that they acted decisively and quickly to limit the damage. They literally cut their losses, despite the reviews not being disastrous and there being numerous options available to try and salvage the project.
Its an interesting business case, but biggest flop ever? ...not even close.
A truly bad flop is one that causes lasting damage to a brand that takes years to recover from. And as I've already pointed out, the only reason people are still talking about Concord is that its being used as a victory talisman by culture/platform warriors in social media.
Again. Let me stress this: Concord didn't fail because of a boycott or any sort of activism. It failed because the market was indifferent to it.
Which is obviously not good. But you have to admit that at least it was a new IP that was rejected, not a pre-existing formerly successful (i.e. money making) one, like Dragon Age, or Suicide Squad, or Saints Row! The future values of which as brands are now a fraction of what they were prior to these failed product launches.
See the reality is that if any of these damaged brands is ever to regain their value, there's going to be a hefty price-tag attached in terms of PR as well as product investment. And even then, they may never recover their former lustre. That's a business loss far more difficult to quantify and mitigate than any failed one-off venture.
All CringWare's games are terrible, why stop there?It's really the original Mass Effect trilogy. Three highly rated games that people still lie to themselves about being good, which ultimately killed BioWare. The funniest part is that people don't even realize the disaster that trilogy was.
I am not challenging because I don't waste my time on nonsense. The fact that they took such drastic action so quickly is a literally the biggest sign of how huge the damage is: it is an unsalvageable stillborn. And that's a collapse from being positioned as the upcoming flagship new IP and the future of Playstation for Sony Corp.
I am right, you're wrong.
I really enjoyed Battleborn as well.Battleborn was actually great. I have friends who still miss it. They just launched it right at the same time as Overwatch and it got killed with the Blizzard hype.