Aw, I ran all mythics on my mage this week.
Nothing left to do until next week. :x
Aw, I ran all mythics on my mage this week.
Nothing left to do until next week. :x
Pretty sure this expansion is going to be remembered as "that one where Blizzard forgot what happens to subscriber numbers when they cater to people without jobs".
Every +2 group I've seen seems to ask for me to have a keystone too, but my keystone is Black Rook Hold. Nobody wants to run that one.
I took a week off for Legion launch, but since then I've had a pretty hefty work schedule, and I appreciate what I'm able to accomplish with just an hour or so a day - given that I've already done a lot of grinding to get to the point where I'm at, but that's understandable for a new expansion. You can get silly power gains by abusing Mythic+ keystones, and within a relatively short amount of time if that's what you really care about. I'm talking short compared to weeks of Heroic/Mythic progression an inch at a time like used to be the norm.
I would not be able to play any kind of an alt, but that is again par for the course. I've never been able to alt seriously in the first patch, not really until closer to the end of the xpac.
Even though I really like the expansion I have to say for an expansion called the Legion it has really few things to do with the burning legion. In the burning crusade the Legion had a way better presence and felt more threatening.
Boy, I utterly disagree with that. I remember fighting spore people and ogres and forgetting that the Legion was even a thing until Hyjal released.
Okey you picked like the only zone it had no presence in but what about shadowmoon valley and hellfire peninsula? There is not a single zone in Legion that I can say yeah I can feel the burning legion's presence here and the destruction it brings. They have 2 camps in 5 zones 1 in Azsuna and 1 in Suramar and that is it. Also Illidan is in the cover and he is nowhere to be seen, just mentioned from other characters, another flaw.
But those are 2 different zones. And Nagrand had little demon presence as well. The two you picked are the only two with major demonic presence. Grom was only shown in the cutscene for the opening to Warlords. Where as Illidan is a heavy lore cornerpiece of Legion's main story and is seen in the cutscenes as well as the DH leveling quest line.
Those 2 zones didn't just had legion presence, the land was red or black and scorched, lighting and meteors were falling from the sky, demonic armies marching everywhere, the sky was in flames. The moment you entered those 2 zones you instantly realized what was going wrong. I am sorry but for the biggest Legion invasion ever (they said it is bigger than the War of the Ancients and the Warcraft 3 invasion) there aren't a lot of demons. You just see them at the start in the broken shore scenario and then you proceed to kill deers in happy mountain. I love the expansion but they didn't put enough legion in the Legion expansion there is no denying for that.
ok done with mythic emerald nightmare, god what a shitshow of an instance outside of cenarius, worst ive done
My first ever Mythic+ I got a +4 after running a +2, didn't expect for it to jump a level.
No way I can do +4 in my current gear/skill D:
Question, why in TBC did we invade Outland again? What was our beef with Illidank?
If they don't make it a "grind" and you finish everything right away, get a satchel of legendaries @110 and have nothing to do, that has to be the worst business model for a subscription game ever. Complaining that you haven't gotten a useful legendary reminds me of how people complained that not everyone could be a Jedi in SW Galaxies, then they changed it and it was meaningless. Not everyone is going to have the same gear in an MMO, some will have better some will have worse. RNG just randomizes it so it the loot distribution doesn't just favor the no lifes.
Yeah I am trying to remember Azerothians' motivation for stopping Illidan in Outland, since he was trying to fight the legion as well (in a save-own-skin sorta way).The Alliance and Horde didnt really invade. They pushed back an incursion after Kazzak opened the portal and started leading the Burning Legion into Azeroth. After that though there were several reason for going beyong the Dark Portal on both sides. Once there both factions got swept in the conflict that was taking place in Outland and that pitted them against Illidan.
Yeah I am trying to remember Azerothians' motivation for stopping Illidan in Outland, since he was trying to fight the legion as well (in a save-own-skin sorta way).
Titles have never been a draw for me. It's like transmog for your nameplate. No appeal at all.
Taking an alt to 110 is a pretty trivial process, and it does feel like there is incentive to push up alts with the unique class content. The primary culprit for extended play is how Artifact Knowledge is handled. It's a tedious time gate to overall character power that undercuts the efforts of a player on a fundamental level. When you see low artifact power rewards for the same content on an alt it feels like the game is telling you to not play that character. I think it's a complete disaster that could have been easily solved by an account's highest AK applying to all characters at 110.
and that's too bad because every expac blizzard tends to make it overly tedious to play alts, but what they don't realize is if someone gets bored of their main or the game, an alt is usually a good recourse. the alternative recourse is just cancelling -- so I don't know why they continue to make it overly burdensome to play alts to a decent degree
It's a tedious time gate to overall character power that undercuts the efforts of a player on a fundamental level. When you see low artifact power rewards for the same content on an alt it feels like the game is telling you to not play that character. I think it's a complete disaster that could have been easily solved by an account's highest AK applying to all characters at 110.
AK isn't a bad catch up, but it's the rep grind that kills any want to play alts, who the hell wants to go through Suramar again? One time is bad enough, more than 1 is literally death, LOL.
They're probably additionally cautious about alts after the disastrous impact on the economy it had with regard to Garrisons in WoD.
Titles have never been a draw for me. It's like transmog for your nameplate. No appeal at all.
AK isn't a bad catch up, but it's the rep grind that kills any want to play alts, who the hell wants to go through Suramar again? One time is bad enough, more than 1 is literally death, LOL.
I despise how squishy my warrior is in pvp. Yeah, I know, we deal a ton of damage.
Feels like I drop faster than ever, though.
is there a good place for elvUI templates? trying to sort this out is doing my head in
Taking an alt to 110 is a pretty trivial process, and it does feel like there is incentive to push up alts with the unique class content. The primary culprit for extended play is how Artifact Knowledge is handled. It's a tedious time gate to overall character power that undercuts the efforts of a player on a fundamental level. When you see low artifact power rewards for the same content on an alt it feels like the game is telling you to not play that character. I think it's a complete disaster that could have been easily solved by an account's highest AK applying to all characters at 110.