Sentenza
Member
It always was.P.s. I love that extracting is a free action now so you can do it after two moves. Makes a big difference for missions where you're trying to gtfo
It always was.P.s. I love that extracting is a free action now so you can do it after two moves. Makes a big difference for missions where you're trying to gtfo
Nice! One thing I really seem to be hurting for (only did magnetic weapons so far) is ammo capacity. I need a ranger with like double the rounds to just be able to steam roll lost.
I'm a noob. On mission 1, when I engage a group. How do stop a second group from engaging me as well? I'm well out of the second group's spotting area. Did the sound give it away? I can't handle two groups at once!
It always was.
I got a Superior Auto Loader which I added to my head ranger's shot gun. Gives something like 4 or 5 free reloads. It's a godsend in Lost infested territory.
Once you've broken concealment, enemy sight range goes way up. I don't think cover will save you from being seen either. If you can see both groups when you start a fight from stealth, there's an excellent chance that both groups will activate. Also, certain enemy groups will patrol each turn so there's a chance that a group will walk into a combat situation.
I'm still honestly lost by this expansion.
I have Xcom 2 for the PS4 with no DLC. I haven't started it.
Does this expansion change the base game? And if so, should I just wait for this expansion and then play the game with it? Or play the base game and then get the expansion?
Get the expansion before you start. It fundamentally changes everything throughout for the better, and you won't miss out on anything from the base game.I'm still honestly lost by this expansion.
I have Xcom 2 for the PS4 with no DLC. I haven't started it.
Does this expansion change the base game? And if so, should I just wait for this expansion and then play the game with it? Or play the base game and then get the expansion?
So why isn't the mission from Shen's Last Gift included in the WotC campaign? I'm kind of bummed because I had stopped playing vanilla before that DLC released and it sounds like it was a really cool mission.
So why isn't the mission from Shen's Last Gift included in the WotC campaign? I'm kind of bummed because I had stopped playing vanilla before that DLC released and it sounds like it was a really cool mission.
Wait, it's not? They've specifically said that they balanced those DLC pieces for inclusion with WotC.
I thought there was a check box up front when you start a new game that asks if you want that stuff included or not, and I did get the very first mission for alien hunters so I think Shen's Last Gift should work too?
I thought I read that Shen's Last Gift gives you immediate access to the SPARK once you build the foundry but the mission itself isn't included. Is that not correct?
Couldn't you just change the Steam Controller profile to the "Gamepad with Camera Controls" template? It should function exactly like a 360 pad.
First Commander/Ironman run ended in tears. Combination of not understanding the new supply drop mission type, a sitrep that includes wave after wave of The Lost, meeting a Priest for the first time, and the Chosen Assassin showing up. Good times.
This makes no sense to me. The expansion goes through everything for you. There's literally no need to spend x hours in xcom 2 before ditching that save file and starting over in the expansion
Anyone else wish that Xcom2 and WoTC has all of the previous games enemies? I would love to fight Thinmen, ordinary Sectoids and such while keeping the new ones
Otherwise I love this expansion, gives the base game a lot of meat
Wow, the Warlock is a real monster. I don't like him at all.
Give me the Assassin any day.
I do miss the regular sectoids, I do.
I'm not sure why they don't recycle some of the previous content. Seems like a nobrainer to me.
I honestly hate this. I hated it in vanilla as well, for the multiplayer, so it's bummer it hasn't been addressed.Welp.
It makes sense as you can use certain mods to cheat, but it will be a bit annoying to deactivate/activate all the mods (including cosmetics and QoL) each time you want to play a challenge. Specially when there's a new one every day.
EDIT: D'oh, I didn't see the "Deactivate mods" button in the launcher. That makes all this easier, although it still needs a game restart to continue with the campaign.
Hey guys, probably gonna get this but am just curious, what's the download size like?
My internet is a bit on the slow side so need to know if I start now or just leave it to download over night.
IIRC, it's like 70GB.With XCOM 2 installed, WotC is about 30 GB. It's hefty.
Not sure what XCOM 2 + WotC is like in terms of DL size.
With XCOM 2 installed, WotC is about 30 GB. It's hefty.
Not sure what XCOM 2 + WotC is like in terms of DL size.
I've been rereading my lps and man I put a lot of effort into stuff where all the images got fucking deleted when minus went offline
What's a good image hosting platform you reckon
IIRC, it's like 70GB.
No, she's only immune to Overwatch if the campaign rolls that for her.Question: Is she (the assassin) always immune to overwatch? I see that she has potentially different strengths and weaknesses. She just happens to have immunities to the best two ways I could take her down.
Is anyone fighting an assassin they can actually bait?
No, she's only immune to Overwatch if the campaign rolls that for her.
Apparently, it's easy to bait her by concealing your squad, minus one soldier, and having that dude hunker down, which forces her to come to you and get revealed.
Did they modify the cover system? Heard they took lots of inspiration from Lords of Xulima.
Can you lose soldiers on covert actions?. Would be a pretty shitty thing if so
Yup. They can be ambushed (I think) resulting in a mission that they need to survive; they can be captured, or wounded. Haven't seen any outright "kill" risks, though.
Oh so you actually get to take control of the character and try to deal with the situation? I'm fine with that, unless I'm missunderstanding