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Why The Witcher 3 is so good (Spoilers)

Such a good game. One of the best ever. But... why?

We had several threads, LTTP and the like, where gaffers showers the game with praise, for example:

Feeling of emptiness after beating The Witcher 3 (Major Spoilers)
LTTP - The Witcher 3: Wild Hunt (is the greatest game of all time)
The Witcher 3 is the realistic open world Zelda people are waiting for (LTTP)
LTTP: The Witcher 3, or everything a fantasy RPG should be (Mark spoilers)
LTTP - The Witcher 3: Wild Hunt
The Witcher 3 is the most "consensus" Game of the Year since at least 2003
LTTP: The Witcher 3


But in my opinion there has been little talk of why, exactly, is such a good game. You can argue is self-explanatory but that's lazy. Most people point to "very good writing", "great side quests" (apart from "Gwent!" and "that soundtrack!") but there hasn't been a very deep analysis, it's always very general appreciation.
Which also I'm not going to do, I don't have time for that, but at least I wanted to point out three unique aspects where I feel make the game special, and I haven't seen any other people commenting them:



The Witcher 3 is long, epic game and gives you tons of variety

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It should be obvious, but I don't think people give it enough credit to this. Not only The Witcher 3 is a long, epic game which gives to the players more than 100 hours of fun, so hey lots of bang for your buck, but additionally the developers wisely know how to exploit that length. Smaller games are usually more focused in one style, one tone, as they don't have time for more, but within The Witcher 3 you can find stories and scenes that go from drama and tragedy to romance and sex, to silly, amusing moments full of wit, to political and cloak & dagger intrigue, to good ol' epic fantasy, to hilarious scenes. From serious and morally ambiguous to the whimsical, from politically complex to the deeply personal drama.

All in the same game, and almost all with great quality. As good as the Bloody Baron or A Towerful of Mice quests were and everybody agrees on that, I also remember how well they nailed moments like when Yennefer teleports Geralt to a lake in the middle of a heated discussion, or when Geralt covers his face before entering a magical portal, or the lovely charm of Keira or Shani.




Geralt works as a believable as character


He is the typical silent, scruffy mercenary. Man of few words and of plain, dry personality. But it works, you can feel him as a real person. And the key imo isn't in his inner personality, but in the exterior. He has a place in the world. He has relationships. He knows people, and people know him, this makes him so much grounded.

In the game he meets and interact with a broad range of people who he already knows:

-Friends
-Co-workers
-Mentors
-Family
-Lovers
-Ex-lovers
-Enemies and opponents
-Enemies turned allies
-Old clients
-Acquaintances
-Admirers

When you are walking in the world and meet an old friend or someone who you fought previously, it makes the world feels much more real and tangible.
Thanks to embracing the past two games and the books the games are based on (despite trying on theory attracting new players on consoles), there are tons of characters like Dijkistra, Philippa, Keira, Roche, Radovid, Letho, Lambert, Crach, Cerys, Thaler, Dudu and others (I was mentioning only secondary characters!) that have links with Geralt.

This is very much unlike tons of other RPGs, where the protagonist is an amnesiac (funny how in the first game started with the same trope), or they come from another land or he is just a blank slate of a character and no explanation is given.





You do cool things. There is life out there, outside of action in a RPG


Yes, usually a good story have interesting things happen. Shocking I know. But somehow lots of RPG miss that bit.
And when I say 'interesting things' I mean really interesting, hitting bandit #243 or monster #331 with a pointy metal stick doesn't count. A good story, also one in a video game needs more than thrilling action scenes. Think how even in a good adventure book there are more than cool action scenes, in fact action is usually a small % of the total. But most games don't try to do the same??

The Witcher 3 has a fair share of combat, as gameplay wise is pretty much an Action-Adventure RPG. As expected. But it knows it has to do more than that to be truly great.
So many other RPGs seems trapped by combat, because it's the main (or only) gameplay mechanic, all quests and stories are focused on combat, or are just pretty window-dressing for what in the end it's another combat scene. Some designers seems to not care, others seem to try but finally fall again in the familiarity of the old formulas.

The Witcher 3 feels more than that, and it's one of the main reasons it's one of my favorite games. Just from memory, without looking at wikis, in the game you:

-Investigate a big hit done to a major criminal family in the underworld
-Plan a heist yourself
-Participate in a luxury card tournament
-Help opening up a reformed brothel
-Catch a serial killer
-Go to a nobility ball
-Participate in a play as an actor
-Have a chat with royalty and vampires
-Help your bro with chicks (*cough* Crimson Avenger)
-Teach fencing lessons to nobility
-Prove yourself in a viking hazing ritual
-Explore a dungeon inhabited by cheese-obsessed mage
-Be possessed by a ghost and go to a wedding party
-Help family issues and discover their sordid past
-Go to an auction, and participate yourself
-Participate in the assassination of a king
-Go to prison
-Visit alien worlds
-Take some magical mushrooms and explore a dream cave
-Suffer the worst evil of the world: slow bureaucracy
-Recover the penis of a statue
-Get drunk with your friends before a big fight
-Go see horse racing
-Steal cards for a friends
-Prepare for a date

Notice I'm skipping all the 'free the curse of X' or 'investigate this murder' or 'stop monster Y', or 'recover magical mcguffin in dungeon for the main quest', that's the typical Witchery stuff you do, which is also done with high quality, but my point is more about 'original' things you do, usually more about human interaction.
Which is maybe the secret, human interaction, that's what drives most novels and films and tv series, but somehow videogames fear to go there, and limit the interaction in the known value: combat.

Maybe it's the type of player I am, basically when I found I could go to the Auction House in Hearts of Stone or the night party in Blood & Wine I was like 'fuck yeah!", more than when I'm going to fight a boss, meanwhile when Bioware is all like 'stop the ancient evil awakening again! Recruit all factions and defeat the Demons/Reapers!" I have to roll my eyes and think if there wasn't anything more interesting to do.
And in fact it could be, I remember some really interesting descriptions of the exotic society of origin of some of my companions in Dragon Age: Inquisition. I remember thinking: Wait, why can't the game be about exploring that society, instead of being this bland-ass hero saving the world against the generic bad guy? That would be much more interesting!
 

Realeza

Banned
Still the best game of the generation. Playing it for the first time was an experience like playing OoT as a child.
 
in the simplest terms, It has 's been like taking the best of a telltale-type adventure game and building a meaningful world around it where you can experience the effects of your adventure game side; whether it is as simple as getting more money for being a greedy jerk. There is weight to it outside the cutscenes because you could use that money in game for things you want even if it is at the same time one of the games (like in adventure genre) where the story alone it is own reward.
 

mindatlarge

Member
The Complete Edition is also one of the best values in gaming. Absurd all the quality content you get for under $40. It's like $27.99 with GCU at BB right now too.
 

Fantastapotamus

Wrong about commas, wrong about everything
I fully agree, especially with the part why Geralt works as a character. It is so rare for videogame characters to actually have a deep history with the world they are in. It's the benefit of having a predefined protagonist, but even a lot of games with a predefined protagonist don't use that as well as the Witcher 3 does.

And it has to be said, it really helps a lot that CDP put an enormous amount of effort into most sidequests, making them actually feel worthwhile as a short story being told to you and not just as an EXP-dispenser.
 

frontovik

Banned
It's the storytelling and the vibrant atmospheric world of the Witcher that truly impressed me. The combat and gameplay mechanics has received its share of criticism, but the immersive world of the game is what makes it phenomenal.
 

skypunch

Banned
One of my favourite RPGs of all time. You nailed it with those points, OP.

So many times I thought to myself "This really feels like a point and click adventure game" because it was there in the human interaction, adventure, and the writing.
 
You do cool things. There is life out there, outside of action in a RPG

Perfectly exemplified by the Hearts of Stone expansion where the variation in the quests really shines. CDProjekt isn't afraid to let a story breathe like in The Wedding. Little plot advancement, no action, just character development and some great humour. And for me it is one of the best quests in The Witcher 3. I don't think other developers would be able to pull this off succesfully.
 

Raimond

Member
It's good, but it's no Bloodborne.
Bloodborne is amazing too! And while I do prefer Bloodborne combat and atmosphere more, the Witcher 3 just nails pretty much everything as a package! No wonder the DLCs, which honestly are more expansions/light sequels, are winning awards as well!
 

Geist-

Member
It's so well made that it makes other RPGs worse because it exists. In terms of story, voice acting, and side stories, there's nothing else out there that competes.
 
The point on the variety is one of the major factors I'm so fond on the game. I'm paraphrasing others when I say this, but the game is one of the few truly 'mature' titles around there. Mature not in the sense of being about blood, boobs, and booze - though it has all three in ample measure - but, well, it has those, but also gladly embraces lighthearted comedy, sincere affection, and even just some some old fashioned heroism. Despite the praise the series has long received for its nuance and appeals to moral ambiguity, its third entry honestly feels like one of the least cynical games I've played for a while. It won't needlessly beat you down for thinking a touch of nobility would be nice, though it does reward you for having healthy caution and a patient mind. It strikes an incredible balance, which makes the individual moments matter all the more.
 

Theorry

Member
I do wish the world would have been abit more "dynamic"
You make some big choices in the game wich affects alot of people. But you dont see it really in the world. Not sure if that was easy to do. But still the one little thing i missed really.
 
TC you mean why Nioh is soo good? I wonder that too....

All joking aside Yes man witcher 3 is amazing. Imo it's one of the best game ever made. Not this gen, not last gen but ever.
 
One of the best games out there.

The replay value of the game makes it all the better. Like I wanted to play again to see different choice outcomes.
 

w3bba

Member
I really need to dig into the game, but I want to finish w1 and 2 first. about halfway through the first one so a long way to go

that said, all the people prising w3, who has played the first one? i am in the third chapter and while mechanically and presentation wise it is very rough, the story and quest design is top notch. the art of making multiple branches that all feel organic (chapter 2 main quest) is something you rarely see these days. is it similar in w2/3?
 
Great post. Point #3 in particular is why I love the game so much. And as to point #2, I think that was critical for me as someone who had not played either of the previous games before playing TW3 (I had read The Last Wish, but that's it). Even though I knew nothing about Triss going into the game, all it took was that first quest walking through Novigrad with her to pick up on all the years of complicated history they had together. The relationships in that game just feel rich, and they make those relationships the core of the story. Sure, there's the threat of the Wild Hunt, but at the end of the day the final game in this epic fantasy trilogy is about a guy teaming up with his friends to reunite with his adoptive daughter. That's great.
 
I really need to dig into the game, but I want to finish w1 and 2 first. about halfway through the first one so a long way to go

that said, all the people prising w3, who has played the first one? i am in the third chapter and while mechanically and presentation wise it is very rough, the story and quest design is top notch. the art of making multiple branches that all feel organic (chapter 2 main quest) is something you rarely see these days. is it similar in w2/3?

First one is a lot long than 2. 2 is really short if you just power through the main story line. But even if you do all the sidequest it's still much shorter than 1 and 3.
 

V1LÆM

Gold Member
I really need to dig into the game, but I want to finish w1 and 2 first. about halfway through the first one so a long way to go

that said, all the people prising w3, who has played the first one? i am in the third chapter and while mechanically and presentation wise it is very rough, the story and quest design is top notch. the art of making multiple branches that all feel organic (chapter 2 main quest) is something you rarely see these days. is it similar in w2/3?

i've played the first game but only after playing 3. i was gonna skip it because like you say it is quick rough. the graphics are quite dated and the combat is pretty poor. i overall enjoyed it and glad i played it. i felt it was a bit of a drag at one point but it picked right back up. great game but for people to go back and play in 2015-2017 it is definitely rough around the edges.

First one is a lot long than 2. 2 is really short if you just power through the main story line. But even if you do all the sidequest it's still much shorter than 1 and 3.

w1 took me 30 hours
w2 took me 19 hours
w3 took me 170 hours
 
Thought it was a great game and that's it. Was pretty bored by the gameplay but the other elements were strong enough to make up for it.

That said I didn't play it in 7 hour chunks like I'm doing with Nioh. Something about super involved gameplay and combat mechanics that just fills me with joy far more than beautiful graphics or a well told story can. I really wish the combat in Witcher 3 was better, not because I hate the game or want to troll it's fans but because it would probably be the GOAT.
 
I really need to dig into the game, but I want to finish w1 and 2 first. about halfway through the first one so a long way to go

that said, all the people prising w3, who has played the first one? i am in the third chapter and while mechanically and presentation wise it is very rough, the story and quest design is top notch. the art of making multiple branches that all feel organic (chapter 2 main quest) is something you rarely see these days. is it similar in w2/3?

CDProjekt hasn't really attempted anything as complex as Vizima Confidential which is also one of my favourite quests in The Witcher 1. The Witcher 2 has quite a lot of branching though, one very major one which leads to completely different playthroughs. That was a really ambitious move for an AAA game.

Congratulations on reaching chapter 3 because the game only gets better in my opinion. Chapter 4 is another one of those beautiful examples of the quest variety that CDProjekt likes to play around with.
 

BeauRoger

Unconfirmed Member
I think it pulls off the open world aspect as well, better than almost anything out there. The world building in the little details out there in the world, the atmosphere, the exploration, the sidequests and places you can stumble upon.
 

Fou-Lu

Member
I love the Witcher 3 and the Hearts of Stone main quest is one of my favourite storylines in a game ever, but I feel as a base game 3 is a bit overrated. It's a wonderful game, but the gameplay loop is not that exciting and most of the sidequests are as bad as those in any other modern RPG, it just has moments of such supreme brilliance that it overshadows all of that.
 

WizdogC

Neo Member
Fucking loved the shit out of this game. I feel like you could possibly make arguments for why some certain parts of the game are done better by some other title, but what this game achieves with the sum of all of it's different parts really isn't done often.

As a side note, I never understood completely why people shit on the combat so much. I've played it since day one and actually thought it was pretty good and requires some amount of skill, at least on higher difficulties.

Either way, definitely my GotG so far. I'd love to see a title come out and take that title from Witcher, cause why wouldn't you want to play a better game? But right now, damn this game is just fucking amazing.
 

ZangBa

Member
I couldn't stand the game. I hated the combat, crafting, loot and the quest design. I was looking for more Fallout: New Vegas quest design and less follow the happy red trail to everything. It's the only game I can remember actually falling asleep on.

Still better than FFXV.
 

w3bba

Member
CDProjekt hasn't really attempted anything as complex as Vizima Confidential which is also one of my favourite quests in The Witcher 1. The Witcher 2 has quite a lot of branching though, one very major one which leads to completely different playthroughs. That was a really ambitious move for an AAA game.

Congratulations on reaching chapter 3 because the game only gets better in my opinion. Chapter 4 is another one of those beautiful examples of the quest variety that CDProjekt likes to play around with.

Thanks :D yeah the quest was something. I couldn't get the evidence for the culprit, but my gf did on her playtrough and both paths felt perfectly plausible. I was quite amazed.

and it's encouraging to hear that this quest design continues trough the sequels. looking forward to it
 

Koozek

Member
The Witcher 3 feels more than that, and it's one of the main reasons it's one of my favorite games. Just from memory, without looking at wikis, in the game you:

-Investigate a big hit done to a major criminal family in the underworld
-Plan a heist yourself
-Participate in a luxury card tournament
-Help opening up a reformed brothel
-Catch a serial killer
-Go to a nobility ball
-Participate in a play as an actor
-Have a chat with royalty and vampires
-Help your bro with chicks (*cough* Crimson Avenger)
-Teach fencing lessons to nobility
-Prove yourself in a viking hazing ritual
-Explore a dungeon inhabited by cheese-obsessed mage
-Be possessed by a ghost and go to a wedding party
-Help family issues and discover their sordid past
-Go to an auction, and participate yourself
-Participate in the assassination of a king
-Go to prison
-Visit alien worlds
-Take some magical mushrooms and explore a dream cave
-Suffer the worst evil of the world: slow bureaucracy
-Recover the penis of a statue
-Get drunk with your friends before a big fight
-Go see horse racing
-Steal cards for a friends
-Prepare for a date
Very good breakdown, and I especially agree with this list. Probably the reason why this is the first WRPG in my life I've loved so much - probably my GOTG - and didn't turn off after a few hours. It almost felt like a JRPG in this regard to me, whereas many WRPGs before always felt so generic and lifeless. It had so much variety with moments ranging from absurd or dark to silly or sad, just like, e.g., FFVII/VIII/IX. From the first few hours of FFVII:
  • Your group's eco-terror attack on city's reactor (probably killing dozens of innocents, too)
  • Cross-dressing to trick your way into pimp/slum lord's villa
  • Sneaking into the enemy HQ past soldiers, crawling through air-ducts, before all of a sudden it turns into a horror scenario where you're following blood trails, finding a speaking wolf that was being experimented on and in the end the Shinra president dead and impaled
  • Then a crazy chase sequence by motorbike to escape the city
  • Later riding a dolphin to sneak into military ceremony while disguised as soldiers
  • Visiting a huge amusement park in the sky, having romantic dates with allies in Ferris wheel
  • Being thrown in desert prison, witnessing suicide of Barret's old best friend

I dream of a FF with the level of writing, quest-design, and world-building that TW3 had. FFXV obviously wasn't that yet.

EDIT: Funny thing is, on paper TW3 is everything I hate in games, like the loot in every corner that makes me click on everything like a madman because of my OCD with some things, lol, the crafting, the weapon damage, the "detective mode" etc. Yet it still worked here for me somehow. Maybe everything else was so strong that I didn't care.
 
I understand why people love the game so much, but I just couldn't get into it. It wasn't for me, I guess.
I found the gameplay to be mediocre and the amount of quests and things to do a little overwhelming.
 
If anyone is reading this hasn't finished Witcher 3 yet you need to. Just so you can play Heart Of The Stone because holy shit that expansion is amazing. I feel like you could just make this whole thread about why Heart Of The Stone is so good.

In before "but the combat was THE WORST IN ANY GAME EVERR!!!!!"
I always found it funny that people complain about the combat in this game since I think it's better than like 99% of what wrpgs have to have offer in terms of combat.
 
Combat was so shit it ruined the whole experience.

/hyperbole. I agree with the OP on why it's a great game, but the mediocre combat and clunky controls really did drag it down for me. While I still recognize it's an incredible game, it's sadly my biggest gaming disappointment in recent memory. I was so bored of the combat by the end, the only thing that was keeping me going was the outstanding story writing and characters.

If only the gameplay was better, I could see it being my favorite game ever... but at least I'll always have Dark Souls 3 and Dragon's Dogma: Dark Arisen.
 
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