I just recalled, anyone who has watched the anime Steins;Gate would have seen a lot of parallels in the themes of multiverses that BI and that show share. Awesome stuff.
Ha yeah. I thought I was the only one thinking about this.
I just recalled, anyone who has watched the anime Steins;Gate would have seen a lot of parallels in the themes of multiverses that BI and that show share. Awesome stuff.
I honestly can't think of any kinds of "Hidden City" that would top Rapture or Columbia.
I can only come up with some sort of subterranean city, and a space station.
It's sort of like they blew their creative wad too early on Rapture, and they miraculously one upped it with Columbia, but where can they possibly go from there?
He was able to see into the most probable futures with Lucetes contraption, from what I understood.
Elizabeth got her God-like powers because of all the experimentation Comstock did on her. However she only got the full set of her powers once we destroy the Siphon, which was limiting her abilities.
So did we only fix one of the universes in which Booker dies before the baptism? Or did Elizabeth with her god like powers, "pull the root"(killed Booker) from one universe which some how fixed the infinite amount of universes which looped this constant effect?
Naw, you can jump straight from the zeppelins onto the skyline.
Really? I'd almost always be too far, and I need to jump onto a Vox ship to get the marker to appear.
Maybe I should've clarified :x I mean all the money needed to fund Lutece's research that enabled Columbia to exist. The money used to build Columbia itself. The odd gap from "betting on the races" Booker to "built a flying city" Comstock just strikes me as odd.
Like, those are some rich followers if it's really just the early supporters from before Columbia started to take shape. I understand how he became richer AFTER Columbia but it's the period before it that confuses me.
I was thinking that his principal "investor" was Fink.
Old Elizabeth mentions that Songbird always stops him, so my guess is that at the bridge, when Elizabeth gives herself to Songbird before Songbird kills him is the defining and changing moment.
For those who did it: How did a second play-through feel? Was it still awesome and did help solidify the story and maybe understand some things you hadn't before?
Elizabeth says, "I can see ALL the doors and what's behind all the doors. And behind ONE OF THEM, I see him." Booker replies, "Comstock."
I believe because of that comment, they did kill Comstock and reset things so Booker has his baby Anna in the end.
Afther the ending I got the feeling that the Songbird is another DeWitt. Basically because how Elisabeth talks to him "It's ok, it's all over". Feels like Comstock got one of the first DeWitts and made him that thing, and Eli knew that he was just a marionette.
Goddamn, 1999 Mode Motorized Patriots and Handymen are just straight up BS.
Even when you're hitting their weak points it feels like you're doing nothing significant, and the Vigors they aren't outright immune to do basically nothing. Crows will stun a Handyman for maybe 2-3 seconds, and Shock Jockey will stun a Patriot for about 2, but it feels futile to try to do any decent amount of damage in that deceptively short window. Fully upgraded Devil's Kiss did some OK damage to Patriots my first play through, but it was only pretty late game that I was able to afford it in the first place.
They just feel like they don't have any real weaknesses. Patriots are ridiculously quick on their feet, and Handymen are than PLUS the ability to jump around areas like a cracked out monkey.
They both have ridiculously devastating melee attacks, and the Patriot's is so quick, with almost no telegraphing or animation and with such a deceptive amount of range that a couple times I've wondered just how the hell the hell I got hit, or if maybe I just glitched out.
A Patriot once beat my head in with its gun from the direct other side of a thick pillar I was hiding behind. But they're also deadly accurate with their manual crank-powered gatling guns, so there's no real effective range to fight them from.
At least the Handyman's weak point is right on its chest, though it's not *that* great a help considering how much they pinball around arenas - the Patriot's seem designed to just never give you decent access to their weak spot, and I don't mean that in a game-y sort of "You'll have to work for it!" sort of way.
I *love* challenging games. I like having to learn patterns and strategies to approach different scenarios with. I don't like when things are just handed to me.
That said, the typical Mook enemies, as well as the Firemen and the Crow dudes have been just the right level of fun and challenge in 1999 mode.
The Patriots and Handymen, however, are like the antithesis of fun for me. They're just super fast, super aggressive, super accurate bullet sponges that it feels like there's no way past except through brute force trial-and-error.
Goddamn, 1999 Mode Motorized Patriots and Handymen are just straight up BS.
I really like this theory, it's been a pet theory of mine as well, but I just don't see how it works, with regards to time. Liz mentions Songbird's been her warden since she was a child, so at least 10-15 years I'm guessing. Booker didn't cross over to Columbia until 1912. Also, Songbird is what stops Booker every time, according to old Elizabeth. No Songbird to stop Booker, Booker succeeds. Which means no Songbird. It
Yeah I don't buy this theory at all. There is really no reason for a Bookerized Songbird (assuming he still has his own mind and faculties) would want to impede the efforts of himself.
New universe/game.
I'm also starting to wonder if they're running out of twists. Like, I honestly didn't like Minerva's Den because it felt like too much of an AND THEN JOHN WAS THE DEMONS style twist, even if the execution and pacing were interesting. I'm glad that Infinite went full bonkers, but I feel like they're running out of twists. So far in the -Shock series we've had (spoilering for people who haven't played all of them):
-The person helping you was pretending to be someone else! (System Shock 2)
-The person helping you was pretending to be someone else! Again! (BioShock)
-The person helping you was pretending to be someone else, again, for Christ's sake! (Minerva's Den)
-You're being controlled/manipulated! (System Shock 2)
-You're being controlled/manipulated literally! (BioShock)
-You're not being controlled, but you've done this 122 times and are being observed! Also everyone knows exactly what you're going to do! (Infinite)
-You're related to the bad guy! (BioShock)
-You are the bad guy, just from a different dimension! (Infinite)
There are only so many ways you can recycle the same pull-the-rug out moments, especially in the same storyverse.
Also just for fun:
System Shock 2: the problem is basically hubris
Bioshock: the problem is basically hubris
Infinite: the problem is basically hubris
Yeah I don't buy this theory at all. There is really no reason for a Bookerized Songbird (assuming he still has his own mind and faculties) would want to impede the efforts of himself.
I wonder how they explain this when you've already gone through multiple tears and Comstock is still in each one.
Here's my theory that I'm going to put out:
In one of the DLCs, you'll be playing as a character and doing something throughout Columbia, and the twist for that particular story will be you end up becoming Songbird at the end.
Here's my theory that I'm going to put out:
In one of the DLCs, you'll be playing as a character and doing something throughout Columbia, and the twist for that particular story will be you end up becoming Songbird at the end.
I wonder how they explain this when you've already gone through multiple tears and Comstock is still in each one.
That did sort of throw me for a loop, I must admit.
Damn just that first part of you post. I've just started on 1999 mode and so far it felt not much harder but I've just got up to the monument.
I'm not looking forward to the Handymen and Patriots![]()
...an infinite loop?
I'll show myself out
I don't know what to make of the baptism that the player experiences at the beginning of the game. It is the sequence seen in this video starting at about the 10:30 mark.
http://www.youtube.com/watch?v=LavmhYXNqS4
At this point, in this universe, the player character is in the role of one of the many Booker's (123 or more of them) to make it to this point along the timeline set in place by Lutece.
Comstock already exists in this universe, as does Columbia and Elizabeth. Therefore it is a separate event, a second baptism, different from the one that acts as the decisive point or the constant that leads to the split between Booker and Comstock.
Yet you as the player character have no choice but to through a baptism in order to enter Columbia, knowing that you are a Booker who had previously made the choice to walk away and deny the atonement?
It is then implied that you drowned, as you go to the Booker PI office for the first time in the game (which is where you end up after dying when Elizabeth isn't around to bring you back herself) - and then you get the first glimpse of the 1980's attack on NYC. From there you wake up coughing, laying down in a body of water inside the opening area of Columbia. Am I just reading into this too much?
I don't know what to make of the baptism that the player experiences at the beginning of the game. It is the sequence seen in this video starting at about the 10:30 mark.
http://www.youtube.com/watch?v=LavmhYXNqS4
At this point, in this universe, the player character is in the role of one of the many Booker's (123 or more of them) to make it to this point along the timeline set in place by Lutece.
Comstock already exists in this universe, as does Columbia and Elizabeth. Therefore it is a separate event, a second baptism, different from the one that acts as the decisive point or the constant that leads to the split between Booker and Comstock.
Yet you as the player character have no choice but to through a baptism in order to enter Columbia, knowing that you are a Booker who had previously made the choice to walk away and deny the atonement?
It is then implied that you drowned, as you go to the Booker PI office for the first time in the game (which is where you end up after dying when Elizabeth isn't around to bring you back herself) - and then you get the first glimpse of the 1980's attack on NYC. From there you wake up coughing, laying down in a body of water inside the opening area of Columbia. Am I just reading into this too much?
Am I just seeing things or is Lady Comstock modelled right after the daughter of Theodor Roosevelt, Alice?
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I hate stories like Bioshock Infinite and Timecrimes (a movie). They always suffer from "first one" paradox. If Booker = Comstock how did the "first" Booker give Comstock his child? Why did the "first" Comstock come to a Bookers world in the first place? Did the Comstocks have children too?
I genuinely hate time travel stories because they always suffer from paradoxes.
It's not a time travel story. It's a multiverse story. Think sideways movement rather than linear.
I genuinely hate time travel stories because they always suffer from paradoxes.
Am I just seeing things or is Lady Comstock modelled right after the daughter of Theodor Roosevelt, Alice?
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Said by a Red Dwarf fan?
It's just Reddit on the first course of reflecting back at the internet.Why would you know this? Are you a historian or something? Are you secretly Dennis Miller who knows every piece of historical minutia known to man?![]()
It's not a time travel story. It's a multiverse story. Think sideways movement rather than linear.
It's just Reddit on the first course of reflecting back at the internet.
It's a time traveling mutiverse story which is worse. Why would the first Comstock open a dimensional gate in the first place? Who found the scientists Lutece? Why did they open the dimensional portal the "first" time? To cross over the multiple dimensions someone had to do it "first".