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Red Dead Redemption 2 Is Having A Rough Launch On PC
Red Dead Redemption 2 is out on PC today. A lot of players, myself included, are already having some issues. Here are some of the problems you might be running into and some possible fixes that have been discovered so far.
First things first, you should get the latest graphics drivers for your card, which is usually a good place to start when you’re having issues. I’m running the game on mostly “High” settings on a GTX 1080, and I’m getting between 50 and 60 frames per second. I’m getting some weird freezes at random places, during which time the video pauses but the audio keeps playing. Upon advice from this reddit thread, I switched from the game’s default Vulkan to DX12, which fixed a freeze I consistently got in an early cutscene but hasn’t prevented a bunch of other ones. My freezes happened especially frequently during an early quest in the “Enter, Pursued by a Memory” mission. Some players report seeing their CPU spike when the game freezes; my CPU is a somewhat creaky Intel i5-4570, so that could be the culprit, but other players with beefier specs than mine are also reporting issues. It’s not gamebreaking for me yet, but it’s definitely annoying.
Many players are reporting not being able to start the game at all, with it either crashing on the intro or giving them a message that the Rockstar launcher won’t launch. Some folks are having luck fixing the intro crash by disabling their anti-virus software. Other players are getting a message saying “activation required” when they try to launch the game, with some reporting that logging in and out of the Rockstar Launcher helps.
Other players aren’t getting any audio. Some had luck by switching their audio output.
Several players are reporting getting stuck in an infinite load screen, though there doesn’t seem to be a fix for that yet.
I’ve been a PC gamer a long time, so I know better than to expect a perfect launch, but I’m not alone in feeling a little frustrated. Hopefully we’ll be seeing some patches sooner rather than later. Rockstar sent Kotaku to a link advising players to update their graphics drivers to solve unexpected crashes and wrote, “We’re actively looking into any other issues as they arise and we’ll continue to update the Rockstar Support pages with more information as it becomes available.” The support page for PC issues is fairly sparse so far.
Source: Kotaku
Even with a $1,200 graphics card, you still can’t max out RDR2 on PC
Nvidia recommends feathering in medium settings or upscaling
With Red Dead Redemption 2 now available on Windows PC, graphics card manufacturer Nvidia has announced its guidance for hitting 4K at 60 frames per second. Turns out that even its most expensive consumer-level GPU, the roughly $1,200 GeForce RTX 2080 Ti, can’t get there at the highest settings. That means there’s plenty of headroom for driver optimizations, and/or the next generation of GPUs.
Those lucky folks who aren’t dealing with crashes are already off and running, and most seem pleased with the results. We certainly were during our controlled 4K60 demo last month. But, as it turns out, we weren’t actually playing at the highest settings. As Nvidia revealed in its blog post, the press was working with a mix of medium and high settings at 4K.
If you’re dead-set on goosing all the bells and whistles, Nvidia rendering at a lower resolution, either 3264x1836 or 2880x1620, and upscaling to 4K for “a sizeable performance improvement, and only a minimal reduction in image clarity.” Coupled with the company’s new latency and sharpening tech, it sounds like a decent solution. At the very least, be sure to update your drivers, as Nvidia thoughtfully dropped a day-zero patch on Monday.
Source: Polygon
Red Dead Redemption 2 is out on PC today. A lot of players, myself included, are already having some issues. Here are some of the problems you might be running into and some possible fixes that have been discovered so far.
First things first, you should get the latest graphics drivers for your card, which is usually a good place to start when you’re having issues. I’m running the game on mostly “High” settings on a GTX 1080, and I’m getting between 50 and 60 frames per second. I’m getting some weird freezes at random places, during which time the video pauses but the audio keeps playing. Upon advice from this reddit thread, I switched from the game’s default Vulkan to DX12, which fixed a freeze I consistently got in an early cutscene but hasn’t prevented a bunch of other ones. My freezes happened especially frequently during an early quest in the “Enter, Pursued by a Memory” mission. Some players report seeing their CPU spike when the game freezes; my CPU is a somewhat creaky Intel i5-4570, so that could be the culprit, but other players with beefier specs than mine are also reporting issues. It’s not gamebreaking for me yet, but it’s definitely annoying.
Many players are reporting not being able to start the game at all, with it either crashing on the intro or giving them a message that the Rockstar launcher won’t launch. Some folks are having luck fixing the intro crash by disabling their anti-virus software. Other players are getting a message saying “activation required” when they try to launch the game, with some reporting that logging in and out of the Rockstar Launcher helps.
Other players aren’t getting any audio. Some had luck by switching their audio output.
Several players are reporting getting stuck in an infinite load screen, though there doesn’t seem to be a fix for that yet.
I’ve been a PC gamer a long time, so I know better than to expect a perfect launch, but I’m not alone in feeling a little frustrated. Hopefully we’ll be seeing some patches sooner rather than later. Rockstar sent Kotaku to a link advising players to update their graphics drivers to solve unexpected crashes and wrote, “We’re actively looking into any other issues as they arise and we’ll continue to update the Rockstar Support pages with more information as it becomes available.” The support page for PC issues is fairly sparse so far.
Source: Kotaku
Even with a $1,200 graphics card, you still can’t max out RDR2 on PC
Nvidia recommends feathering in medium settings or upscaling
With Red Dead Redemption 2 now available on Windows PC, graphics card manufacturer Nvidia has announced its guidance for hitting 4K at 60 frames per second. Turns out that even its most expensive consumer-level GPU, the roughly $1,200 GeForce RTX 2080 Ti, can’t get there at the highest settings. That means there’s plenty of headroom for driver optimizations, and/or the next generation of GPUs.
Those lucky folks who aren’t dealing with crashes are already off and running, and most seem pleased with the results. We certainly were during our controlled 4K60 demo last month. But, as it turns out, we weren’t actually playing at the highest settings. As Nvidia revealed in its blog post, the press was working with a mix of medium and high settings at 4K.

If you’re dead-set on goosing all the bells and whistles, Nvidia rendering at a lower resolution, either 3264x1836 or 2880x1620, and upscaling to 4K for “a sizeable performance improvement, and only a minimal reduction in image clarity.” Coupled with the company’s new latency and sharpening tech, it sounds like a decent solution. At the very least, be sure to update your drivers, as Nvidia thoughtfully dropped a day-zero patch on Monday.
Source: Polygon
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