Titanfall Review Thread

I fully intend on buying the game tomorrow, however, I will say that some of information has irked me.

When you make an online only game without a traditional story mode, you are leaving the consumer expecting something in return for that cut content that they are used to getting. With Titanfall, I honestly expected them to put all their eggs into the online basket and make an incredible feature-rich online environment...

But from what I have seen so far in streams and reviews... that isnt the case.

Mainly, I was expecting customization options. I wanted to be able to pimp out my titan or pilot to my liking. There is nothing like that at all. It just seems like its the beta with more maps and guns.

Granted, I loved the beta and I will have tons of fun with the game... I just dont see where the benefits of cutting a single player mode went.

If it was supposed to be this rich multiplayer experience, where are my options?
 
A majority of this thread is discussing the Xbox One version of Titanfall, implying that its sole purpose is to sell more Xbox Ones, and at the same time forgetting it's a better PC game. That's what frustrates me. People were dismissing it because they claimed it was Call of Duty with mechs, and now that reviews are only criticizing performance issues and a lack of single player, everybody's jumping on that bandwagon while at the same time forgetting that performance is only an issue because of the Xbox One's capability.

did any of the reviewers get to play PC code?
 
I fully intend on buying the game tomorrow, however, I will say that some of information has irked me.

When you make an online only game without a traditional story mode, you are leaving the consumer expecting something in return for that cut content that they are used to getting. With Titanfall, I honestly expected them to put all their eggs into the online basket and make an incredible feature-rich online environment...

But from what I have seen so far in streams and reviews... that isnt the case.

Mainly, I was expecting customization options. I wanted to be able to pimp out my titan or pilot to my liking. There is nothing like that at all. It just seems like its the beta with more maps and guns.

Granted, I loved the beta and I will have tons of fun with the game... I just dont see where the benefits of cutting a single player mode went.

If it was supposed to be this rich multiplayer experience, where are my options?

Was just thinking the same thing.
 
Is it really a conspiracy to suggest MS is hiding the 360 version? Especially when there is a reputable company doing the 360 port. If the 360 version is bad I'll be very surprised.

I'm sure they just want to get most if not all the attention focused on the Xbox One version.
 
did any of the reviewers get to play PC code?

Im not sure why anyone even cares. There are tons of people playing the PC version right this very second on twitch. Who cares what version the reviewer got? People arguing anything to do with this should go watch a stream and formulate their own opinions.
 
Does anyone have statistics on how many Xbox Ones on average have Live? You can't play the game without Live, no? I wonder how many people will buy it who don't have internet.

Then again, do you need Live for the day one patch? Man, I haven't a clue.
 
I fully intend on buying the game tomorrow, however, I will say that some of information has irked me.

When you make an online only game without a traditional story mode, you are leaving the consumer expecting something in return for that cut content that they are used to getting. With Titanfall, I honestly expected them to put all their eggs into the online basket and make an incredible feature-rich online environment...

But from what I have seen so far in streams and reviews... that isnt the case.

Mainly, I was expecting customization options. I wanted to be able to pimp out my titan or pilot to my liking. There is nothing like that at all. It just seems like its the beta with more maps and guns.

Granted, I loved the beta and I will have tons of fun with the game... I just dont see where the benefits of cutting a single player mode went.

If it was supposed to be this rich multiplayer experience, where are my options?

Precisely how I feel. I'm sure this has affected them in some of their reviews as well. The Globe and Mail hit them with a 70 (which is on Metacritic) for exactly the reasons you've described. That's going to hurt them.

Ultimately, a game this content sparse doesn't interest me. If it's enough for others, that's fine. It looks like a decent game. But it's not enough for me.
 
Precisely how I feel. I'm sure this has affected them in some of their reviews as well. The Globe and Mail hit them with a 70 (which is on Metacritic) for exactly the reasons you've described. That's going to hurt them.

Ultimately, a game this content sparse doesn't interest me. If it's enough for others, that's fine. It looks like a decent game. But it's not enough for me.

I'm glad I paid less than $40 given what's being offered here.
 
Im not sure why anyone even cares. There are tons of people playing the PC version right this very second on twitch. Who cares what version the reviewer got? People arguing anything to do with this should go watch a stream and formulate their own opinions.

framerate + tearing, is it an issue on PC with retail code?
 
I fully intend on buying the game tomorrow, however, I will say that some of information has irked me.

When you make an online only game without a traditional story mode, you are leaving the consumer expecting something in return for that cut content that they are used to getting. With Titanfall, I honestly expected them to put all their eggs into the online basket and make an incredible feature-rich online environment...

But from what I have seen so far in streams and reviews... that isnt the case.

Mainly, I was expecting customization options. I wanted to be able to pimp out my titan or pilot to my liking. There is nothing like that at all. It just seems like its the beta with more maps and guns.

Granted, I loved the beta and I will have tons of fun with the game... I just dont see where the benefits of cutting a single player mode went.

If it was supposed to be this rich multiplayer experience, where are my options?
People were predicting this before but it does seem like Titanfall 2 is where it might really come into its own and have the standard options people are used to and a great variety of modes.
 
An immensely enjoyable and exquisitely crafted shoot-em-up...Yet Titanfall is also a worrisome product that delivers only a fraction of what competing games – including Call of Duty – do, for the same price tag. That sets a worrying precedent where gamers are set to get less game for the same money. As the next generation of consoles takes root, this is both a commercial and an artistic concern.

I don't know "The Globe and Mail" but their conclusion is spot-on.
 
Was just thinking the same thing.

When you cut a single player mode out of a game, you need to show me where my money went.

A simplistic way to think about it.. In a traditional $60 dollar game, 30 of my dollars went to single player mode, and 30 of it went to multiplayer/online mode.

With Titanfall, I feel like my 30 dollars went to the online mode.. and the other 30... well.. im not sure where it went yet.

Id be willing to argue that the amount of pure fun that you have during the game is where that extra 30 went... but until you actually make the purchase and OWN the game, its hard for some consumers to realize that as a benefit.
 
You're right. Naughty Dog actually puts out games in a timely manner.

Valve has released like 8 games since 2007 with a few if them seeing waaaaay more extended support than all of ND's games combined. That is on top of expanding and improving the Steam platform and creating an OS and controller for PC gaming.
 
Apparently the 360 version may run better than the XB1 version (in fps terms).
Did someone say this? Might cancel my preorder and wait it out for the 360 version

Edit: derp it's from amazon it already shipped. Maybe I just won't open it then until we find out.
 
I haven't played the beta or really watched much footage beyond one "first impressions", so I have to ask, is the content really that lacking?

Well, no (traditional) SP campaign and no coop mode is certainly a dealbreaker for me. And it doesn't really make up for it in the multiplayer, in terms of content, as it's roughly on par with CoD or BF there.
 
I'm sure Titanfall 2 will have a more traditional story mode, people underestimate the importance of the story mode in fps, especially among casual players. The majority of people who buy COD don't play the online.
 
I'm sure Titanfall 2 will have a more traditional story mode, people underestimate the importance of the story mode in fps, especially among casual players. The majority of people who buy COD don't play the online.

Yeah. That's why I think a 10/10 and even a 9/10 for Titanfall is a little ridiculous. Were do you go from here? 11/10?
 
There isn't a ton of content or options when compared to a game like COD, but it's a different game with a lot of gameplay differences. It's also their first game, a new system and a small studio. Games like COD have had years to add things and a lot more people working on the game to add it. Respawn said it from the beginning that they were more concerned about quality over quantity and wanted everything to fit perfectly. I could see putting in a hundred hours into this game and that easily is worth the price of a $60 price tag to me, considering I spent that last night on the hangover today.
 
Well it's 38% on 360. I'd imagine it to be higher on the Bone because these are enthusiats/early adopters. And I'd be shocked if you didn't need gold for the patch.

Okay so I guess what I was getting at was that there could possibly be a lot of people returning the game simply because they didn't realize it's only multiplayer, and if the console can download the patch without Live, that a lot of people can own the console without Gold membership. Yea...
 
Valve has released like 8 games since 2007 with a few if them seeing waaaaay more extended support than all of ND's games combined. That is on top of expanding and improving the Steam platform and creating an OS and controller for PC gaming.

Naughty Dog has two teams. I'm pretty sure Valve has way more than that.
 
Interesting to hear Total Biscuit remembers Brink. Really enjoyed Brink, but it definitely had flaws. From the moment Titanfall was revealed to have any kind of campaign, I was wondering if Respawn would do it differently/better than Splash Damage, but even Brink had its own missteps. Cutscenes really only served to cover up loading (I think) and the class struggle was never really felt in the environments of Brink.

What I took away from Brink is that it's super hard to infuse any sort of campaign (and impact/player agency) that has real weight in a multiplayer setting. It seems Titanfall is facing some of the same issues, although some seem exclusive to Titanfall, the biggest one seems to be trying to experience the story (told via in-match audio over comms) while you're playing and talking to other teammates.
 
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